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Showing results 26 to 50 of 173
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Search: Posts Made By: DigitalSin
Forum: Scenarios, Maps and Mods May 2nd, 2008, 06:46 AM
Replies: 293
Views: 120,760
Posted By DigitalSin
Re: Sacred spawnings

It also says in the army book that the weapons are powerful enough to cut through heavy armour/bone etc. So either the Saurus are exceptionally strong, even by their standards, or there really is...
Forum: Dominions 3: The Awakening April 29th, 2008, 09:40 AM
Replies: 157
Views: 26,835
Posted By DigitalSin
Re: Got it!

Ehehe, these ads sure are causing a lot of conflict. Thank god we finally have gender neutrality in the ad-world!
Forum: Scenarios, Maps and Mods April 29th, 2008, 08:08 AM
Replies: 293
Views: 120,760
Posted By DigitalSin
Re: Sacred spawnings

Awwh. That really sucks. Did you even get down the skink that they use to attack?
Forum: Scenarios, Maps and Mods April 24th, 2008, 11:39 PM
Replies: 4
Views: 1,518
Posted By DigitalSin
Re: Ghost Wolves & Other Modding questions

I think that you can comment with a -- but I'm not sure.
Forum: Dominions 3: The Awakening April 24th, 2008, 11:38 PM
Replies: 157
Views: 26,835
Posted By DigitalSin
Forum: Dominions 3: The Awakening April 19th, 2008, 08:54 AM
Replies: 163
Views: 32,791
Posted By DigitalSin
Forum: Scenarios, Maps and Mods April 17th, 2008, 08:52 AM
Replies: 293
Views: 120,760
Posted By DigitalSin
Re: Sacred spawnings

Haha, I'll sacrifice my brothers to your dominion any day.
Forum: Scenarios, Maps and Mods April 15th, 2008, 09:22 PM
Replies: 293
Views: 120,760
Posted By DigitalSin
Re: Sacred spawnings

Mad. Keep up the good work Sombre, I may just start to idolize you.
Forum: Scenarios, Maps and Mods April 10th, 2008, 08:56 AM
Replies: 293
Views: 120,760
Posted By DigitalSin
Re: Warhammer Nation: Lizardmen

Haha, think all you want, it won't change my opinion. My brother does the same thing all the time.
Forum: Scenarios, Maps and Mods April 9th, 2008, 05:19 AM
Replies: 293
Views: 120,760
Posted By DigitalSin
Re: Warhammer Nation: Lizardmen

...You are so damn talented.
Forum: Scenarios, Maps and Mods April 8th, 2008, 07:56 AM
Replies: 293
Views: 120,760
Posted By DigitalSin
Re: Warhammer Nation: Lizardmen

Yeah, from the little I know about Warhammer that looks about right. Don't sweat it anyway, I seem to recall them being described as large humans.
Forum: Scenarios, Maps and Mods April 7th, 2008, 09:09 AM
Replies: 293
Views: 120,760
Posted By DigitalSin
Re: Warhammer Nation: Lizardmen

Really, that looks almost like you've taken a picture.
Forum: Scenarios, Maps and Mods April 7th, 2008, 04:47 AM
Replies: 293
Views: 120,760
Posted By DigitalSin
Re: Warhammer Nation: Lizardmen

Sombre. That is some absolutely epic art.
Forum: Dominions 3: The Awakening March 18th, 2008, 03:30 AM
Replies: 14
Views: 2,772
Posted By DigitalSin
The next patch

I was reading over the patch log, and happened to notice the following line

"* LA Abba."

Please, don't tell me you're planning on creating a nation of Swedish pop stars that are only commonly...
Forum: Scenarios, Maps and Mods March 16th, 2008, 04:31 AM
Replies: 293
Views: 120,760
Posted By DigitalSin
Re: Warhammer Nation: Lizardmen

Thank god for you, Sombre. I've been kicking around the idea of making a lizardman mod for god-knows-how-long, however never got around to making it due to school and other games distracting me. If...
Forum: Scenarios, Maps and Mods March 1st, 2008, 09:23 PM
Replies: 4
Views: 2,187
Posted By DigitalSin
Re: Master of Monsters mod

Sounds.. unique and incredibly fun. I'd be glad to play something like this, and the replayability value would be huge. As far as the scales go, I'd suggest the pretender-scale effects, however I'm...
Forum: Scenarios, Maps and Mods February 21st, 2008, 07:46 AM
Replies: 145
Views: 61,223
Posted By DigitalSin
Forum: Scenarios, Maps and Mods February 5th, 2008, 06:47 AM
Replies: 15
Map: Primea
Views: 8,348
Posted By DigitalSin
Re: New Map (Sorta)

Beautiful map, coinspinner.
Forum: Dominions 3: The Awakening February 4th, 2008, 05:32 AM
Replies: 193
Views: 62,907
Posted By DigitalSin
Re: Why Not Digitial Distribution?

Haha, not many games with more mods than Half-Life or Half-Life 2, and they've been Steam games for ages.
Forum: Scenarios, Maps and Mods January 28th, 2008, 08:30 PM
Replies: 18
Views: 3,680
Posted By DigitalSin
Re: New modding commands of 3.14

Is there a way to use custom sprites, or is it just limited to the pre-existing ones?
Forum: Dominions 3: The Awakening January 27th, 2008, 07:01 PM
Replies: 71
Views: 32,835
Posted By DigitalSin
Re: Dom3 Item Forging Reference

http://forum.shrapnelgames.com/images/smilies/eek.gif Holy cow. That's awesome dude.
Forum: Scenarios, Maps and Mods January 26th, 2008, 06:18 PM
Replies: 352
Views: 134,140
Posted By DigitalSin
Re: The map that will never be

Haha, isn't technology great?
Forum: Scenarios, Maps and Mods January 25th, 2008, 08:40 PM
Replies: 352
Views: 134,140
Posted By DigitalSin
Re: Back in my day, we had to google uphill, both

Ahaha, truly words of wisdom! Hands up all who think this thread went off on a bit of a tangent?
Forum: Scenarios, Maps and Mods January 25th, 2008, 06:51 PM
Replies: 352
Views: 134,140
Posted By DigitalSin
Forum: Scenarios, Maps and Mods January 25th, 2008, 09:48 AM
Replies: 352
Views: 134,140
Posted By DigitalSin
Re: The map that will never be

Ah yes. Me being a youngun, I have no grasp of how varied the interweb is, I just assume almost all 40+ers are like my parents.. technologically incompetent.
Showing results 26 to 50 of 173

 
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