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Showing results 51 to 75 of 500
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Search:
Posts Made By:
se5a
Forum:
Space Empires: IV & V
July 28th, 2007, 10:04 PM
Replies:
7
size
Views:
1,787
Posted By
se5a
Re: size
one thousand. or 1000
Forum:
Space Empires: IV & V
July 25th, 2007, 04:33 PM
Replies:
11
designs
Views:
2,570
Posted By
se5a
Re: designs
are you creating the design, then saving the game, then doing more orders, then ending the turn and sending it in?
sometimes this causes some design name issues (though usually a double up rather...
Forum:
Space Empires: IV & V
July 25th, 2007, 08:32 AM
Replies:
5
what shipsets installed on PBW?
Views:
1,212
Posted By
se5a
Re: what shipsets installed on PBW?
I know the Ngrath are installed on PBW for play.
maybe we should do some sort of neo-official shipset pack that gets updated bi-monthly or something...
Forum:
Space Empires: IV & V
July 25th, 2007, 05:51 AM
Replies:
5
what shipsets installed on PBW?
Views:
1,212
Posted By
se5a
what shipsets installed on PBW?
how do we find out what shipsets have been installed on PBW for SEV?
Forum:
Space Empires: IV & V
July 24th, 2007, 04:28 AM
Replies:
16
SEV Junk Yard Wars.
Views:
2,615
Posted By
se5a
Re: SEV Junk Yard Wars.
yeah that would work for now.
Forum:
Space Empires: IV & V
July 23rd, 2007, 08:08 AM
Replies:
16
SEV Junk Yard Wars.
Views:
2,615
Posted By
se5a
Re: SEV Junk Yard Wars.
Last chance to sign up! spots are filling up fast!
and geo, can you edit the game options to be a bit more suited to SEV?
for example, starting tech level in seV has FIVE options,
None
low
med...
Forum:
Space Empires: IV & V
July 19th, 2007, 04:02 PM
Replies:
16
SEV Junk Yard Wars.
Views:
2,615
Posted By
se5a
Re: SEV Junk Yard Wars.
I've uploaded a new version to PBW which fixes the militia amounts.
I'm away for the weekend, hopefully we have a few more players when I get back and we can get started.
Forum:
Space Empires: IV & V
July 19th, 2007, 02:42 AM
Replies:
1,561
Balance Mod Available for SE:V
Views:
314,324
Posted By
se5a
Re: Balance Mod
yes it's fine.
Forum:
Space Empires: IV & V
July 18th, 2007, 03:48 AM
Replies:
16
SEV Junk Yard Wars.
Views:
2,615
Posted By
se5a
Re: SEV Junk Yard Wars.
Awesome!
Game is up, name is:
seV JunkYardWars
Get the mod here:
http://seiv.pbw.cc/Download/filelib/1458/JunkYardWars.zip
or here:
http://home.spaceempires.net/downloads-file-639.html
Forum:
Space Empires: IV & V
July 17th, 2007, 06:34 AM
Replies:
16
SEV Junk Yard Wars.
Views:
2,615
Posted By
se5a
Re: SEV Junk Yard Wars.
ok, I've finished the first release. I'll start a game as soon as Geo has goten it and the new patch installed on PBW.
Forum:
Space Empires: IV & V
July 16th, 2007, 05:02 PM
Replies:
16
SEV Junk Yard Wars.
Views:
2,615
Posted By
se5a
Re: SEV Junk Yard Wars.
I've a small problem if anyone can figure it out.
in the StellarAbilityTypes.txt under normal planet, there are seven abilitys, three Empire - Grant Random New Tech Levels, and four Empire - Grant...
Forum:
Space Empires: IV & V
July 13th, 2007, 04:24 PM
Replies:
16
SEV Junk Yard Wars.
Views:
2,615
Posted By
se5a
SEV Junk Yard Wars.
To celebrate the new patch, I've created a Junk Yard Wars mod for SEV.
It's based of balance mod, with a few tweaks, ie - I've included a 5kt thin armor, and intend to include some half size engines...
