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Search: Posts Made By: castigated
Forum: Multiplayer & AARs April 19th, 2006, 08:49 PM
Replies: 234
Views: 189,588
Posted By castigated
Re: The Senate of Dragon Country [sign up now!]

after running a few tests....i have come to the conclusion that with indy 9, there is a good possibility that we shoudl be able to hammer through the first 5-10 turns....

so here is what i...
Forum: Multiplayer & AARs April 19th, 2006, 07:45 PM
Replies: 234
Views: 189,588
Posted By castigated
Re: The Senate of Dragon Country [sign up now!]

if you guys like it, then i don't see why not. we'll say we're going for saephi with special sites. any disagreements?
Forum: Multiplayer & AARs April 19th, 2006, 02:40 AM
Replies: 195
Views: 78,619
Posted By castigated
Re: The Animal Kingdom

maybe animal got delayed with easter festivities?...haven't heard from him since he said he was going away for a while.
Forum: Multiplayer & AARs April 18th, 2006, 08:43 PM
Replies: 234
Views: 189,588
Posted By castigated
Re: The Senate of Dragon Country [sign up now!]

so i'm thinking of asking zewanker to put up a server tomorrow sometime, and hopefully have the first host thursday at midnight my (and zewanker's) time...which is GMT -5. we will probably either...
Forum: Multiplayer & AARs April 15th, 2006, 02:10 PM
Replies: 234
Views: 189,588
Posted By castigated
Re: The Senate of Dragon Country [sign up now!]

umm...kiss....it was going to be hosting less often than 48 hours...3x/week was the plan. so yeah.

also, i have 2 votes against non-dragons, and as far as i know, i'm the only one for...
Forum: Multiplayer & AARs April 15th, 2006, 02:07 PM
Replies: 191
Views: 81,296
Posted By castigated
Re: what now?

i am also getting antsy, mostly because all the IH games are down as well...so between this game, and the animal kingdom, i'm playing a turn every 2 days or so.

hopefully it gets going again soon.
Forum: Multiplayer & AARs April 14th, 2006, 02:35 PM
Replies: 234
Views: 189,588
Posted By castigated
Re: The Senate of Dragon Country [sign up now!]

sure, we can probably set up a tcp/ip game....let me do the math real quick...24hr in a day, x 7 days (168) /3 = 68hr hosting schedule by tcp/ip?

i think it could work.
Forum: Multiplayer & AARs April 13th, 2006, 12:59 AM
Replies: 234
Views: 189,588
Posted By castigated
Re: The Senate of Dragon Country [sign up now!]

why not?...no email address? http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum: Multiplayer & AARs April 12th, 2006, 11:13 PM
Replies: 234
Views: 189,588
Posted By castigated
Re: The Senate of Dragon Country [sign up now!]

i still don't think they should be able to vote. if other people agree with you, though, then cool though.

talking to pk, he sort of expected to be "fair game" to everyone for the whole game...so...
Forum: Multiplayer & AARs April 12th, 2006, 06:10 PM
Replies: 234
Views: 189,588
Posted By castigated
Re: The Senate of Dragon Country [sign up now!]

i assume that's fine. i say he can still put propositions forth, and is view as an honourable nation by the council, unless he breaks other rules, at which point he will become free game for 5...
Forum: Multiplayer & AARs April 12th, 2006, 05:21 PM
Replies: 234
Views: 189,588
Posted By castigated
Re: The Senate of Dragon Country [sign up now!]

thanks, IH. appreciate the feedback.
Forum: Multiplayer & AARs April 12th, 2006, 06:16 AM
Replies: 234
Views: 189,588
Posted By castigated
Re: The Senate of Dragon Country [sign up now!]

uhh...mork. i definitely called rlyeh on the old thread. and when i made the first post originally, i called it. i think you're out of luck, but if you REALLY want it, you can have it.

i was...
Forum: Multiplayer & AARs April 12th, 2006, 01:46 AM
Replies: 234
Views: 189,588
Posted By castigated
The Senate of Dragon Country [server is up!]

