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Showing results 51 to 75 of 500
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Posts Made By:
Sir_Dr_D
Forum:
Multiplayer and AARs
February 15th, 2010, 12:06 PM
Replies:
149
MP:
Mind Blade - Multiera Random nations (started)
Views:
31,661
Posted By
Sir_Dr_D
Re: Mind Blade - Multiera Random nations (recruiting)
Sign me up.
Forum:
Scenarios, Maps and Mods
February 12th, 2010, 12:00 AM
Replies:
741
Mod:
Conceptual Balance Mod 1.6
Views:
219,470
Posted By
Sir_Dr_D
Re: Conceptual Balance Mod 1.6
Making Tartarians unique is what I would like to see. But that is likely not possible.
What if they were given an expensive gold cost, so you cannot maintain as many?
It makes sense for...
Forum:
Dominions 3: The Awakening
February 11th, 2010, 11:57 PM
Replies:
9
Best Boots
Views:
2,289
Posted By
Sir_Dr_D
Re: Best Boots
I like cowboy boots.
Forum:
Scenarios, Maps and Mods
February 11th, 2010, 11:38 PM
Replies:
741
Mod:
Conceptual Balance Mod 1.6
Views:
219,470
Posted By
Sir_Dr_D
Re: Conceptual Balance Mod 1.6
What if we created four new spells, that summon a lesser form of the elemental royalty. (Call them elemental elite, or something like that.) These would be non-unique, and would give another option...
Forum:
Multiplayer and AARs
February 11th, 2010, 02:06 AM
Replies:
134
New EA Rich game, Eden (Game On)
Views:
25,505
Posted By
Sir_Dr_D
Re: New EA Rich game, Eden (Game On)
I think we need to do something about Marverni catching up to me in reasearch. The Oni have been feeling rather sub-par lately, since a Sauromatian archer only needs to sneeze on the other side of...
Forum:
Scenarios, Maps and Mods
February 9th, 2010, 03:14 PM
Replies:
741
Mod:
Conceptual Balance Mod 1.6
Views:
219,470
Posted By
Sir_Dr_D
Re: Conceptual Balance Mod 1.6
Couldn't we nominate someone else to continue with the balance mod, such as Sombre.
Forum:
Multiplayer and AARs
February 9th, 2010, 01:25 AM
Replies:
134
New EA Rich game, Eden (Game On)
Views:
25,505
Posted By
Sir_Dr_D
Re: New EA Rich game, Eden (Game On)
This is a bit unfair. Despite the fact that the Oni's second form is poison immune, they continue to take poison damage if they were poisoned before they become a ghost. Those posion bows are...
Forum:
Multiplayer and AARs
February 8th, 2010, 06:58 PM
Replies:
134
New EA Rich game, Eden (Game On)
Views:
25,505
Posted By
Sir_Dr_D
Re: New EA Rich game, Eden (Game On)
Awesome. Thanks Trumanator.
Forum:
Multiplayer and AARs
February 5th, 2010, 09:51 PM
Replies:
134
New EA Rich game, Eden (Game On)
Views:
25,505
Posted By
Sir_Dr_D
Re: New EA Rich game, Eden (Game On)
I would like to request the server moves to a 48 hour schedule.
Forum:
Multiplayer and AARs
February 5th, 2010, 09:46 PM
Replies:
134
New EA Rich game, Eden (Game On)
Views:
25,505
Posted By
Sir_Dr_D
Re: New EA Rich game, Eden (Game On)
NOoooooooooooooooooooooooooooooooooooooo!
I got home form work. I spent about 40 minutes doing my turn. I sent it in about 6 minutes before the turn processed. It didn't quite get there in...
Forum:
Dominions 3: The Awakening
February 5th, 2010, 03:51 PM
Replies:
11
Various Strategy Questions
Views:
3,918
Posted By
Sir_Dr_D
Re: Various Strategy Questions
It works better then you'd think. Usually you don't lose either the commander or any of the decoy troops. Being that far back, it makes it hard for any archers to hit, and your other troops end up...
Forum:
Dominions 3: The Awakening
February 5th, 2010, 02:47 PM
Replies:
11
Various Strategy Questions
Views:
3,918
Posted By
Sir_Dr_D
Re: Various Strategy Questions
For expansion learn how to use decoys. Put a few arrow resistant troops at the front, and tell them to guard a commander that is at the back. This usually results in the independent troops chasing...
