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Showing results 26 to 50 of 435
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Posts Made By:
Mightypeon
Forum:
Multiplayer and AARs
May 10th, 2012, 06:24 PM
Replies:
320
MP:
Pointy Sticks MA started
Views:
72,344
Posted By
Mightypeon
Re: Pointy Sticks MA started
Indeed, Mad props to Ossa!
Actually Ossa is still alive!
There is a sheltered province within Ulm, one can say a lot about Ulm, but the peoples Republic tried to protect its allies!
:)
Forum:
Multiplayer and AARs
May 8th, 2012, 10:42 PM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
93,900
Posted By
Mightypeon
Re: Multi-Player After Action Report (Now Discussing Turns up to 8-9)
Having played in both communities:
-Goons typically prefer "I will not attack you in the next 10 turns" agreements over NAP 3s. I have come to share this view, cancelling a NAP 3 gives your opponent...
Forum:
Multiplayer and AARs
May 8th, 2012, 07:08 PM
Replies:
320
MP:
Pointy Sticks MA started
Views:
72,344
Posted By
Mightypeon
Re: Pointy Sticks MA started
I am willing to concede to Shinuyama.
I am a bit suprised, I teleported a Golem into the province your army came from, shouldnt that have interfered with your movement (or at least caused a battle...
Forum:
Multiplayer and AARs
May 8th, 2012, 06:13 PM
Replies:
320
MP:
Pointy Sticks MA started
Views:
72,344
Posted By
Mightypeon
Re: Pointy Sticks MA started
That confusing, I definitly issued a move patrol order, which would have resulted in my army remains killing that wendigo without a lot of trouble.
I also believe that I remade the army in a way...
Forum:
Multiplayer and AARs
May 5th, 2012, 02:35 PM
Replies:
320
MP:
Pointy Sticks MA started
Views:
72,344
Posted By
Mightypeon
Re: Pointy Sticks MA started
I have a lack of late game experiences, by virtue of usually being either dead or already dominant before lategame happens.
My root causes of defeat are economical and diplomaticall though.
Perhaps...
Forum:
Multiplayer and AARs
May 4th, 2012, 04:42 AM
Replies:
320
MP:
Pointy Sticks MA started
Views:
72,344
Posted By
Mightypeon
Re: Pointy Sticks MA started
Not a whole lot I can do about it though.
Forum:
Multiplayer and AARs
April 30th, 2012, 02:25 PM
Replies:
320
MP:
Pointy Sticks MA started
Views:
72,344
Posted By
Mightypeon
Re: Pointy Sticks MA started
Hehe, if you recall that we were at war when you just subbed in, Shinuyamas incredible late game was the actual reason why I tried to kill them first, even if it would result in an ugly map.
At that...
Forum:
Scenarios, Maps and Mods
April 28th, 2012, 05:40 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
214,505
Posted By
Mightypeon
Re: Conceptual Balance Mod v1.92
Acutally, how does the amulet interact with Phonix pyre?
Forum:
Multiplayer and AARs
April 28th, 2012, 05:20 PM
Replies:
320
MP:
Pointy Sticks MA started
Views:
72,344
Posted By
Mightypeon
Re: Pointy Sticks MA started
Damn RonD, you are a great player!
So yeah, whenever I siege try sieging, my armies armour gets premptivly destroyed by a single Bakemono Sorc on Acid Storm, backed up by a lizard wizard with a...
Forum:
Multiplayer and AARs
April 28th, 2012, 05:07 PM
Replies:
320
MP:
Pointy Sticks MA started
Views:
72,344
Posted By
Mightypeon
Re: Pointy Sticks MA started
Ulm is officially all in! Will hilarity ensue?
Also: Bah, forgot about the stupid quickness on the wendigo. Was propably my best chance of getting him by providing Shinu with a nice piece of bait...
Forum:
Multiplayer and AARs
April 27th, 2012, 05:25 PM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
93,900
Posted By
Mightypeon
Re: Pangaea turns 6,7
Actually, Rushing EA Pan can work for some nations, but the most likely unusual rusher would be MA Ulm, which would need an all ages game. Bottomline, Sappers (siege Bonus 5 yadda yadda) can actually...
Forum:
Multiplayer and AARs
April 27th, 2012, 09:08 AM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
93,900
Posted By
Mightypeon
Re: Multi-Player After Action Report (Now Discussing Turns 4-7)
Personally, I only go to Dominion scores of 5 if I am either the only blood sac nation in the game, or if there is no blood sac nation and I have an awake pretender with perhaps inquisitors.
