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Showing results 476 to 500 of 500
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Posts Made By:
bearclaw
Forum:
Space Empires: IV & V
November 14th, 2004, 08:32 PM
Replies:
11
(Semi OT) portable SEIV
Views:
2,581
Posted By
bearclaw
(Semi OT) portable SEIV
For quite some time now, I've been watching the storage capacity of various flash drives with the intention of having my SEIV folder on a USB drive device. The intention: portable SEIV! Anytime,...
Forum:
Space Empires: IV & V
November 12th, 2004, 09:30 PM
Replies:
24
Slow Forums
Views:
5,188
Posted By
bearclaw
Re: Slow Forums
And it appears that all the text from all of Fyron's Messages have dissappeared. At least for me they have. OH and Arkon's too.
Forum:
Space Empires: IV & V
November 12th, 2004, 09:28 PM
Replies:
24
Slow Forums
Views:
5,188
Posted By
bearclaw
Re: Slow Forums
Anyone else having the text input boxes being incredibly small? They're apparently still working but you can't read what you are typing.
Forum:
Space Empires: IV & V
November 12th, 2004, 09:26 PM
Replies:
29
Which planet/atmosphere type do YOU pick ?
Views:
5,989
Posted By
bearclaw
Re: Which planet/atmosphere type do YOU pick ?
Oh, I guess it did. A
Forum:
Space Empires: IV & V
November 12th, 2004, 09:26 PM
Replies:
29
Which planet/atmosphere type do YOU pick ?
Views:
5,989
Posted By
bearclaw
Re: Which planet/atmosphere type do YOU pick ?
I pick Rock/oxy for the rp aspects. It just sits better with me. Although, if I m playing a really alien race I somtimes pick rock Methaane Hey, it won't le me post anytinhg. I' Pick Rock Oxy gust...
Forum:
Space Empires: IV & V
November 12th, 2004, 05:00 PM
Replies:
6
Any Unique tech mod out there?
Views:
1,663
Posted By
bearclaw
Re: Any Unique tech mod out there?
OOOooo. More goodies to add to Dark Nova mods!!!
ty
Forum:
Space Empires: IV & V
November 12th, 2004, 02:41 AM
Replies:
6
Tractor Beams for tugs
Views:
2,009
Posted By
bearclaw
Re: Tractor Beams for tugs
IIRC doesn't emergancy propulsion add to existing movement points? So a ship with 6 movment points that used an Emerg Prop would have 8 or more?
If that's the case then if a modded component for...
Forum:
Space Empires: IV & V
November 11th, 2004, 10:20 PM
Replies:
6
Tractor Beams for tugs
Views:
2,009
Posted By
bearclaw
Re: Tractor Beams for tugs
Nope. Sorry. Hopefully something like this will be in SEV though.
Forum:
Space Empires: IV & V
November 11th, 2004, 02:02 AM
Replies:
19
SE.net ModWorks Launched!
Views:
2,864
Posted By
bearclaw
Re: SE.net ModWorks Launched!
Never underestimate the importance of a good gawker.
Forum:
Space Empires: IV & V
November 9th, 2004, 10:17 PM
Replies:
6
Dark Nova 4 Question
Views:
2,256
Posted By
bearclaw
Re: Dark Nova 4 Question
Just as a note, the AI files created for this mod (by Aiken) were taken from TDM and are quite impressive. So SJ's method will create impressive .emp files.
(note to self: do the same and add...
Forum:
Space Empires: IV & V
November 4th, 2004, 09:23 PM
Replies:
7
All-uniques mod?
Views:
2,426
Posted By
bearclaw
Re: All-uniques mod?
Was my mod the birth place of that idea? Cool. I like it (shameless plug for my mod, I know)
Forum:
Space Empires: IV & V
November 4th, 2004, 09:19 PM
Replies:
24
Episode III teaser out
Views:
6,900
Posted By
bearclaw
Re: Episode III teaser out
Oooh.
Today was the offical release. Apparently it will be airing on TV tonight as well. But only on selected channels. The list of which, I don't know.
