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Search: Posts Made By: Redeyes
Forum: Dominions 3: The Awakening September 17th, 2012, 02:04 AM
Replies: 24
Views: 10,896
Posted By Redeyes
Re: Can you only have one instance of certain summons?

I think they do, like if someone else gets control of your prophet (the prophet starts spreading the other player's dominion).


We should probably discuss the Djinn, who can only exist one at a...
Forum: Dominions 3: The Awakening September 16th, 2012, 12:57 PM
Replies: 24
Views: 10,896
Posted By Redeyes
Re: Can you only have one instance of certain summons?

Well, it gets a different name every time it's summoned. I assumed it was some odd constraint with modding and perhaps not wanting to use a nametype just for it.
Forum: Dominions 3: The Awakening September 16th, 2012, 07:59 AM
Replies: 24
Views: 10,896
Posted By Redeyes
Re: Can you only have one instance of certain summons?

There's a few spells like this, but most give you one of a few possible summons. If another player manages to summon a being before you you can't get it.

There's 3 elemental queens of water and 3...
Forum: Scenarios, Maps and Mods September 12th, 2012, 04:17 AM
Replies: 41
Views: 33,441
Posted By Redeyes
Forum: Scenarios, Maps and Mods September 12th, 2012, 03:28 AM
Replies: 41
Views: 33,441
Posted By Redeyes
Re: Conceptual Balance Mod 1.94 released!

Very nice!

Now that I can assume you're looking at this thread.
I remember you writing about an expanded nations pack at one, which as I understand would implement some mods in a larger package....
Forum: Scenarios, Maps and Mods September 5th, 2012, 03:40 PM
Replies: 21
Views: 13,959
Posted By Redeyes
Re: Conceptual Balance mod 1.93 released!

On the crazy-zaniness scale the colossus falls at least a grendelkin above the automaton. That's essentially what it is, a grendelkin with all the immunities of a mechanical man (and the sieging...
Forum: Dominions 3: The Awakening September 2nd, 2012, 06:37 PM
Replies: 30
Views: 25,083
Posted By Redeyes
Re: Steam Greenlight

Dom3 would count as an old game anyway, they have games of a similar age on there.[/QUOTE]

They have new release-date games too.
Forum: Dominions 3: The Awakening August 30th, 2012, 12:24 AM
Replies: 38
Views: 14,667
Posted By Redeyes
Re: Some basic notes on expansion

Not entirely well-known knowledge: Growth 3 makes 120 - 130 % overtaxation + patrolling population loss negligible. That's more than even full order adds! (Exact number depending on mod's effect on...
Forum: Dominions 3: The Awakening August 29th, 2012, 08:33 PM
Replies: 19
Views: 9,752
Posted By Redeyes
Re: Duel Tourney: Big money! Big Prizes! I love it!

A shot whenever someone complains about an unlucky event. Get hospitalized by round ten!
Forum: Dominions 3: The Awakening August 29th, 2012, 06:42 PM
Replies: 38
Views: 14,667
Posted By Redeyes
Re: Some basic notes on expansion

I believe it is true. In the first and only castle recruiting researchers is a waste of commander recruitment slot. I believe recruiting a site searcher or even spy, commander with special skills,...
Forum: Dominions 3: The Awakening August 27th, 2012, 06:09 AM
Replies: 34
Views: 13,133
Posted By Redeyes
Re: Control and horrors

Do horrors actually attack other horrors? An all-horror army sounds pretty fun.
Forum: Dominions 3: The Awakening August 24th, 2012, 09:34 PM
Replies: 14
Views: 6,274
Posted By Redeyes
Re: Countering Awe & Fear?

It's pretty good during regular army combat too, as it often causes enemy archers/mages to target the dragonflies at first, and delays the front-line's advance for at least a turn. A dragonfly takes...
Forum: Dominions 3: The Awakening August 24th, 2012, 10:20 AM
Replies: 14
Views: 6,274
Posted By Redeyes
Re: Countering Awe & Fear?

