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Search: Posts Made By: Jurri
Forum: Multiplayer and AARs February 5th, 2008, 02:39 AM
Replies: 256
Views: 39,398
Posted By Jurri
Re: Victory Condition

I'm with Pasha, counting turns is a hassle. The original proposal sounds plenty challenging to me, and I don't see a problem in players snatching wins with teleporters or whatnot. In fact, I like the...
Forum: Multiplayer and AARs January 28th, 2008, 08:33 PM
Replies: 235
Views: 28,602
Posted By Jurri
Re: Turn 70 / Wraithlord Wins!

Very impressive, congratulations! That last fight with Agartha wasn't even close, though.

Thanks everyone for the game!
Forum: Multiplayer and AARs January 28th, 2008, 10:05 AM
Replies: 263
Views: 43,852
Posted By Jurri
Re: Patch

I'd rather wait until tomorrow to see if sightings of any new "features" crop up on the forum: remember, the track record of Dominions with patches introducing new bugs is atrocious. If no problems...
Forum: Multiplayer and AARs January 26th, 2008, 09:21 PM
Replies: 235
Views: 28,602
Posted By Jurri
Re: Turn 69

The Djinn died of an acute poisoning, from what I saw. I'm not denying that there's been an awful lot of weird stuff, though, from eternally encased in ice Wyrms and Water Queens, to WQs that have 4...
Forum: Multiplayer and AARs January 23rd, 2008, 09:11 PM
Replies: 263
Views: 43,852
Posted By Jurri
Re: Turn 32

Yes, a line of discussion like that is very blatantly against the rules! One might even argue that discussions like this are exactly the reason for the no-diplomacy gametype in the first place...
Forum: Multiplayer and AARs January 22nd, 2008, 07:32 PM
Replies: 171
Views: 28,596
Posted By Jurri
Re: Swarm 2.5

Ugh, I have filled up my quota as well: pity, since Invisible Swarms have been fun and the roster would seem interesting... Still, better stay out, too many is too many.
Forum: Multiplayer and AARs January 22nd, 2008, 07:21 PM
Replies: 138
Views: 23,469
Posted By Jurri
Re: Feohtan - EA game, Open

I'm fine with waiting until the patch: certainly it's always nicer to avoid patching midgame.
Forum: Multiplayer and AARs January 21st, 2008, 04:04 PM
Replies: 138
Views: 23,469
Posted By Jurri
Re: Feohtan - EA game, Open

I'll play! Let's say... Niefelheim.
Forum: Multiplayer and AARs January 9th, 2008, 01:18 PM
Replies: 235
Views: 28,602
Posted By Jurri
Re: Turn 63

No no no, that's exactly where he belongs! QM doesn't live here in the east anymore.
Forum: Dominions 3: The Awakening December 27th, 2007, 02:55 PM
Replies: 10
Views: 2,362
Posted By Jurri
Re: Seduction random event?

Lure of the Deep, Thaumaturgy level 7 global enchantment, has a message like that when it causes mischief unless memory fails - certainly it would be a less convoluted explanation...
Forum: Multiplayer and AARs December 26th, 2007, 07:05 PM
Replies: 199
Views: 29,304
Posted By Jurri
Re: Invisible Swarm 2 - recruiting

Wow, that's really nasty. Hopefully nothing really important was lost.
Forum: Multiplayer and AARs December 22nd, 2007, 06:35 AM
Replies: 199
Views: 29,304
Posted By Jurri
Re: Invisible Swarm 2 - recruiting

Yea, an extended timer will be more convenient for me as well: thanks!
Forum: Multiplayer and AARs December 8th, 2007, 08:33 PM
Replies: 235
Views: 28,602
Posted By Jurri
Re: The Pani left this world.

Thanks for the game Migaaresno! Curse that Ygorl and his black heart for depleting the world of song and dance and orgies!
Forum: Dominions 3: The Awakening December 5th, 2007, 05:18 PM
Replies: 58
Views: 11,450
Posted By Jurri
Re: Priests and LA Ermor

Here are a couple of tricks that work against Ermor in certain situations: since Ermor's armies tend to mostly consist of mindless undead, any spells and attacks that don't target them will focus on...
Forum: Multiplayer and AARs November 29th, 2007, 02:55 PM
Replies: 199
Views: 29,304
Posted By Jurri
Forum: Multiplayer and AARs November 26th, 2007, 06:00 PM
Replies: 235
Views: 28,602
Posted By Jurri
Re: Turn 51

Yea, sorry for the wait! (And thanks for the extension despite the short warning.) I have submitted my orders.

What's happening around the world anyways? I mean, this thread is just Pashadawg...
Forum: Multiplayer and AARs November 26th, 2007, 03:34 PM
Replies: 263
Views: 43,852
Posted By Jurri
Re: Turn 9

You can always talk to Pasha http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Scenarios, Maps and Mods November 26th, 2007, 11:07 AM
Replies: 56
Views: 11,144
Posted By Jurri
Re: GUI for probing turn status

Hah, at least a 100% error in my guess then!

Of course, I know jack about these things, but how would it be a security risk at all even without any fancy encryption? The text-file with the...
Forum: Scenarios, Maps and Mods November 26th, 2007, 09:56 AM
Replies: 56
Views: 11,144
Posted By Jurri
Re: GUI for probing turn status

Sweet! I'll put it to test tonight http://forum.shrapnelgames.com/images/smilies/happy.gif

Hey, I thought of a feature that might be fun. (Maybe you wanna close the books on this one already...
Forum: Multiplayer and AARs November 26th, 2007, 09:33 AM
Replies: 199
Views: 29,304
Posted By Jurri
Re: Invisible Swarm 2 - recruiting

That's what you take issue with? ...uh, clearly we are playing under completely different assumptions here. Let's be clear now: we only had an agreement to not attack each other and to let the other...
Forum: Multiplayer and AARs November 25th, 2007, 06:09 PM
Replies: 199
Views: 29,304
Posted By Jurri
Re: Invisible Swarm 2 - recruiting

Glad someone's enjoying it http://forum.shrapnelgames.com/images/smilies/wink.gif Me, I'm pretty shocked at arch's violent reaction.

arch: Would you say your attacking Pythium was honorable? He...
Forum: Multiplayer and AARs November 25th, 2007, 04:41 PM
Replies: 199
Views: 29,304
Posted By Jurri
Re: Invisible Swarm 2 - recruiting

With a tone like that, you might turn out to be right http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Multiplayer and AARs November 25th, 2007, 04:35 PM
Replies: 263
Views: 43,852
Posted By Jurri
Re: Atlantis

Sounds like you would be well-served by not getting into games that distribute nations randomly.
Forum: Multiplayer and AARs November 25th, 2007, 04:25 PM
Replies: 199
Views: 29,304
Posted By Jurri
Re: Invisible Swarm 2 - recruiting

Hmm, like I said, I am only annulling our non aggression pact. That's a far cry from an attack; It is your conclusion alone that that it would result in a 'dogpile'.
Forum: Scenarios, Maps and Mods November 22nd, 2007, 02:58 PM
Replies: 56
Views: 11,144
Posted By Jurri
Re: GUI for probing turn status

Thank for your hard work!

Maybe I'm doing something wrong, but I can't get the autosave to work: the pull down menu has 'Auto save', but there's no longer an indication whether it's on or off as...
Showing results 26 to 50 of 500

 
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