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Search: Posts Made By: LumenPlacidum
Forum: Scenarios, Maps and Mods March 29th, 2010, 03:44 PM
Replies: 151
Views: 49,293
Posted By LumenPlacidum
Re: Kingdom of Angmar - Version 0.52 available

Well, you're not the only one to comment about the elite warriors vs. the regular ones, and people seemed to much prefer the regular warrior sprite (the elite is kinda crap). Maybe I'll just leave...
Forum: Multiplayer and AARs March 26th, 2010, 08:50 PM
Replies: 143
Views: 32,017
Posted By LumenPlacidum
Re: Dystopia - new poor game (Recruiting 14/15)

What with the upkeep-free aspect of spiders after their riders have been shot, it seems like a pretty damn good choice to me. Good ways of spending their national gems too.
Forum: Dominions 3: The Awakening March 26th, 2010, 05:06 PM
Replies: 11
Views: 5,755
Posted By LumenPlacidum
Re: Flame Storm

It's like fireball. Spells with ranges are centered wherever they land, and where they're aimed at is a target somewhere in their range. If there's no range, but there's an AoE, then it's centered...
Forum: Multiplayer and AARs March 25th, 2010, 10:47 PM
Replies: 498
Views: 125,074
Posted By LumenPlacidum
Forum: Multiplayer and AARs March 25th, 2010, 04:37 PM
Replies: 143
Views: 32,017
Posted By LumenPlacidum
Re: Dystopia - new poor game (Recruiting 5/15)

I'm in. I'll try Pangaea: Age of Bronze.
Forum: Multiplayer and AARs March 24th, 2010, 05:25 PM
Replies: 237
Views: 63,637
Posted By LumenPlacidum
Re: RAFT - Late Age (Game Started!)

Pleased to hear it, but if I brought it back by 24 hours then I think it would skip the reminder e-mails for people who haven't submitted yet. That wouldn't really be fair. An extra day won't hurt...
Forum: Multiplayer and AARs March 24th, 2010, 04:25 PM
Replies: 237
Views: 63,637
Posted By LumenPlacidum
Re: RAFT - Late Age (Game Started!)

Um, only those who have been eliminated are doing anything of the sort. At least, I'm assuming that Viajero is saying he was Patala.
Forum: Multiplayer and AARs March 24th, 2010, 04:18 PM
Replies: 498
Views: 125,074
Posted By LumenPlacidum
Re: YARG2 , Non-Newb EA RAND game [Enlisting 13/24]

Ah, not a seasoned veteran yet; still sort of flounder around when it comes to the actual process of strategically eviscerating someone. Good luck, all. Was a great pleasure to be casually swept...
Forum: Multiplayer and AARs March 23rd, 2010, 05:46 PM
Replies: 433
Views: 101,874
Posted By LumenPlacidum
Re: YARG - Yet Another RAND Game [Midgard wins!]

Heh, yeah, we had some pretty damn big armies jumping at one another for a while. I had thought I had finally gained the upper hand when I moved around a major army and finally laid siege to a big...
Forum: Multiplayer and AARs March 21st, 2010, 09:24 PM
Replies: 237
Views: 63,637
Posted By LumenPlacidum
Re: RAFT - Late Age (Game Started!)

Understood. After the next turn, I'll extend until Friday to give you some time to get the turn done.
Forum: Dominions 3: The Awakening March 20th, 2010, 12:06 AM
Replies: 39
Views: 11,124
Posted By LumenPlacidum
Re: werewolfing item..

Lore masters, if you can find them, could really use it.
Forum: Scenarios, Maps and Mods March 16th, 2010, 11:28 PM
Replies: 151
Views: 49,293
Posted By LumenPlacidum
Re: Kingdom of Angmar - Version 0.52 available

I'm working hard on making sure that my Dark Lord pretender chassis is awesome. Here's a bit of a WIP image of the sprite being created:

http://i42.tinypic.com/v4o3uo.png

Mostly, this is being...
Forum: Dominions 3: The Awakening March 16th, 2010, 04:41 PM
Replies: 39
Views: 14,754
Posted By LumenPlacidum
Re: Favourite Wishes

