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Showing results 476 to 500 of 500
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Posts Made By:
Marek_Tucan
Forum:
Campaigns, Scenarios & Maps
September 17th, 2008, 01:25 AM
Replies:
33
New map in works - Bayt Hanun
Views:
10,114
Posted By
Marek_Tucan
Re: New map in works - Bayt Hanun
At first, only the map (both 1980s and actual, though if there is some volunteer willing to play with Google Earth and converting the map to current state of things I will gladly leave this to him...
Forum:
Campaigns, Scenarios & Maps
September 16th, 2008, 12:38 AM
Replies:
33
New map in works - Bayt Hanun
Views:
10,114
Posted By
Marek_Tucan
Re: New map in works - Bayt Hanun
After a bit of hiatus caused by change of monitor (or, rather, of change of table and not willing to manhandle the huge CRT back for just a day) got back to work yesterday, village Erez is ready as...
Forum:
WinSPWW2
September 16th, 2008, 12:32 AM
Replies:
16
halftracks/trucks
Views:
6,203
Posted By
Marek_Tucan
Re: halftracks/trucks
Trucks are very good to move reserves fast to the Schwerpunkt.
Forum:
WinSPWW2
September 14th, 2008, 01:52 AM
Replies:
5
Attack or Not?
Views:
1,929
Posted By
Marek_Tucan
Re: Attack or Not?
Well, if you do, you gunning for bonus repair points. And it seems your force is in relatively good order still so it might be worth trying.
Forum:
WinSPMBT
September 12th, 2008, 02:04 PM
Replies:
21
What 3 companies should I buy If I want to be as accurate as possible?
Views:
6,771
Posted By
Marek_Tucan
Re: What 3 companies should I buy If I want to be as accurate as possible?
Also good idea is to pass through FM-100 OPFOR composition manuals. Not accurate in many cases, but give a nice insight into ex-eastern block organisation.
Forum:
TO&Es
September 11th, 2008, 03:12 PM
Replies:
8
Any Suggestions (13,2mm and 15,1mm HMG)
Views:
3,783
Posted By
Marek_Tucan
Re: Any Suggestions (13,2mm and 15,1mm HMG)
The French 13.2mm MG isn't using German 13mm AP cartridge AFAIK but smaller Hotchkiss cartridge, making it rather poor performer IRL wherever it was used (though mostly as AAMG).
German 13mm...
Forum:
Campaigns, Scenarios & Maps
September 11th, 2008, 02:37 PM
Replies:
33
New map in works - Bayt Hanun
Views:
10,114
Posted By
Marek_Tucan
Re: New map in works - Bayt Hanun
Okay, here it is. First draft. Village of Netiv Ha'asara and surroundings, to the south (down) there will be Erez checkpoint and then Gaza strip, to the East Erez village.
...
Forum:
Campaigns, Scenarios & Maps
September 11th, 2008, 07:04 AM
Replies:
33
New map in works - Bayt Hanun
Views:
10,114
Posted By
Marek_Tucan
Re: New map in works - Bayt Hanun
Sorry, didn't make it yesterday, preview coming this evening!
Forum:
WinSPMBT
September 10th, 2008, 03:53 AM
Replies:
14
Helico hunting Aircraft?
Views:
3,260
Posted By
Marek_Tucan
Re: Helico hunting Aircraft?
Let's not forget there was a Hind shot down by Paveway GBU during the Desert Storm ;) IIRC, back in SP2, I saw once aircraft attack a helo (in normal gameplay) but was pretty rare event. Anyway, air...
Forum:
WinSPWW2
September 9th, 2008, 12:52 AM
Replies:
34
Gliders or Paratroop transport?
Views:
7,725
Posted By
Marek_Tucan
Re: Gliders or Paratroop transport?
Do not forget that no Abn Regiment commander is going to borrow some ground pounder schmuck colonel a company or a platoon to support his smallish tactical offensive ;) If you want airborne op in...
Forum:
Campaigns, Scenarios & Maps
September 9th, 2008, 12:45 AM
Replies:
33
New map in works - Bayt Hanun
Views:
10,114
Posted By
Marek_Tucan
New map in works - Bayt Hanun
So... Finally got back to the map making business. This time leaving the Czech Republic and making use of some military topo maps of Israel I got my dirty little paws on :)
Map size: Largest...
Forum:
WinSPMBT
September 9th, 2008, 12:31 AM
Replies:
24
How do I increase arty effectiveness against armor?
Views:
8,236
Posted By
Marek_Tucan
Re: How do I increase arty effectiveness against armor?
