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Search: Posts Made By: odeoderok
Forum: Multiplayer and AARs September 2nd, 2011, 07:55 AM
Replies: 72
Views: 21,744
Posted By odeoderok
Re: Scourge of Nations 2 (running)

It seems Machaka has a habit of imagining treaties where there are none, we have not made a NAP!

PS You're quite right about the monolith armor :)
Forum: Multiplayer and AARs August 9th, 2011, 08:00 AM
Replies: 72
Views: 21,744
Posted By odeoderok
Re: Scourge of Nations 2 (running)

It just occurred to me, if Galou left autohost on, we can still play, no?
Forum: Multiplayer and AARs July 24th, 2011, 04:54 PM
Replies: 72
Views: 21,744
Posted By odeoderok
Re: Scourge of Nations 2 (running)

Indeed Num, the fates turned their back to Mictlan in this game. But I was pretty nervous watching the final replay, when the AI started spamming Control after your script ended :)

Troglodyte...
Forum: Multiplayer and AARs July 23rd, 2011, 03:35 PM
Replies: 53
Views: 19,832
Posted By odeoderok
Re: Doomsday 4 [send in Pretenders]

Thanks, good game everyone.

I had Bogarus pegged as my early target from the get go, since he was in the corner with only me as a neighbour. So I rubbed my hairy palms when the big armies he moved...
Forum: Multiplayer and AARs July 20th, 2011, 04:40 PM
Replies: 53
Views: 19,832
Posted By odeoderok
Re: Doomsday 4 [send in Pretenders]

I vote to play on for a while anyway, for the learning experience if nothing else.
Forum: Multiplayer and AARs July 18th, 2011, 07:59 AM
Replies: 132
Views: 35,649
Posted By odeoderok
Re: New EA game, Tempest, Recruiting

I'd like to join as Ermor.
Forum: Multiplayer and AARs July 18th, 2011, 07:56 AM
Replies: 53
Views: 19,832
Posted By odeoderok
Re: Doomsday 4 [send in Pretenders]

I'll also be done with Bogarus in a couple of turns, and could join in the dogpile vs Agartha. Maybe if we pooled our gems someone could dispel the AN?

I was also royally screwed by Astral...
Forum: Multiplayer and AARs July 16th, 2011, 07:04 PM
Replies: 218
Views: 63,127
Posted By odeoderok
Re: Momentum 3 - Finished - sansanjuan/Marverni and odeoderok/Ulm win!

Yes, the game was great! It's still hard to believe we ended up on top with the amount of pounding I took from Arco and TNN :)

With regard to what I was using, I started out just testing all the...
Forum: Multiplayer and AARs July 12th, 2011, 03:30 AM
Replies: 53
Views: 19,832
Posted By odeoderok
Re: Doomsday 4 [send in Pretenders]

Hi,

I won't be able to play turn 57 until thursday afternoon, can we extend the hosting a little? I think 12h should be enough.

Thanks in advance,
odedoderok
Forum: Multiplayer and AARs July 10th, 2011, 02:34 PM
Replies: 218
Views: 63,127
Posted By odeoderok
Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

Hi,

I'd be happy for a split! It's been a great game, but I find the prospect of another 10-30 turns of late game in the summer rather intimidating :)
Forum: Multiplayer and AARs July 7th, 2011, 12:27 PM
Replies: 218
Views: 63,127
Posted By odeoderok
Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

No problem, that's quite funny :) Wonder where my errant tartarians will turn up..

BTW, do we plan on fighting it out after C'tis falls? It affects how much time I put into my turns quite a lot..
Forum: Multiplayer and AARs June 23rd, 2011, 02:40 PM
Replies: 218
Views: 63,127
Posted By odeoderok
Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

Hi,

I haven't been posting much, but good game to Colonial, he beat me like 4 times with his endless wolf armies :)

I noticed the same thing with army of gold and wrathful skies in my...
Forum: Multiplayer and AARs June 6th, 2011, 08:03 AM
Replies: 53
Views: 19,832
Posted By odeoderok
Re: Doomsday 4 [send in Pretenders]

I'm taking a little football trip, would it be possible to extend the hosting time for turn 36 by 36 hours (I just submitted turn 35 and I'm back Wednesday afternoon).