I am...
Forum:
Multiplayer and AARs
April 27th, 2012, 09:07 AM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
93,900
Posted By
Mightypeon
Re: Multi-Player After Action Report (Now Discussing Turns 4-7)
Personally, I only go to Dominion scores of 5 if I am either the only blood sac nation in the game, or if there is no blood sac nation and I have an awake pretender with perhaps inquisitors.
I am...
Forum:
Multiplayer and AARs
April 27th, 2012, 08:59 AM
Replies:
320
MP:
Pointy Sticks MA started
Views:
72,344
Posted By
Mightypeon
Re: Pointy Sticks MA started
Thanks a lot for cathcing my stale RonD, I set reminders to 24 hours as that is imho better. Its damn easy to miss a reminder if you have an early job, and the reminder comes in at 1 am in the night.
Forum:
Multiplayer and AARs
April 24th, 2012, 04:45 AM
Replies:
320
MP:
Pointy Sticks MA started
Views:
72,344
Posted By
Mightypeon
Re: Pointy Sticks MA started
Tahnks a lot! Going to try something new :)
Forum:
Multiplayer and AARs
April 21st, 2012, 05:46 PM
Replies:
113
MP:
For better or worse (Sending pretenders)
Views:
26,660
Posted By
Mightypeon
Re: For better or worse (Sending pretenders)
Nearly everybody is staling, could be get a clear word on wether there will be a restart?
Forum:
Multiplayer and AARs
April 20th, 2012, 12:50 PM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
93,900
Posted By
Mightypeon
Re: Multi-Player After Action Report (Now Discussing Turns 1-3)
Some rumblings concerning the city guard:
If you went for a heavy scale build, with growth and good order scales, the city guard can quickly recoup its investment by patrolling at 200%.
This will...
Forum:
Multiplayer and AARs
April 17th, 2012, 02:35 PM
Replies:
320
MP:
Pointy Sticks MA started
Views:
72,344
Posted By
Mightypeon
Re: Pointy Sticks MA started
I need another 24 hour delay sadly. I already postponed since I still remember the admin password.
Forum:
Multiplayer and AARs
April 16th, 2012, 08:29 AM
Replies:
320
MP:
Pointy Sticks MA started
Views:
72,344
Posted By
Mightypeon
Re: Pointy Sticks MA started
I have to think a bit more about my next turn, can I have a 24 hour delay?
Forum:
Multiplayer and AARs
April 14th, 2012, 07:22 AM
Replies:
113
MP:
For better or worse (Sending pretenders)
Views:
26,660
Posted By
Mightypeon
Re: For better or worse (Sending pretenders)
So, whose pretenders are missing?
Forum:
Multiplayer and AARs
April 14th, 2012, 07:15 AM
Replies:
320
MP:
Pointy Sticks MA started
Views:
72,344
Posted By
Mightypeon
Re: Pointy Sticks MA started
I mean Domes yes :)
That you played your game better than I did (I think I got a bit of Victors disease after dealing with Pythium) of course is also a factor :)
Forum:
Multiplayer and AARs
April 13th, 2012, 09:01 PM
Replies:
320
MP:
Pointy Sticks MA started
Views:
72,344
Posted By
Mightypeon
Re: Pointy Sticks MA started
Eh, that went badly, Shinus assassination spell output is also quite impressive.
Unless Caelum does something while I still have armies, they will definitly win. From my own scout networks, Caelum...
Forum:
Multiplayer and AARs
April 11th, 2012, 08:11 PM
Replies:
113
MP:
For better or worse (Sending pretenders)
Views:
26,660
Posted By
Mightypeon
Re: For better or worse (Sending pretenders)
Till Lindemann is in!
For the Hard Rock Revolution!!!
Forum:
Multiplayer and AARs
April 11th, 2012, 05:07 PM
Replies:
320
MP:
Pointy Sticks MA started
Views:
72,344
Posted By
Mightypeon
Re: Pointy Sticks MA started
Was a bit suprised about that too :)
Not going to complain about it though.
Hmm, "s" is doubtlessly up to absolutly no good though :)
I was also a bit in "Oh crap, Rain of stones?" mode when I...
Forum:
Multiplayer and AARs
April 9th, 2012, 01:19 PM
Replies:
320
MP:
Pointy Sticks MA started
Views:
72,344
Posted By
Mightypeon
Re: Pointy Sticks MA started
Hmm, I am switching from "try to win" to "cause lots of damage" way more fun that way!
Showing results 26 to 50 of 435
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