Wish is THE final word in filling in for whatever you need. It's expensive, but will get you ANYTHING to some degree. A wish is well-used if it's getting you something you couldn't get otherwise. ...
Forum: Dominions 3: The Awakening March 14th, 2010, 10:21 AM
Replies: 19
Views: 6,162
Posted By LumenPlacidum
Re: Couple questions about demons and magic paths

Wait, what lets you go from death to earth? Spectral mages? Edit: ah yes, 1/16 of them will have enough earth to site search and forge the first booster...
Forum: Dominions 3: The Awakening March 11th, 2010, 06:21 PM
Replies: 13
Views: 5,004
Posted By LumenPlacidum
Re: Equipping an Air Queen

Regen with mistform is even better than usual, so I'd definitely go for some regen. I would definitely have some reinvigoration to counter the casting fatigue.

In a SP game, I think you should...
Forum: Dominions 3: The Awakening March 11th, 2010, 05:40 PM
Replies: 13
Views: 5,004
Posted By LumenPlacidum
Re: Equipping an Air Queen

Try giving her a shield/weapon and see if the attack is still there. I would skip storm, since it costs 100 fatigue, so it would ruin her as a combatant. Air shield will be sufficient. For a storm...
Forum: Dominions 3: The Awakening March 11th, 2010, 05:04 PM
Replies: 13
Views: 5,004
Posted By LumenPlacidum
Re: Equipping an Air Queen

Hi, essentially you're asking about how to equip and script the air queen for thugging duty with the purpose of raiding. Read Baalz's guide,Zen and the Art of Thugging...
Forum: Scenarios, Maps and Mods March 9th, 2010, 05:02 PM
Replies: 741
Views: 255,804
Posted By LumenPlacidum
Re: Conceptual Balance Mod 1.6

Will they use their fire breath in melee if it is #bonus?
Forum: Scenarios, Maps and Mods March 8th, 2010, 10:22 PM
Replies: 151
Views: 49,293
Posted By LumenPlacidum
Re: Kingdom of Angmar - Version 0.52 available

I actually rather like the shattered soul idea, but my problem is that I can't seem to get these blasted farsummons to summon ONLY a commander. I had intended for Raise Barrow Wight to be Send...
Forum: Scenarios, Maps and Mods March 8th, 2010, 09:50 PM
Replies: 406
Views: 175,944
Posted By LumenPlacidum
Re: Endgame Diversity Mod - Lategame summons, released at last!

A question, purely thematic in nature: Why doesn't the Aesir have glamour?
Forum: Scenarios, Maps and Mods March 8th, 2010, 08:23 PM
Replies: 151
Views: 49,293
Posted By LumenPlacidum
Re: Kingdom of Angmar - Version 0.52 available

Oh, is that what shattered soul does? I've never known.
Forum: Scenarios, Maps and Mods March 8th, 2010, 04:54 PM
Replies: 151
Views: 49,293
Posted By LumenPlacidum
Re: Kingdom of Angmar - Version 0.52 available

The spell isn't exactly what I wanted it to be. However, I'm surprised that the dragon isn't being effective for you. 18 protection with a lot of hitpoints and fear is decent on the defensive side....
Forum: Scenarios, Maps and Mods March 7th, 2010, 02:00 PM
Replies: 151
Views: 49,293
Posted By LumenPlacidum
Re: Kingdom of Angmar - Version 0.51 available

Barrow Wight (Conj 4, requires 2D1S costing 10 death gems for now; the magic paths available to it are 1D1S +100% WDSB, so one in four can recast the summoning spell):...
Forum: Scenarios, Maps and Mods March 7th, 2010, 01:04 PM
Replies: 151
Views: 49,293
Posted By LumenPlacidum
Re: Kingdom of Angmar - Version 0.51 available

Flavor. Snaga goblins were the type of orcs that lived in Moria. Slightly smaller and better adapted to a life in complete darkness.
Forum: Scenarios, Maps and Mods March 7th, 2010, 12:55 AM
Replies: 406
Views: 175,944
Posted By LumenPlacidum
Re: Endgame Diversity Mod - Lategame summons, released at last!

Wow, I'll really have to go over the top to get a balrog sprite to beat that one when I do them for my next mod...
Showing results 26 to 50 of 255

 
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