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Search: Posts Made By: hveldenz
Forum: WinSPWW2 March 4th, 2007, 05:06 PM
Replies: 8
Views: 3,207
Posted By hveldenz
Spotters - One more from an old WinSPmbt player

I have being trying to use spotting planes in my 1941 campaign as the German. I loved them so in winSPmbt. http://forum.shrapnelgames.com/images/smilies/cool.gif It seems my Storch's and my Uhl's...
Forum: WinSPWW2 March 4th, 2007, 05:01 PM
Replies: 6
Views: 2,827
Posted By hveldenz
More newbie ??s

I have seen on multiple threads how the AI can now target smoke gatherings, and other evidence of activity, like a human would. What else have people noticed are target magnets? My 88s in my...
Forum: WinSPWW2 March 4th, 2007, 04:54 PM
Replies: 0
Views: 1,828
Posted By hveldenz
Newbie to WinSPWW2

I have moved over from WinSPMBT which I still enjoy, but I have seen some issues in SPWW2 that I am curious as to what I am doing wrong. I hope Don, Andy, and Mobhack do not ban me for this, but I...
Forum: WinSPMBT October 11th, 2005, 09:32 PM
Replies: 9
Views: 3,544
Posted By hveldenz
Re: High Percentage misses

I cannot help but ask a few questions in regards to this thread, as it seems to be a recurring theme of prior threads (which is related to my continuing observation of the Uber ATGM sole survivor...
Forum: WinSPMBT September 27th, 2005, 08:46 AM
Replies: 13
Views: 4,856
Posted By hveldenz
Re: Tank Main Gun vs Helo\'s

I have noticed this too. In my experience with a US vs China/NK campaign in the 90's, it seems to be the more modern Chinese MBT (type 98s and Type 85-II/IIIs) that try that trick. I haven noticed...
Forum: WinSPMBT September 14th, 2005, 10:40 PM
Replies: 10
Views: 3,974
Posted By hveldenz
Re: Superhuman crews and Uber ATGM teams

I appreciate that slightly pinned elements still have function, but I guess I do not understand how one man (when viewed with unit info) crews and atgm teams can unload their ak47s, grenades, and...
Forum: WinSPMBT September 14th, 2005, 01:39 PM
Replies: 10
Views: 3,974
Posted By hveldenz
Superhuman crews and Uber ATGM teams

Do other people experience superhuman crews and atgm teams that can kill or disable M1A1-HAs like a hot knife thru butter. I have had a suprisingly high number of M1A1s hurt by pinned one man tank...
Forum: WinSPMBT August 13th, 2005, 05:13 PM
Replies: 6
Views: 3,368
Posted By hveldenz
Mines again

Is there any mineclearing effect from artillery barrages like in older versions? I have gotten a River crossing scenario in winter (barges and carriers move so slooooow) and have found that the...
Forum: WinSPMBT August 13th, 2005, 05:10 PM
Replies: 1
Views: 2,494
Posted By hveldenz
When does the AI \"quit\"

When do forces on the AI actually quit? I have had games in my US-China 90s campaign where I obviously have "won" with all objectives and seemingly all the enemy killed or off the field. The game...
Forum: WinSPMBT August 7th, 2005, 04:45 PM
Replies: 1
Views: 2,285
Posted By hveldenz
Vision ratings

Does anyone know how vision ratings work in game mechanics. A Chinese type 80-i with vision of 35 cannot see through smoke, but a M1A1's Vision of 40 can. Is there a 'smoke density' factor as smoke...
Forum: WinSPMBT August 7th, 2005, 04:42 PM
Replies: 4
Views: 2,622
Posted By hveldenz
AI and artillery

Does the AI set preregistration points like the player can?
Forum: WinSPMBT August 7th, 2005, 04:41 PM
Replies: 1
Views: 2,381
Posted By hveldenz
Artillery timing

Is the change in artillery fire intentional? In SP-WaW, and old SP, all 0.0 or 0.1 delay missions landed before enemey moves. In Win-SPMBT, all missions land after movement. Comments?
Forum: WinSPMBT August 7th, 2005, 04:38 PM
Replies: 20
Views: 7,455
Posted By hveldenz
Is airpower useful in WinSPMBT?

Are airstrikes ever worth the points? It seems any A-10 worthog or A6E Intruders, either with AP clusters cannot hit the broadside of a barn. Even if they overfly 8-10 tanks in the path, and...
Showing results 26 to 38 of 38

 
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