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Search: Posts Made By: Pfor
Forum: WinSPWW2 February 28th, 2013, 03:19 PM
Replies: 18
Views: 6,997
Posted By Pfor
Re: artillery delay for small mortars

Yikes! I would never have made this association between Z-fire and the bombard screen. I like it!

It's like the 'spotter' already exists, wherever and whenever he is needed - just not very good at...
Forum: WinSPMBT February 26th, 2013, 05:58 PM
Replies: 42
Views: 18,094
Posted By Pfor
Re: Is CM Artillery too destructive?

I thought I would share the changes I made to my USA cluster munitions, which I thought were too destructive for my liking (purely a personal preference) in the default OOB, based on the following...
Forum: WinSPWW2 February 25th, 2013, 02:36 PM
Replies: 18
Views: 6,997
Posted By Pfor
Re: artillery delay for small mortars

Rather than mess with the 'indirect fire' mechanism, I would make the 'direct fire' option more attractive. From what I have read, the most usual FO for these mortars was the mortar's own squad...
Forum: WinSPWW2 February 11th, 2013, 01:17 PM
Replies: 10
Views: 4,817
Posted By Pfor
Re: mounted guns destroyed by artillery

In the user guide, Class 180 is described as 'Special class for heavy artillery prime transport'.

Is there any way (short of extensive testing) to identify whether this class in fact has any...
Forum: WinSPMBT February 3rd, 2013, 04:48 PM
Replies: 2
Views: 2,189
Posted By Pfor
Re: On-Map mortars firing CM

Duly noted .. I can appreciate that with old code it's not quite as simple as jamming in an "AND value(APPen) NOT EQUAL '222' " condition here and there as a partial fix.

Nevertheless, my...
Forum: WinSPMBT February 2nd, 2013, 02:37 PM
Replies: 2
Views: 2,189
Posted By Pfor
On-Map mortars firing CM

When an on-map mortar or howitzer squad carries a secondary close defence weapon with a value in the AP Pen field (eg '222') plus AP ammo for it - the FO can plot cluster munitions in the bombardment...
Showing results 26 to 31 of 31

 
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