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Posts Made By:
aegisx
Forum:
SEV Modders Knowledge Base
September 30th, 2006, 03:51 PM
Replies:
443
Modding SEV Thread Questions
Views:
122,602
Posted By
aegisx
Re: Modding SEV Thread Questions
Also, if you turn on the scripting debug printout, it shows alot of what you can do.
Forum:
Space Empires: IV & V
September 30th, 2006, 03:33 PM
Replies:
165
SEV Beta History starting V1.0
Views:
26,136
Posted By
aegisx
Re: SEV Beta History starting V1.0
Does the editor come with the game, or will it be a seperate download?
Forum:
SEV Modders Knowledge Base
September 30th, 2006, 03:31 PM
Replies:
443
Modding SEV Thread Questions
Views:
122,602
Posted By
aegisx
Re: Modding SEV Thread Questions
Looks like the csf files handle alot for the AI's. Hopefully there are alot of functions exported to the scripts. If so, you should be able to do alot.
Forum:
Space Empires: IV & V
September 30th, 2006, 11:51 AM
Replies:
40
SE V questions
Views:
7,381
Posted By
aegisx
Re: SE V questions
How do you go about mining asteroid fields and do they last forever?
Forum:
SEV Modders Knowledge Base
September 30th, 2006, 11:32 AM
Replies:
443
Modding SEV Thread Questions
Views:
122,602
Posted By
aegisx
Re: Modding SEV Thread Questions
Neat, what do the 2 that are there do now?
Forum:
Space Empires: IV & V
September 30th, 2006, 10:41 AM
Replies:
70
Poll:
SE:V Poll
Views:
14,764
Posted By
aegisx
Re: SE:V Poll
I liked the demo. I found out about SE4 late in its life, so I never really got into it too much. That says something about marketing because I was a big moo1 and 2 fan but never heard of it until...
Forum:
SEV Modders Knowledge Base
September 30th, 2006, 10:32 AM
Replies:
443
Modding SEV Thread Questions
Views:
122,602
Posted By
aegisx
Re: Modding SEV Thread Questions
What is the deal with the csf files? Will they be moddable by the players?
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