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Showing results 26 to 50 of 173
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Posts Made By:
DigitalSin
Forum:
Scenarios, Maps and Mods
May 2nd, 2008, 06:46 AM
Replies:
293
Mod:
Warhammer Nation: Lizardmen - v0.75 minor update
Views:
120,760
Posted By
DigitalSin
Re: Sacred spawnings
It also says in the army book that the weapons are powerful enough to cut through heavy armour/bone etc. So either the Saurus are exceptionally strong, even by their standards, or there really is...
Forum:
Dominions 3: The Awakening
April 29th, 2008, 09:40 AM
Replies:
157
What is the story with those dominion ads??
Views:
26,835
Posted By
DigitalSin
Re: Got it!
Ehehe, these ads sure are causing a lot of conflict. Thank god we finally have gender neutrality in the ad-world!
Forum:
Scenarios, Maps and Mods
April 29th, 2008, 08:08 AM
Replies:
293
Mod:
Warhammer Nation: Lizardmen - v0.75 minor update
Views:
120,760
Posted By
DigitalSin
Re: Sacred spawnings
Awwh. That really sucks. Did you even get down the skink that they use to attack?
Forum:
Scenarios, Maps and Mods
April 24th, 2008, 11:39 PM
Replies:
4
Ghost Wolves & Other Modding questions
Views:
1,518
Posted By
DigitalSin
Re: Ghost Wolves & Other Modding questions
I think that you can comment with a -- but I'm not sure.
Forum:
Dominions 3: The Awakening
April 24th, 2008, 11:38 PM
Replies:
157
What is the story with those dominion ads??
Views:
26,835
Posted By
DigitalSin
Re: What is the story with those dominion ads??
Yay, burkas!
Forum:
Dominions 3: The Awakening
April 19th, 2008, 08:54 AM
Replies:
163
Gath, dev diary or something
Views:
32,791
Posted By
DigitalSin
Re: Gath, dev diary or something
Looks mad!
Forum:
Scenarios, Maps and Mods
April 17th, 2008, 08:52 AM
Replies:
293
Mod:
Warhammer Nation: Lizardmen - v0.75 minor update
Views:
120,760
Posted By
DigitalSin
Re: Sacred spawnings
Haha, I'll sacrifice my brothers to your dominion any day.
Forum:
Scenarios, Maps and Mods
April 15th, 2008, 09:22 PM
Replies:
293
Mod:
Warhammer Nation: Lizardmen - v0.75 minor update
Views:
120,760
Posted By
DigitalSin
Re: Sacred spawnings
Mad. Keep up the good work Sombre, I may just start to idolize you.
Forum:
Scenarios, Maps and Mods
April 10th, 2008, 08:56 AM
Replies:
293
Mod:
Warhammer Nation: Lizardmen - v0.75 minor update
Views:
120,760
Posted By
DigitalSin
Re: Warhammer Nation: Lizardmen
Haha, think all you want, it won't change my opinion. My brother does the same thing all the time.
Forum:
Scenarios, Maps and Mods
April 9th, 2008, 05:19 AM
Replies:
293
Mod:
Warhammer Nation: Lizardmen - v0.75 minor update
Views:
120,760
Posted By
DigitalSin
Re: Warhammer Nation: Lizardmen
...You are so damn talented.
Forum:
Scenarios, Maps and Mods
April 8th, 2008, 07:56 AM
Replies:
293
Mod:
Warhammer Nation: Lizardmen - v0.75 minor update
Views:
120,760
Posted By
DigitalSin
Re: Warhammer Nation: Lizardmen
Yeah, from the little I know about Warhammer that looks about right. Don't sweat it anyway, I seem to recall them being described as large humans.
Forum:
Scenarios, Maps and Mods
April 7th, 2008, 09:09 AM
Replies:
293
Mod:
Warhammer Nation: Lizardmen - v0.75 minor update
Views:
120,760
Posted By
DigitalSin
Re: Warhammer Nation: Lizardmen
Really, that looks almost like you've taken a picture.