Forum:
Dominions 3: The Awakening
February 3rd, 2010, 01:12 PM
Replies:
68
MP Game: How bad is too bad?
Views:
9,706
Posted By
Sir_Dr_D
Re: MP Game: How bad is too bad?
It would depend on the type of game, and how it was advertised. If the game advertises that it is for experienced players, then yes, it is unfair for people doing that badly to be in the game.
...
Forum:
Dominions 3: The Awakening
February 1st, 2010, 02:50 PM
Replies:
93
Diplomacy ethics
Views:
15,282
Posted By
Sir_Dr_D
Re: Diplomacy ethics
I think he meant, he has never seen players who usually cooporate during a game, and then declare things a draw at the end.
Forum:
Multiplayer and AARs
January 29th, 2010, 07:04 PM
Replies:
134
New EA Rich game, Eden (Game On)
Views:
25,505
Posted By
Sir_Dr_D
Re: New EA Rich game, Eden (Game On)
We will see about that. ;)
Yomi vs Sauromatia should be an interesting match up.
Forum:
Multiplayer and AARs
January 27th, 2010, 03:06 PM
Replies:
134
New EA Rich game, Eden (Game On)
Views:
25,505
Posted By
Sir_Dr_D
Re: New EA Rich game, Eden (Game On)
A note to my neighbors. I am going to be sending troops to my border provinces for the purposes of patrolling, and defense. I am in a highly defensible area, with few entrance points, and will be...
Forum:
Dominions 3: The Awakening
January 27th, 2010, 09:33 AM
Replies:
107
House Rules against the AI
Views:
33,386
Posted By
Sir_Dr_D
Re: House Rules against the AI
Do not over bid on mercenaries.
Forum:
Dominions 3: The Awakening
January 26th, 2010, 07:02 PM
Replies:
165
Magic Items under CBM
Views:
30,791
Posted By
Sir_Dr_D
Re: Magic Items under CBM
what is meant by con12 items?
Forum:
Dominions 3: The Awakening
January 26th, 2010, 05:41 PM
Replies:
165
Magic Items under CBM
Views:
30,791
Posted By
Sir_Dr_D
Re: Magic Items under CBM
Out of curiosity, what is the chasis used for these thugs?
Forum:
Dominions 3: The Awakening
January 26th, 2010, 05:00 PM
Replies:
165
Magic Items under CBM
Views:
30,791
Posted By
Sir_Dr_D
Re: Magic Items under CBM
I don't think making it cost 10 gems would make it useless. It just means you would only want to use it on your high value SC's, and not on every thug.
Making it only construction 6, without...
Forum:
Dominions 3: The Awakening
January 26th, 2010, 04:21 PM
Replies:
165
Magic Items under CBM
Views:
30,791
Posted By
Sir_Dr_D
Re: Magic Items under CBM
That would be one of the effects I would hope for.
Forum:
Dominions 3: The Awakening
January 26th, 2010, 03:57 PM
Replies:
165
Magic Items under CBM
Views:
30,791
Posted By
Sir_Dr_D
Re: Magic Items under CBM
I know it is not a good idea to change the cost and research level of commonly used items, because it confuses people. Most of the time I agree with this. But there is one item I think should get...
Forum:
Multiplayer and AARs
January 25th, 2010, 10:10 AM
Replies:
237
RAFT - Late Age (Game Over!)
Views:
50,151
Posted By
Sir_Dr_D
Re: RAFT - Late Age (Game Started!)
You cannot do this. The game will not allow two turns submitted from the same amchine.
And I do not think Caelum stalled this time. The turn was processed a number of hours before the deadline.
Forum:
Dominions 3: The Awakening
January 24th, 2010, 05:08 PM
Replies:
165
Magic Items under CBM
Views:
30,791
Posted By
Sir_Dr_D
Re: Magic Items under CBM
- We can always decouple the 'weapon' used by the bane lords, with the bane weapon that we can construct. They can have different stats.
- What I am trying to do is raise the stats of the two...
Forum:
Dominions 3: The Awakening
January 24th, 2010, 02:13 PM
Replies:
165
Magic Items under CBM
Views:
30,791
Posted By
Sir_Dr_D
Re: Magic Items under CBM
In comparing the defense values you would get with the stats I gave , to thsoe of a shield, I think Jarkko may right. You would get almost the same defense value with a shield, that you would with...
Showing results 51 to 75 of 500
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