Forum:
Space Empires: IV & V
July 3rd, 2007, 07:01 AM
Replies:
1,561
Balance Mod Available for SE:V
Views:
314,324
Posted By
se5a
Re: Balance Mod
can the AI ask and accept a treaty which is not colonize each others systems?
Forum:
Space Empires: IV & V
June 24th, 2007, 05:19 AM
Replies:
11
Question on SEV
Views:
2,807
Posted By
se5a
Re: Question on SEV
don't worry about trying to understand aaron's forumulas, they are unnessasrily complex.
Forum:
Space Empires: IV & V
June 14th, 2007, 07:33 AM
Replies:
40
Honesty doesn't pay :(
Views:
4,849
Posted By
se5a
Re: Honesty doesn\'t pay :(
pah, I'd be voting him off PBW.
ok maybe a little harsh, but comeon, strongarm tactics againsed people who stumble across exploits and report them is just stupid. there's enough of that sort of bs...
Forum:
Space Empires: IV & V
June 14th, 2007, 03:27 AM
Replies:
40
Honesty doesn't pay :(
Views:
4,849
Posted By
se5a
Re: Honesty doesn\'t pay :(
there are far easier ways to cheat than figuring out passwords too though. the whole issue is just stupid.
Forum:
Space Empires: IV & V
June 14th, 2007, 12:18 AM
Replies:
40
Honesty doesn't pay :(
Views:
4,849
Posted By
se5a
Re: Honesty doesn\'t pay :(
Thats lame, who is this looser so I know not to ever play a game with him?
Forum:
Space Empires: IV & V
June 13th, 2007, 05:02 PM
Replies:
10
MInefields?
Views:
2,453
Posted By
se5a
Re: MInefields?
Minefields work totaly different if a ship moves into a mined sector, than if the ship is already in the sector.
Forum:
Space Empires: IV & V
June 13th, 2007, 07:48 AM
Replies:
47
Kwok's next Mod
Views:
6,369
Posted By
se5a
Re: Kwok\'s next Mod
pah, if supplies are done properly you don't need an engine cap at all, since more engines use more supplies, therefore faster ships can't go as far.
Forum:
Space Empires: IV & V
June 11th, 2007, 07:36 AM
Replies:
6
Need help with formula
Views:
1,296
Posted By
se5a
Re: Need help with formula
it's not really that hard AT, once you sit down and look at it.
Forum:
Space Empires: IV & V
June 10th, 2007, 01:49 AM
Replies:
11
Error in PBW/BM game
Views:
1,842
Posted By
se5a
Re: Error in PBW/BM game
Javaslinger, theres a command prompt flag that will stop it running if there's something wrong with a .plr file, and will output an error code.
if you can't figure it out you could email it to me...
Forum:
Space Empires: IV & V
June 10th, 2007, 01:03 AM
Replies:
1,561
Balance Mod Available for SE:V
Views:
314,324
Posted By
se5a
Re: Balance Mod
Kwok - I've had a neutral building fighters with no weapons in 1.07
Forum:
Space Empires: IV & V
June 7th, 2007, 07:43 AM
Replies:
9
No tech trading and Intel Options
Views:
2,148
Posted By
se5a
Re: No tech trading and Intel Options
stock sucks.
it actualy sounds easyer to get an AI check to see if intel is allowed.
Forum:
Space Empires: IV & V
June 7th, 2007, 04:28 AM
Replies:
19
OT: Graphics Card Overheating
Views:
3,868
Posted By
se5a
Re: OT: Graphics Card Overheating
heat sinks are not that well attached right out of the factory, Overclockers prety much rip them straight off, lap them, then reapply the thermal compound and re-attach them.
out of the factorys...
Forum:
Space Empires: IV & V
June 6th, 2007, 08:34 AM
Replies:
25
Windows XP or VIsta For New System?
Views:
4,459
Posted By
se5a
Re: Windows XP or VIsta For New System?
What do you think about water cooled CPU's? Never really considered one before. Are they dependable?
with your sort of luck AT? yeah... I wouldn't bother.
water cooling is really the domain of...
Showing results 51 to 75 of 500
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