The game is up:
ip: 70.29.202.130
port: 2350

Game Settings
Map: Dependent on Players
Starting Provinces: 1
Indy strength: 9
Magic Sites: 50
Richness: Normal
Forum: Multiplayer & AARs April 11th, 2006, 07:54 PM
Replies: 55
Views: 15,804
Posted By castigated
Re: Following up on the Council of Wyrms idea ...

i also think the idea was to have a very high diplo game...fashioned after CoW, but with as little plagiarism as possible.

depending on the number of players, we could do the unique dragon idea. ...
Forum: Multiplayer & AARs April 11th, 2006, 06:14 PM
Replies: 55
Views: 15,804
Posted By castigated
Re: Following up on the Council of Wyrms idea ...

waitwaitwait. i thought shovah was organizing this one. maybe i'll put a new thread up, and i guess i can host by email. i'll do that at work tonight.
Forum: Multiplayer & AARs April 11th, 2006, 09:59 AM
Replies: 55
Views: 15,804
Posted By castigated
Re: Following up on the Council of Wyrms idea ...

hehe, no worries man, just joshing you. if i really cared, i would make a forum/rules myself http://forum.shrapnelgames.com/images/smilies/tongue.gif
Forum: Multiplayer & AARs April 11th, 2006, 02:20 AM
Replies: 55
Views: 15,804
Posted By castigated
Re: Following up on the Council of Wyrms idea ...

don't mean to push you shovah, but...uhh...it's been a few days.
Forum: Multiplayer & AARs April 10th, 2006, 07:11 PM
Replies: 4
Views: 3,962
Posted By castigated
Re: Wyrm replacement wanted

i would really like to take over, but unfortunately, i am very very busy until at least next wednesday, do i don't think i'd have the time for it until then...
Forum: Multiplayer & AARs April 10th, 2006, 12:07 AM
Replies: 23
Views: 10,265
Posted By castigated
Re: All Ironhawk Hosted Games

heh, guess there's a been a slight delay. that's fine, though, not like we can complain that you aren't hosting our games well enough http://forum.shrapnelgames.com/images/smilies/tongue.gif
...
Forum: Multiplayer & AARs April 8th, 2006, 04:49 PM
Replies: 55
Views: 15,804
Posted By castigated
Re: Following up on the Council of Wyrms idea ...

so is that the only mod that we're playing with?...also, we should set up a large number of rules, if we are immitating the council of wyrms game. rules that enforce lots of diplomacy.
Forum: Multiplayer & AARs April 8th, 2006, 04:31 PM
Replies: 55
Views: 15,804
Posted By castigated
Re: Following up on the Council of Wyrms idea ...

i am _quite_ sure that with the mod enabled, i do _not_ have any dragons as options. i have the nova deus mod enabled, and no other mods enabled. am i doing something wrong?
Forum: Multiplayer & AARs April 8th, 2006, 08:02 AM
Replies: 55
Views: 15,804
Posted By castigated
Re: Following up on the Council of Wyrms idea ...

okay. crap, i think that means no water nations, then, because i believe even with the mod, the dragons aren't an option. pan for me then.

should we make a new thread so the organizer (shovah)...
Forum: Multiplayer & AARs April 7th, 2006, 11:35 PM
Replies: 55
Views: 15,804
Posted By castigated
Re: Following up on the Council of Wyrms idea ...

shovah, as volunteer hoster, i think you're in charge of making up the rules....dragons only?...dragon mod?
Forum: Multiplayer & AARs April 7th, 2006, 04:56 PM
Replies: 55
Views: 15,804
Posted By castigated
Re: Following up on the Council of Wyrms idea ...

i don't have the time to organize it, but i'd definitely be down for playing this game. i'll take r'lyeh, unless water nations cause a problem, in which case i'd be happy enough playing pan.
Forum: Multiplayer & AARs April 6th, 2006, 04:41 PM
Replies: 23
Views: 10,265
Posted By castigated
Re: All Ironhawk Hosted Games

umm...i believe MD is supposed to host in an hour and a half, and i haven't played my turn yet. that, and i'm hosting a party tonight, so i don't know if i'll be able to play my turn tonight. so if...
Showing results 26 to 50 of 161

 
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