.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

winSPMBT: Main Battle Tank- Save $6.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 26 to 47 of 47
Search took 0.00 seconds; generated 84 minute(s) ago.
Search: Posts Made By: Austerlitz44
Forum: WinSPWW2 February 27th, 2007, 09:35 AM
Replies: 13
Views: 5,109
Posted By Austerlitz44
grounded planes

I am seeking grounded planes in winspww2 and I don't find any. Is it possible in next patch to have some, like for winspmbt? Thank you by advance.Best greetings.
Forum: Campaigns, Scenarios & Maps February 16th, 2007, 04:44 PM
Replies: 8
Views: 4,430
Posted By Austerlitz44
Re: Offensive in Saar

I send in attachment, the program in winzip format.
Forum: Campaigns, Scenarios & Maps February 12th, 2007, 11:34 AM
Replies: 8
Views: 4,430
Posted By Austerlitz44
Offensive in Saar

Slot 427

OFFENSIVE IN SAAR


Date: 9-9-1939

Type of battle: France assault vs Germany defend
Forum: WinSPWW2 January 18th, 2007, 11:46 AM
Replies: 7
Views: 2,494
Posted By Austerlitz44
Re: Atoll

Andy

I have just tested the procedure “*” + the depth, -1 for example, it appears that functions only for one Hex. Indeed if I try to start again for another hex, the depth of the first hex...
Forum: Campaigns, Scenarios & Maps August 31st, 2006, 08:22 AM
Replies: 7
Views: 22,067
Posted By Austerlitz44
Re: WinSP Scenario Design Clinic

Hello

Very good idea Mike. I am very interested by the winsp scenario design clinic. Pyros already knows that. I am waiting for. Many thanks for advance.
Forum: WinSPWW2 August 26th, 2006, 12:10 PM
Replies: 2
Views: 2,245
Posted By Austerlitz44
Re: Civilians and prisoners

OK Andy, Ok. Many thanks for your quick answer.Sorry to disturb you,once more time.Now i know i can only obtain "fusillés" if i use in a scenario, groups without weapons. Vae victis ....
Forum: WinSPWW2 August 26th, 2006, 07:04 AM
Replies: 2
Views: 2,245
Posted By Austerlitz44
Civilians and prisoners

Hello

Doe's exist one method to obtain in a scenario civilians or prisoners who will be not shooted by the ennemy ? Many thanks.
Forum: WinSPWW2 July 11th, 2006, 01:52 PM
Replies: 33
Views: 10,211
Posted By Austerlitz44
Re: WinSPWW2 Upgraded To Version 1.1!

Tim

Thank you very much for this patch. It's running very well now. A great work of all the team.
Forum: WinSPWW2 May 31st, 2006, 05:09 PM
Replies: 8
Views: 3,082
Posted By Austerlitz44
Re: scenario editor : trains and destroyed tanks ?

http://forum.shrapnelgames.com/images/smilies/happy.gif Yes Andy

I had very well understood that.
Forum: WinSPWW2 May 31st, 2006, 02:29 PM
Replies: 8
Views: 3,082
Posted By Austerlitz44
Re: scenario editor : trains and destroyed tanks ?

Ok Andy

I will do without trains . It's dommage we have the railways and no trains . May be you can do something for that in the future . For the destroyed tanks, i will try your solution . Thanks...
Forum: WinSPWW2 May 31st, 2006, 01:48 PM
Replies: 8
Views: 3,082
Posted By Austerlitz44
scenario editor : trains and destroyed tanks ?

Hello

I would like find trains for my railways . I searched in encyclopedia and i did not find anything for that . I searched too how to obtain destroyed tanks particulary in deploy screen and in...
Forum: WinSPWW2 May 22nd, 2006, 09:14 PM
Replies: 10
Views: 6,109
Posted By Austerlitz44
Re: Map editor : little problem

Don

I believe i found a solution for my problem . After i pressed the [ O ] , i press caps lock and then i follow the normal procedure :

"Are you sure you wish to convert all streams to rivers?...
Forum: WinSPWW2 May 22nd, 2006, 02:20 PM
Replies: 10
Views: 6,109
Posted By Austerlitz44
Re: Map editor : little problem

Don

I press only the normal numbers above the main keys and not the "keypad" group . My computer is a Toshiba satellite P30 with windows xp pack2 .I know that the french keybord is a little...
Forum: WinSPWW2 May 22nd, 2006, 01:37 PM
Replies: 10
Views: 6,109
Posted By Austerlitz44
Re: Map editor : little problem

attachement with 9
Forum: WinSPWW2 May 22nd, 2006, 01:35 PM
Replies: 10
Views: 6,109
Posted By Austerlitz44
Re: Map editor : little problem

Don

I join the other attachement
Forum: WinSPWW2 May 22nd, 2006, 01:31 PM
Replies: 10
Views: 6,109
Posted By Austerlitz44
Re: Map editor : little problem

Sorry Don

I understood very well what you explain to me . I follow exactly your procedure and i press only 9 without shift and not other Key but i don't get a river 18 hexes wide . When i try ...
Forum: WinSPWW2 May 22nd, 2006, 12:10 PM
Replies: 10
Views: 6,109
Posted By Austerlitz44
Re: Map editor : little problem

Don

Many thanks for your answer . I just try it . Naturally it's better but I don't see a great difference beetwen the obtained width with numbers 1 and 9 for example . I must probably try again .
Forum: WinSPWW2 May 22nd, 2006, 10:51 AM
Replies: 10
Views: 6,109
Posted By Austerlitz44
Map editor : little problem

Hello

At first many congratulations to the team of Winspww2 for their great work.My problem is in map editor. When i want to convert the streams into wide rivers with [ O ] and i try to regulate...
Forum: Campaigns, Scenarios & Maps July 13th, 2005, 05:47 PM
Replies: 8
Views: 2,708
Posted By Austerlitz44
Re: Battleground Vietnam

Many thanks Gunrunner for the old zip format.
Forum: Campaigns, Scenarios & Maps July 13th, 2005, 02:49 PM
Replies: 8
Views: 2,708
Posted By Austerlitz44
Re: Battleground Vietnam

Yes I know but I don't wish to download this shareware.Today many people are always using Winzip. Like Skirmisher,I prefer continue with this.Consequently I will not know your scenario which must be...
Forum: Campaigns, Scenarios & Maps July 13th, 2005, 12:20 PM
Replies: 8
Views: 2,708
Posted By Austerlitz44
Re: Battleground Vietnam

Sorry, I can't open your attachment.I am only in possession of Winzip.
Forum: Campaigns, Scenarios & Maps July 13th, 2005, 02:01 AM
Replies: 4
Views: 2,258
Posted By Austerlitz44
Re: bunkers, strongpoints, etc.

In MISC,Wild Bill,in MISC under BUY.

Best regards
Showing results 26 to 47 of 47

 
Forum Jump

All times are GMT -4. The time now is 11:43 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.