Sorry for the inconvenience!
Forum: Multiplayer and AARs May 5th, 2011, 11:57 AM
Replies: 53
Views: 19,832
Posted By odeoderok
Re: Doomsday 4 [recruiting]

I'd like to join with Arco, please.
Forum: Multiplayer and AARs April 28th, 2011, 01:37 PM
Replies: 72
Views: 21,744
Posted By odeoderok
Re: Scourge of Nations 2

I'm in, the first one was buckets of fun!
Forum: Multiplayer and AARs April 26th, 2011, 05:37 PM
Replies: 149
Views: 44,618
Posted By odeoderok
Re: Scourge of Nations

I agree, congratulations!
Forum: Multiplayer and AARs April 12th, 2011, 11:25 AM
Replies: 149
Views: 44,618
Posted By odeoderok
Re: Scourge of Nations

Yes, well played to Danakh! Underhanded, sneaky but well played :)

If only those last two commanders would have died to mage duel and not survived feeble minded at 1 hp...
Forum: Multiplayer and AARs February 24th, 2011, 02:39 PM
Replies: 149
Views: 44,618
Posted By odeoderok
Re: Scourge of Nations

PM sent to Galou. Also, Pangaea staled last turn. Are you still there Hylobius?
Forum: Multiplayer and AARs February 23rd, 2011, 05:57 PM
Replies: 149
Views: 44,618
Posted By odeoderok
Re: Scourge of Nations

Hi all,

I'll be taking a week-long holiday from this friday on. Hurmio has kindly agreed to sub for me, if no one objects.

Midgard
Forum: Multiplayer and AARs February 23rd, 2011, 05:55 PM
Replies: 218
Views: 63,127
Posted By odeoderok
Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

Hello everybody!

I'll be going on a week-long holiday from this friday. Hurmio has kindly agreed to sub for me, if no one objects, that is.

Ulm
Forum: Dominions 3: The Awakening November 22nd, 2010, 10:55 AM
Replies: 5
Views: 2,207
Posted By odeoderok
Why didn't armor of virtue work?

Hi,

I had an annoying thing happen to me in an MP game. I had kitted out Igarak the arch devil to take on my opponents SC's with armor of virtue, thinking that if he got the first shot in, the...
Forum: Multiplayer and AARs November 12th, 2010, 02:05 PM
Replies: 92
Views: 20,604
Posted By odeoderok
Re: Crucible - MA, CBM, EDM, fast pace (30 hour hosting entire game) - Running

Well, the Emerald Empire went the way of all empires after being raped by barbarians and betrayed by it's allies. Alas for the works of men.

It was a fun game and I really enjoyed delaying the...
Forum: Multiplayer and AARs November 10th, 2010, 04:30 PM
Replies: 154
Views: 45,327
Posted By odeoderok
Re: SharpAxe (for newbish players)- running

Ok, turn submitted. I hope to God I got it right this time!
Forum: Multiplayer and AARs November 9th, 2010, 01:19 PM
Replies: 154
Views: 45,327
Posted By odeoderok
Re: SharpAxe (for newbish players)- running

Yes, I'm ready to send it in as soon as the turn rolls back.
Forum: Multiplayer and AARs November 8th, 2010, 05:00 PM
Replies: 154
Views: 45,327
Posted By odeoderok
Re: SharpAxe (for newbish players)- running

I found my original .2h file in gmail, so I can re-submit that if we do another roll back. I also noticed that the outcome of the battle I originally asked about way back was the same before and...
Showing results 26 to 50 of 64

 
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