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Showing results 51 to 75 of 235
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Posts Made By:
Falkor
Forum:
Multiplayer and AARs
February 20th, 2009, 06:32 PM
Replies:
233
Wild Red - MA game (in progress)
Views:
33,584
Posted By
Falkor
Re: Wild Red - MA game (full)
Thanks. :)
Pretender submited successfully.
Forum:
Multiplayer and AARs
February 20th, 2009, 04:11 PM
Replies:
233
Wild Red - MA game (in progress)
Views:
33,584
Posted By
Falkor
Re: Wild Red - MA game (full)
You can change the file using the same email address only. The original file was not sent by me.
Game admin can delete the file, though.
Forum:
Multiplayer and AARs
February 20th, 2009, 04:01 PM
Replies:
233
Wild Red - MA game (in progress)
Views:
33,584
Posted By
Falkor
Re: Wild Red - MA game (full)
I can't submit my pretender because the spot (Pangaea) is already taken.
I suppose someone sent wrong file.
Baalz, could you please delete that file?
Forum:
Multiplayer and AARs
February 17th, 2009, 07:25 AM
Replies:
233
Wild Red - MA game (in progress)
Views:
33,584
Posted By
Falkor
Re: Wild Red - MA game (recruiting)
I'd like to join as Pangaea.
Forum:
Multiplayer and AARs
January 27th, 2009, 08:26 AM
Replies:
67
Doomsday 2 - Fast-track-dif-res-high-magic-high-scores game
Views:
9,683
Posted By
Falkor
Re: Doomsday 2 - Fast-track-dif-res-high-magic-high-scores game
I've got great starting position, but I agree with Dragar. We need to restart. :(
Forum:
Multiplayer and AARs
January 26th, 2009, 06:10 PM
Replies:
67
Doomsday 2 - Fast-track-dif-res-high-magic-high-scores game
Views:
9,683
Posted By
Falkor
Re: Doomsday 2 - Fast-track-dif-res-high-magic-high-scores game
Well, as the game is running I see the research is at normal difficulty.
Am I right?
Forum:
Multiplayer and AARs
January 17th, 2009, 09:48 AM
Replies:
67
Doomsday 2 - Fast-track-dif-res-high-magic-high-scores game
Views:
9,683
Posted By
Falkor
Re: Doomsday 2 - Fast-track-dif-res-high-magic-high-scores game
I'd like to join.
My choice is Lanka.
Forum:
Multiplayer and AARs
January 4th, 2009, 05:39 PM
Replies:
1,509
KingMaker - let the Ascension War commence!
Views:
156,736
Posted By
Falkor
Re: KingMaker - let the Ascension War commence!
Congratulations Zeldor!
Perfect timing!
Forum:
Multiplayer and AARs
December 21st, 2008, 12:16 PM
Replies:
1,509
KingMaker - let the Ascension War commence!
Views:
156,736
Posted By
Falkor
Re: KingMaker - let the Ascension War commence!
Yeah, we need more time. Christmas, New Year, Grandma's visit, all the preparations etc.
Here is my proposal:
today's hosting - 21.12
next one - 28.12
another...
Forum:
Multiplayer and AARs
November 27th, 2008, 03:06 PM
Replies:
1,509
KingMaker - let the Ascension War commence!
Views:
156,736
Posted By
Falkor
Re: KingMaker - let the Ascension War commence!
Lanka has 6 capitals (+ one under siege).
Forum:
Multiplayer and AARs
November 25th, 2008, 02:01 PM
Replies:
1,509
KingMaker - let the Ascension War commence!
Views:
156,736
Posted By
Falkor
Re: KingMaker - let the Ascension War commence!
Xietor, thanks for the work you've done by starting and moderating this game. :)
_
Forum:
Multiplayer and AARs
November 25th, 2008, 01:43 PM
Replies:
1,509
KingMaker - let the Ascension War commence!
Views:
156,736
Posted By
Falkor
Re: KingMaker - let the Ascension War commence!
I can only assure you, I sought the assistance of the appropriate parties, before declaring the life of the world forfeit. :p[/QUOTE]
Ea Mictlan was completely up for a joint attack on La Agartha...
Forum:
Dominions 3: The Awakening
November 22nd, 2008, 02:44 PM
Replies:
32
Gloves of the Gladiator...
Views:
13,520
Posted By
Falkor
Re: Gloves of the Gladiator...
