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Search: Posts Made By: Nerfix
Forum: Dominions 3: The Awakening October 16th, 2006, 04:00 PM
Replies: 18
Views: 3,419
Posted By Nerfix
Re: Screams of the Dying

This is some perverse inside joke right?
Forum: Dominions 3: The Awakening October 16th, 2006, 02:08 PM
Replies: 18
Views: 3,419
Posted By Nerfix
Re: Screams of the Dying

Are you guys serious? O_o
Forum: Dominions 3: The Awakening October 16th, 2006, 02:05 PM
Replies: 28
Views: 14,532
Posted By Nerfix
Re: HELP: Ermor, Broken Empire (Middle Age)

You can recruit Vestals like normal units now. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Forum: Dominions 3: The Awakening October 16th, 2006, 01:16 PM
Replies: 17
Views: 4,252
Posted By Nerfix
Re: New nation file

Nice work. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Dominions 3: The Awakening October 16th, 2006, 12:59 PM
Replies: 69
Views: 13,207
Posted By Nerfix
Re: horror mark on pretender

I think the Doom Horrors will break free though. And at least in case of Kurgi bring misery to you even when you control them. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Forum: Scenarios, Maps and Mods October 16th, 2006, 12:17 PM
Replies: 5
Views: 2,171
Posted By Nerfix
Re: Adding a command for commanders

I think people are knocking at COBOL being roughly 46 years old and Fortran, ah, anything with a version that ends with "77" is old. http://forum.shrapnelgames.com/images/smilies/happy.gif

But I...
Forum: Dominions 3: The Awakening October 16th, 2006, 12:14 PM
Replies: 56
Views: 14,197
Posted By Nerfix
Re: \"Old Age\" system in Dom3 - need some info

Abysia suffers way, way too heavily from aging, but as for blindness/muteness/feeblemindness I've seen those com from old age about, uh, five times. Total.
Forum: Dominions 3: The Awakening October 16th, 2006, 11:25 AM
Replies: 28
Views: 14,532
Posted By Nerfix
Re: HELP: Ermor, Broken Empire (Middle Age)

Vestals are wonderful. Especially with Astral 9/Death 9 bless.
Forum: Dominions 3: The Awakening October 16th, 2006, 10:34 AM
Replies: 69
Views: 13,207
Posted By Nerfix
Re: horror mark on pretender

The meek and the Onmyo-Ji shall inherit the earth after Umor has eaten everything else.
Forum: Dominions 3: The Awakening October 16th, 2006, 09:44 AM
Replies: 69
Views: 13,207
Posted By Nerfix
Re: horror mark on pretender

Okay, now *that* is a horror. D:
Forum: Scenarios, Maps and Mods October 16th, 2006, 08:36 AM
Replies: 76
Views: 10,051
Posted By Nerfix
Re: Haida Gwaii Mod

Oooh, looks very cool. =)
Forum: Dominions 3: The Awakening October 16th, 2006, 08:31 AM
Replies: 3
Views: 1,251
Posted By Nerfix
Re: Empowering effecting bless ?

Doesn't effect. Only starting levels matter.
Forum: Dominions 3: The Awakening October 16th, 2006, 01:09 AM
Replies: 28
Views: 14,532
Posted By Nerfix
Re: HELP: Ermor, Broken Empire (Middle Age)

You can also use Antimagic, the Astral 3 spell to further protect your undead units.
Forum: Dominions 3: The Awakening October 16th, 2006, 12:59 AM
Replies: 10
Views: 8,256
Posted By Nerfix
Re: RoRlum (Late Caelum)

I'll try that, the Groundbounds are excelent units.

Feels a bit of a downer that as RoR I must use Caelian Seraphs to succeed. Ah well. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Forum: Dominions 3: The Awakening October 15th, 2006, 05:47 PM
Replies: 69
Views: 13,207
Posted By Nerfix
Re: horror mark on pretender

Perhaps an early Astral/Blood spell that is a surefire way to horror mark someone AND a magic resistable early Thaum spell + surefire later Thaum spell?...
Forum: Dominions 3: The Awakening October 15th, 2006, 05:46 PM
Replies: 10
Views: 8,256
Posted By Nerfix
RoRlum (Late Caelum)

Anyone tried them out yet?

I've been tinkering with them today, and while I see their advantages but, ah, how to say it, somehow I can't make it work.

I've been trying out stuff like a E4 A4...
Forum: Dominions 3: The Awakening October 15th, 2006, 05:29 PM
Replies: 3,096
Views: 707,034
Posted By Nerfix
Re: Bug thread

/threads/images/Graemlins/Bug.gif Late Caelum gets stealthy troops but not stealthy commanders apart from Scouts

Either an odd conceptual design or then a bug.
Forum: Dominions 3: The Awakening October 15th, 2006, 04:42 PM
Replies: 9
Views: 2,226
Posted By Nerfix
Forum: Multiplayer and AARs October 15th, 2006, 04:40 PM
Replies: 219
Views: 30,054
Posted By Nerfix
Re: Middle Era, Cradle of Dominion PBEM

Tomorrow would be better, but, ah, timezone difference is pretty vast. You see, it's a 7 hour difference for me. =(
Forum: Multiplayer and AARs October 15th, 2006, 04:06 PM
Replies: 219
Views: 30,054
Posted By Nerfix
Re: Middle Era, Cradle of Dominion PBEM

Crap, I can't I have school tomorrow. http://forum.shrapnelgames.com/images/smilies/frown.gif

If you want to stick to the schedule, I must cancel my participation.
Forum: Multiplayer and AARs October 15th, 2006, 03:58 PM
Replies: 219
Views: 30,054
Posted By Nerfix
Re: Middle Era, Cradle of Dominion PBEM

What's the time difference between US eastern time and GMT 0?
Forum: Dominions 3: The Awakening October 15th, 2006, 01:13 PM
Replies: 9
Views: 2,226
Posted By Nerfix
Re: Some questions to Illwinter, not urgent at all

The best part of the manual is this one though:

"There is an Amber Clan backstory that is essentialy to playing Dominions 3, it plays such a pivotal role in the game everyone should know it if...
Forum: Dominions 3: The Awakening October 15th, 2006, 01:09 PM
Replies: 69
Views: 13,207
Posted By Nerfix
Re: horror mark on pretender

I fancy the stoppable one being around lvl 1 Thaum since it allows a possible early SC counter. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Forum: Dominions 3: The Awakening October 15th, 2006, 01:04 PM
Replies: 10
Views: 3,006
Posted By Nerfix
Re: My Pretender: Elmer Fudd

Curse can come from a random event, disease, hmmmm, no idea.
Forum: Dominions 3: The Awakening October 15th, 2006, 01:03 PM
Replies: 69
Views: 13,207
Posted By Nerfix
Re: horror mark on pretender

I would also like to see it get lowered when a pretender dies, but not completely removed. We can't have the Horrors become completely irrelevant like in Dom 1/2

Perhaps the early Horror Mark...
Showing results 476 to 500 of 500

 
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