/heads off looking for a copy/
Forum:
Space Empires: IV & V
November 2nd, 2004, 04:30 PM
Replies:
7
(OT) BOOM!!!!!!
Views:
2,045
Posted By
bearclaw
Re: (OT) BOOM!!!!!!
Now that is a big hole.
Forum:
Space Empires: IV & V
October 29th, 2004, 01:22 PM
Replies:
49
Where Do You Live
Views:
9,196
Posted By
bearclaw
Re: Where Do You Live
Houston? Hmm I'm not so sure about that. I'll agree to a co-claim from burns lake to houston. But don't push your luck! http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Space Empires: IV & V
October 28th, 2004, 02:14 PM
Replies:
49
Where Do You Live
Views:
9,196
Posted By
bearclaw
Re: Where Do You Live
Fort Fraser? Wow! I actually live in Terrace BC, I'm 1.5 hrs from the Pacific and about 4-5 hours from Alaska. For work I have to go through Fraser Lake and area on my way to Prince George. ...
Forum:
Space Empires: IV & V
October 24th, 2004, 01:20 AM
Replies:
18
Best mod's
Views:
3,824
Posted By
bearclaw
Re: Best mod\'s
Is this the line to shamlessly plug one's own mod?
If so then I'd have to make a push for my Dark Nova 4 mod. Makes relativly little changes to actual techs and game style but radically alters...
Forum:
SEIV
October 22nd, 2004, 02:48 PM
Replies:
1,421
Sticky:
PBW status
Views:
347,056
Posted By
bearclaw
Re: PBW status
Me too.
Forum:
SEIV
October 22nd, 2004, 02:43 PM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
104,810
Posted By
bearclaw
Re: Gameplay tips & tricks
A minor point but might be of some value.
I found by accident that the ship/base that has a SY does not have to have cargo space when building units if there is any other cargo space in the...
Forum:
Space Empires: IV & V
October 22nd, 2004, 01:58 PM
Replies:
34
The Truth About Space Empires IV
Views:
6,136
Posted By
bearclaw
Re: The Truth About Space Empires IV
http://www.moller.com/
Forum:
Space Empires: IV & V
October 6th, 2004, 10:11 PM
Replies:
12
OT: another birthday
Views:
2,926
Posted By
bearclaw
Re: OT: another birthday
thanks everyone. Just an update on my workday: the weather around this area is the pits. I'm working away from home and it is pouring rain there. However, everywhere that I was working today (I'm...
Forum:
Space Empires: IV & V
October 6th, 2004, 05:14 PM
Replies:
12
OT: another birthday
Views:
2,926
Posted By
bearclaw
OT: another birthday
Since I just love announcing my birthday to all who will listen:
It's my Birthday!! Just turned 32 and except for having one of the heaviest workloads today that my job has had, so far, so good!
Forum:
Dungeon Odyssey
October 5th, 2004, 05:46 PM
Replies:
17
LOTR update
Views:
23,735
Posted By
bearclaw
Re: LOTR update
been too caught upin other stuff to work on it, but thats what my plan is tonight (forgot how addictive Civ3 was)
Forum:
Dungeon Odyssey
September 29th, 2004, 09:20 PM
Replies:
17
LOTR update
Views:
23,735
Posted By
bearclaw
Re: LOTR update
I've checked the spelling and it appears fine. I don't have the .wav extention but neither do the stock doors. I'll try it and see if that fixes it.
Thanks.
Forum:
Dungeon Odyssey
September 29th, 2004, 01:15 AM
Replies:
17
LOTR update
Views:
23,735
Posted By
bearclaw
Re: LOTR update
Came upon a strange issue with the mod. It's at the stage now where it should be playable. And with about 30 min. worth of stuff it 'should' be ready for release.
But, for some unknown reason,...
Forum:
Space Empires: IV & V
September 28th, 2004, 01:18 AM
Replies:
115
What is the etymology of your moniker?
Views:
18,027
Posted By
bearclaw
Re: What is the etymology of your moniker?
When I was still an active member of the SCA (Society for Creative Anachronism), I started a fighing unit of heavy fighters. The name of the unit was to be Bearclaw. Archers were to be called Teeth...
Showing results 476 to 500 of 500
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