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Search: Posts Made By: Zachariah
Forum: Multiplayer and AARs January 5th, 2008, 06:26 AM
Replies: 76
Views: 12,494
Posted By Zachariah
Re: Okay, it\'s really over. There will be no encor

ok, i'm shutting this puppy down. I'll start a new one in a few weeks.
Forum: Multiplayer and AARs January 5th, 2008, 06:24 AM
Replies: 180
Views: 24,873
Posted By Zachariah
Re: Holiday break?

ok, i'm back: switching to 48 hour timer again.
Forum: Multiplayer and AARs January 5th, 2008, 06:23 AM
Replies: 178
Views: 23,822
Posted By Zachariah
Re: Holiday timer?

ok, i'm back: switching to 48 hour timer again.
Forum: Multiplayer and AARs January 5th, 2008, 06:21 AM
Replies: 215
Views: 35,135
Posted By Zachariah
Re: Holiday Timer

ok, i'm back: switching to 48 hour timer again.
Forum: Multiplayer and AARs December 23rd, 2007, 04:25 PM
Replies: 223
Views: 29,525
Posted By Zachariah
Re: Game: Testament of Blood (open)

OK, i kicked this sucker off! See you on the battlefield!
Forum: Multiplayer and AARs December 22nd, 2007, 02:56 PM
Replies: 215
Views: 35,135
Posted By Zachariah
Re: Holiday Timer

oops i guess miscounted.
...and seeing as you're mostly in the lead at this point, its only proper that we gang up on you now.
http://forum.shrapnelgames.com/images/smilies/laugh.gif

you're...
Forum: Multiplayer and AARs December 22nd, 2007, 02:50 PM
Replies: 223
Views: 29,525
Posted By Zachariah
Re: Game: Testament of Blood (open)

yah, i'll turn off the 48 hour timer till after the 4th
Forum: Multiplayer and AARs December 22nd, 2007, 02:33 PM
Replies: 223
Views: 29,525
Posted By Zachariah
Re: Game: Testament of Blood (open)

thanks for telling me: I re-uploaded my pretender
Forum: Multiplayer and AARs December 22nd, 2007, 02:32 PM
Replies: 223
Views: 29,525
Posted By Zachariah
Re: Game: Testament of Blood (open)

ok y'all, we have 16 players now, so i'll be kicking off tomorrow morning, around this same time.
Forum: Multiplayer and AARs December 20th, 2007, 05:18 PM
Replies: 180
Views: 24,873
Posted By Zachariah
Re: Holiday break?

For the holidays, I will be putting this game on quickhost, no 48 hour timer, till the end of the new years week (1/4/08), since a lot of folk will be absent, including myself, for some of that time.
Forum: Multiplayer and AARs December 20th, 2007, 05:17 PM
Replies: 76
Views: 12,494
Posted By Zachariah
Re: Last Stand of the Monkeys

i'm adding a day to the timer.
Forum: Multiplayer and AARs December 20th, 2007, 05:16 PM
Replies: 215
Views: 35,135
Posted By Zachariah
Holiday Timer

For the holidays, I will be putting this game on quickhost, no 48 hour timer, till the end of the new years week (1/4/08), since a lot of folk will be absent, including myself, for some of that time.
Forum: Multiplayer and AARs December 20th, 2007, 05:14 PM
Replies: 178
Views: 23,822
Posted By Zachariah
Re: Holiday timer?

sorry for my lack of response: For the holidays, I will be putting this game on quickhost, no 48 hour timer, till the end of the new years week (1/4/08), since a lot of folk will be absent, including...
Forum: Multiplayer and AARs December 20th, 2007, 05:09 PM
Replies: 223
Views: 29,525
Posted By Zachariah
Game: Testament of Blood (running)

Server IP Address: www.evilzombies.com (http://www.evilzombies.com)
Port: 8099
Upload your pretender when you select your nation.
The game will start once there are at least 12 players. I will...
Forum: Multiplayer and AARs November 29th, 2007, 01:59 AM
Replies: 178
Views: 23,822
Posted By Zachariah
Re: Players & Nations

I AI'd Agartha cuz they were gonna stale a 2nd time in a row.
Forum: Multiplayer and AARs November 28th, 2007, 01:33 PM
Replies: 178
Views: 23,822
Posted By Zachariah
Re: Players & Nations

doi sorry, got it thx
Forum: Multiplayer and AARs November 28th, 2007, 01:31 PM
Replies: 180
Views: 24,873
Posted By Zachariah
Re: Game: Fearsome Legions (in progress)

yah, that's definitely doable: shouldn't be more than a 48 hour extension.
Forum: Multiplayer and AARs November 19th, 2007, 09:19 PM
Replies: 180
Views: 24,873
Posted By Zachariah
Forum: Multiplayer and AARs November 17th, 2007, 02:59 PM
Replies: 215
Views: 35,135
Posted By Zachariah
Re: Fix the game please

seems like there are connection issues. i'll restart the server as soon as noone's logged on.
Forum: Multiplayer and AARs November 8th, 2007, 12:07 AM
Replies: 178
Views: 23,822
Posted By Zachariah
Re: Game: Bastion of Power (open)

sorry guys: i figured everybody was uploading their pretenders as they claimed spots. That's the only way I can really know how many people are in a game. In the future I will make this clear in...
Forum: Multiplayer and AARs November 7th, 2007, 01:16 PM
Replies: 178
Views: 23,822
Posted By Zachariah
Re: Game: Bastion of Power (open)

ok, just kicked it off. We had a lot of late joiners! woo!

seeya on the battlefield!
Forum: Multiplayer and AARs November 6th, 2007, 09:21 PM
Replies: 178
Views: 23,822
Posted By Zachariah
Re: Game: Bastion of Power (open)

sorry, and that's 20 provinces per player, 20 * 12 == 240 provinces.
Forum: Multiplayer and AARs November 6th, 2007, 09:19 PM
Replies: 178
Views: 23,822
Posted By Zachariah
Re: Game: Bastion of Power (open)

20 per seems fine to me, and not too crowded.

I'm also switching to no score graphs, unless i get objections.
Forum: Multiplayer and AARs November 6th, 2007, 09:02 PM
Replies: 178
Views: 23,822
Posted By Zachariah
Re: Game: Bastion of Power (open)

ok, we have 12 players, so I'll kick it off in the morning...
Forum: Multiplayer and AARs November 4th, 2007, 06:36 PM
Replies: 178
Views: 23,822
Posted By Zachariah
Re: Game: Bastion of Power (open)

I'm in as Sauromatia
Showing results 26 to 50 of 214

 
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