This spell butchers a lot of lone pretenders or thugs/SCs even.

Use it!
Forum: Dominions 3: The Awakening August 22nd, 2012, 06:18 AM
Replies: 41
Views: 17,531
Posted By Redeyes
Re: Overcoming the barrier to understand Dom 3?

I think many people will agree that MA Marignon is somewhat sorry, even though LA is in a pretty good position.
Forum: Dominions 3: The Awakening August 6th, 2012, 10:47 AM
Replies: 9
Views: 4,306
Posted By Redeyes
Re: New content

The dragons theme for both Jomon and Tien Chi was supposed to be more developped.[/QUOTE]I don't know how many patches you've been around, but Jomon was greatly expanded in two patches which includes...
Forum: Dominions 3: The Awakening July 30th, 2012, 06:25 AM
Replies: 14
Views: 5,698
Posted By Redeyes
Re: Feasibility of WWII total conversion

Well, are you ok with every gun firing an arrow? If you are then the tools you have might be good for what you're going for.
Forum: Dominions 3: The Awakening July 29th, 2012, 02:58 PM
Replies: 14
Views: 5,698
Posted By Redeyes
Re: Feasibility of WWII total conversion

I guess the system could support it, but unfortunately the modding tools don't allow these kinds of changes to be made.

I mean, with a WHOLE LOT of abstraction you can do it.
Forum: Dominions 3: The Awakening July 25th, 2012, 11:18 PM
Replies: 46
Views: 18,287
Posted By Redeyes
Re: momfreeek's new magic item browser!

Did the slaves any magic paths? You actually need that for buff spells to carry over to the slave.
Forum: Dominions 3: The Awakening July 18th, 2012, 02:56 AM
Replies: 18
Views: 8,062
Posted By Redeyes
Re: How do you fight Death Underwater?

In general: you don't need a legion of mages, but the right mage casting the right spells. You should know which provinces the enemy is likely to raid and be able to defend those.

Apparently you...
Forum: Scenarios, Maps and Mods July 14th, 2012, 09:42 AM
Replies: 25
Views: 17,408
Posted By Redeyes
Re: CBM 1.92 EDM summons cost increase

Note: I don't think I want to neuter summons by artificially giving them significant weaknesses. It's the cold-blooded scenario, which doesn't change anything when you go up against any heat-domain...
Forum: Scenarios, Maps and Mods July 12th, 2012, 05:09 PM
Replies: 25
Views: 17,408
Posted By Redeyes
Re: CBM 1.92 EDM summons cost increase

In a similar discussion perhaps the Zmey could do with slightly higher baseline encumbrance? Encumbrance 1 is almost uniquely low.

For the reasons I outlined before - on gem costs and why even a...
Forum: Dominions 3: The Awakening July 4th, 2012, 01:50 PM
Replies: 227
Views: 72,701
Posted By Redeyes
Re: The Joys of Overzealous Mods

That isn't a Swedish comic book hero at all!

Are you going to tell me Prince Valiant is European next?
Forum: Scenarios, Maps and Mods July 2nd, 2012, 01:40 PM
Replies: 509
Views: 220,022
Posted By Redeyes
Re: Conceptual Balance Mod v1.92

That seems a fair starting point to me as well, comparing their quality to that of the various gem based troop summons. But I'm not at all a blood magic hater and would be open to, for instance, a...
Forum: Scenarios, Maps and Mods June 30th, 2012, 11:34 AM
Replies: 509
Views: 220,022
Posted By Redeyes
Re: Conceptual Balance Mod v1.92

What for? Just to nerf all blood powerhouses to the level of pre-CBM EA Agartha?[/QUOTE]

Isn't the question mostly something like "just for fun?" I mean, the suggestion is anti-good and the gem...
Forum: Scenarios, Maps and Mods June 30th, 2012, 07:35 AM
Replies: 509
Views: 220,022
Posted By Redeyes
Re: Conceptual Balance Mod v1.92

I would price most troop blood summons as being worth 2 gems.
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