155 is often enough to inconvenience light amor and strip it off the heavy armor, but 105s are really more an inf-botherers :)
Forum:
WinSPMBT
September 7th, 2008, 02:15 AM
Replies:
24
How do I increase arty effectiveness against armor?
Views:
8,236
Posted By
Marek_Tucan
Re: How do I increase arty effectiveness against armor?
Not too much IMO, as the main weapon for dealing with infantry is suppression ;)
Forum:
WinSPMBT
September 6th, 2008, 03:48 PM
Replies:
19
Georgia vs Russia 2008
Views:
8,054
Posted By
Marek_Tucan
Re: Georgia vs Russia 2008
My bet... Some new variant of airborne Type 63 launcher. Only two rows of 4 tubes instead of normal 3x4, but the rocket fits exactly.
http://www.sinodefence.com/army/mrl/107mm.asp
Forum:
WinSPMBT
September 6th, 2008, 03:44 PM
Replies:
24
How do I increase arty effectiveness against armor?
Views:
8,236
Posted By
Marek_Tucan
Re: How do I increase arty effectiveness against armor?
Raise both Arty effectiveness and Inf toughness?
Forum:
TO&Es
August 31st, 2008, 01:13 PM
Replies:
359
Ideas how to improve WinSP MBT/WW2 !
Views:
113,661
Posted By
Marek_Tucan
Re: Ideas how to improve WinSP MBT/WW2 !
Just an idle thought that occured to me when driving through our villages... What about changing wooden buildings a bit so that they can be partially transparent (visibility block similar to trees)...
Forum:
TO&Es
August 30th, 2008, 12:36 AM
Replies:
8
Jagdpanzer opinions requested.
Views:
3,032
Posted By
Marek_Tucan
Re: Jagdpanzer opinions requested.
If you have a crew with high XP rating and the random number generator favors you, you can :)
Forum:
TO&Es
August 29th, 2008, 07:03 AM
Replies:
12
StuG Question.
Views:
6,026
Posted By
Marek_Tucan
Re: StuG Question.
Oh, it's just a vague recollection about a side note in one book about WWI naval combat, comparing German and British rangefinders, but then maybe the problem was in something completely different...
Forum:
TO&Es
August 29th, 2008, 03:54 AM
Replies:
12
StuG Question.
Views:
6,026
Posted By
Marek_Tucan
Re: StuG Question.
If I understand it correctly, stereoscopic RF was very accurate, but coincidence was easier to produce and operate, correct?
Forum:
WinSPMBT
August 26th, 2008, 12:22 PM
Replies:
4
Who assigns AI's artillery?
Views:
2,825
Posted By
Marek_Tucan
Re: Who assigns AI's artillery?
I would say any platoon commander with a radio ;) Why make it too easy for the human player by letting the AI to use just these "specials"? ;)
Forum:
WinSPWW2
August 26th, 2008, 08:33 AM
Replies:
16
Wishlist:
Ammo Loadouts, and Z-fire Abuse
Views:
4,897
Posted By
Marek_Tucan
Re: Ammo Loadouts, and Z-fire Abuse
Copying over from the Tank-Net, basic load .30-06 for US infantry 1941.
That means quite plenty of ammo was available. Given the most frequent mode of fire even for MMG or HMG were short...
Forum:
WinSPWW2
August 25th, 2008, 11:33 AM
Replies:
16
Wishlist:
Ammo Loadouts, and Z-fire Abuse
Views:
4,897
Posted By
Marek_Tucan
Re: Ammo Loadouts, and Z-fire Abuse
Re running out of ammo, remember the length of the game in realtime. IIRC in real life, it was rare for machineguns and rifles to run out of ammo, units tended to run out of men way faster (I cannot...
Forum:
WinSPMBT
August 24th, 2008, 11:05 AM
Replies:
19
Georgia vs Russia 2008
Views:
8,054
Posted By
Marek_Tucan
Re: Georgia vs Russia 2008
Ah, missed that link. Thanks for setting me on the correct path ;)
Forum:
WinSPMBT
August 24th, 2008, 02:00 AM
Replies:
19
Georgia vs Russia 2008
Views:
8,054
Posted By
Marek_Tucan
Re: Georgia vs Russia 2008
That is a scan from paper map or did you ind some online source of these? I had an online source for Russian military 1:50k of the entire israel but the site suffered a HW crash and has not yet...
Forum:
WinSPMBT
August 23rd, 2008, 09:15 AM
Replies:
12
counter battery fire
Views:
4,098
Posted By
Marek_Tucan
Re: counter battery fire
Nope, but if you turn off tubes 1 and 2 (or just 1), you may (in a longer battle) find the two tubes with full ammo stock invaluable in the later phase of the battle.
The best "how to" is: Buy a...
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