Now imagine that lucky Davana gets heroic strenght. ;)
Forum:
Dominions 3: The Awakening
November 18th, 2008, 04:16 PM
Replies:
24
Exploits, New and Used
Views:
13,247
Posted By
Falkor
Re: Exploits, New and Used
Works with Death-boosting items and undead armies, too, AFAIK.[/QUOTE]
It doesn't work. Just tested it.
Edit: It doesn't work for mundane units either. Must have been changed with a patch.
Forum:
Dominions 3: The Awakening
November 16th, 2008, 07:38 AM
Replies:
36
Another Visitor. Stay awhile. Stay forever!
Views:
10,664
Posted By
Falkor
Re: Another Visitor. Stay awhile. Stay forever!
It's a slug that swallowed elephant head.
Forum:
Dominions 3: The Awakening
November 16th, 2008, 05:32 AM
Replies:
36
Another Visitor. Stay awhile. Stay forever!
Views:
10,664
Posted By
Falkor
Re: Another Visitor. Stay awhile. Stay forever!
Hard to believe it's a real creature.
It looks like one of Ryleh's void summons.
Forum:
Dominions 3: The Awakening
November 11th, 2008, 04:37 PM
Replies:
62
Dealing with an early N9 E9 Niefel Giant rush
Views:
28,790
Posted By
Falkor
Re: Dealing with an early N9 E9 Niefel Giant rush
I agree with a lot of your suggestions, except the Fire Blessed sacreds solution. A Niefel Giant with a N8 Bless will regenerate something like 10 hps per round. I just don't see how some of your...
Forum:
Dominions 3: The Awakening
November 9th, 2008, 12:33 PM
Replies:
4
2 things I don't get
Views:
5,600
Posted By
Falkor
Re: 2 things I don't get
1. No, brands in no way harm the wielder. I'm not sure about Shadow Brand, though, as the AoE is bigger and random squares are affected.
2. Increasing defence, protection, regeneration, morale....
Forum:
Dominions 3: The Awakening
October 31st, 2008, 08:10 AM
Replies:
25
Tunes of Running Away
Views:
10,512
Posted By
Falkor
Re: Tunes of Running Away
No, it doesn't. It's useful spell in early expansion. You go early for Thaumaturgy 2 for site searching spells so it's not a waste. Even one mage can make a difference against strong indies.
_
Forum:
Dominions 3: The Awakening
October 30th, 2008, 12:14 PM
Replies:
25
Tunes of Running Away
Views:
10,512
Posted By
Falkor
Re: Tunes of Running Away
I remember testing this spell with EA Pan and it worked similar to the spell "Panic". Some of the enemies got their morale lowered but never did my units. I think you just got some unlucky rolls by...
Forum:
Dominions 3: The Awakening
October 26th, 2008, 11:09 AM
Replies:
62
Dealing with an early N9 E9 Niefel Giant rush
Views:
28,790
Posted By
Falkor
Re: Dealing with an early N9 E9 Niefel Giant rush
From my little experience I know three ways of stopping an early E9N9 Nifel rush:
- Stealth - Niefelheim has no answer on early stealthy raiders.
- SC's - either awaken pretenders or recruitables...
Forum:
Multiplayer and AARs
October 23rd, 2008, 08:44 PM
Replies:
285
EA Game "A Blessing in Disguise"
Views:
31,112
Posted By
Falkor
Re: EA Game "A Blessing in Disguise"
That was my first mp game. I enjoyed it greatly.:)
My thanks for the game to all participants! Special thanks for Hadrian II for moderating the game! :)
_
Forum:
Multiplayer and AARs
October 14th, 2008, 11:26 AM
Replies:
285
EA Game "A Blessing in Disguise"
Views:
31,112
Posted By
Falkor
Re: EA Game "A Blessing in Disguise"
If we want to finish this game the draw is appropriate ending, I think.
_
Forum:
Dominions 3: The Awakening
October 12th, 2008, 03:37 PM
Replies:
18
Twist Fate
Views:
3,354
Posted By
Falkor
Re: Twist Fate
No, sacred units are already blessed and cannot be blessed for a second time.
There is something worth mentioning here. Little amount of damage sometimes goes through the twist fate without...
Forum:
Dominions 3: The Awakening
October 9th, 2008, 05:31 PM
Replies:
20
About battle replays
Views:
6,047
Posted By
Falkor
Re: About battle replays
I found something strange. It could be helpful, maybe.
Game: Manatee
Server: llamaserver
Mods: no
Settings: default
Player: Nifelheim
Turn: 85
Battle in the province West Midden (61)
Showing results 51 to 75 of 235
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