Forum:
Scenarios, Maps and Mods
April 7th, 2008, 04:47 AM
Replies:
293
Mod:
Warhammer Nation: Lizardmen - v0.75 minor update
Views:
120,760
Posted By
DigitalSin
Re: Warhammer Nation: Lizardmen
Sombre. That is some absolutely epic art.
Forum:
Dominions 3: The Awakening
March 18th, 2008, 03:30 AM
Replies:
14
The next patch
Views:
2,772
Posted By
DigitalSin
The next patch
I was reading over the patch log, and happened to notice the following line
"* LA Abba."
Please, don't tell me you're planning on creating a nation of Swedish pop stars that are only commonly...
Forum:
Scenarios, Maps and Mods
March 16th, 2008, 04:31 AM
Replies:
293
Mod:
Warhammer Nation: Lizardmen - v0.75 minor update
Views:
120,760
Posted By
DigitalSin
Re: Warhammer Nation: Lizardmen
Thank god for you, Sombre. I've been kicking around the idea of making a lizardman mod for god-knows-how-long, however never got around to making it due to school and other games distracting me. If...
Forum:
Scenarios, Maps and Mods
March 1st, 2008, 09:23 PM
Replies:
4
Master of Monsters mod
Views:
2,187
Posted By
DigitalSin
Re: Master of Monsters mod
Sounds.. unique and incredibly fun. I'd be glad to play something like this, and the replayability value would be huge. As far as the scales go, I'd suggest the pretender-scale effects, however I'm...
Forum:
Scenarios, Maps and Mods
February 21st, 2008, 07:46 AM
Replies:
145
Map:
World of Warhammer - Released!
Views:
61,223
Posted By
DigitalSin
Re: World of Warhammer - Released!
Aye. Badump!
Forum:
Scenarios, Maps and Mods
February 5th, 2008, 06:47 AM
Replies:
15
Map:
Primea
Views:
8,348
Posted By
DigitalSin
Re: New Map (Sorta)
Beautiful map, coinspinner.
Forum:
Dominions 3: The Awakening
February 4th, 2008, 05:32 AM
Replies:
193
Why Not Digitial Distribution?
Views:
62,907
Posted By
DigitalSin
Re: Why Not Digitial Distribution?
Haha, not many games with more mods than Half-Life or Half-Life 2, and they've been Steam games for ages.
Forum:
Scenarios, Maps and Mods
January 28th, 2008, 08:30 PM
Replies:
18
New modding commands of 3.14
Views:
3,680
Posted By
DigitalSin
Re: New modding commands of 3.14
Is there a way to use custom sprites, or is it just limited to the pre-existing ones?
Forum:
Dominions 3: The Awakening
January 27th, 2008, 07:01 PM
Replies:
71
Utility:
Dom3 Item Forging Reference Project - Updated Feb 18th
Views:
32,835
Posted By
DigitalSin
Re: Dom3 Item Forging Reference
http://forum.shrapnelgames.com/images/smilies/eek.gif Holy cow. That's awesome dude.
Forum:
Scenarios, Maps and Mods
January 26th, 2008, 06:18 PM
Replies:
352
The map that will never be
Views:
134,140
Posted By
DigitalSin
Re: The map that will never be
Haha, isn't technology great?
Forum:
Scenarios, Maps and Mods
January 25th, 2008, 08:40 PM
Replies:
352
The map that will never be
Views:
134,140
Posted By
DigitalSin
Re: Back in my day, we had to google uphill, both
Ahaha, truly words of wisdom! Hands up all who think this thread went off on a bit of a tangent?
Forum:
Scenarios, Maps and Mods
January 25th, 2008, 06:51 PM
Replies:
352
The map that will never be
Views:
134,140
Posted By
DigitalSin
Re: The map that will never be
*Kneels*
Forum:
Scenarios, Maps and Mods
January 25th, 2008, 09:48 AM
Replies:
352
The map that will never be
Views:
134,140
Posted By
DigitalSin
Re: The map that will never be
Ah yes. Me being a youngun, I have no grasp of how varied the interweb is, I just assume almost all 40+ers are like my parents.. technologically incompetent.
Showing results 26 to 50 of 173
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