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Showing results 51 to 75 of 84
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Posts Made By:
KAreil
Forum:
WinSPMBT
November 25th, 2013, 01:57 AM
Replies:
24
Atgm
Views:
10,116
Posted By
KAreil
Re: Atgm
Speaking of that ATGM-problem, is there an early patch or hotfix planned to remedy this?
Forum:
TO&Es
November 2nd, 2013, 05:51 AM
Replies:
45
obat46 Austria
Views:
31,620
Posted By
KAreil
Re: obat46 Austria
Hi!
I found one very minor thing with the Austrian Leopard 2 and Ulan.
They are listed in the game as using the MG74 as Coax-MG.
In fact they are using a belgian FN-machingun like the...
Forum:
After Action Reports
July 6th, 2013, 11:45 AM
Replies:
6
AAR:
Operation Desert Storm - German participation
Views:
8,802
Posted By
KAreil
Re: Operation Desert Storm - German participation
Sounds interessting!
Can you take some battle-pictures?
One technical question - how can you buy so many point-intensive core-units?
When buying core-troops for a campaign I only get...
Forum:
WinSPMBT
March 11th, 2013, 02:12 PM
Replies:
4
Info:
Need help with setting up overwatch
Views:
3,037
Posted By
KAreil
Re: Need help with setting up overwatch
Hi!
For my part, I only use the range-limiting to prevent them from shooting too early. Just press 'y' and then choose the range where the unit should start firing.
If you have bought the...
Forum:
WinSPWW2
January 31st, 2013, 09:07 AM
Replies:
16
Wishlist:
Function to pause enemy turn replay
Views:
7,039
Posted By
KAreil
Re: Function to pause enemy turn replay
Thanks for the replies.
I completely agree with you gila.
It is also no big issue for me, certainly no game-breaker.
Just wanted to ask and if it is easy to implement maybe it will be done at...
Forum:
WinSPWW2
January 31st, 2013, 06:11 AM
Replies:
16
Wishlist:
Function to pause enemy turn replay
Views:
7,039
Posted By
KAreil
Re: Function to pause enemy turn replay
How would that give me more information?
I would see the same with very slow game settings.
WISH:
When I press the magic button, it finishes it's actual animation and then freezes until the...
Forum:
WinSPWW2
January 31st, 2013, 02:34 AM
Replies:
16
Wishlist:
Function to pause enemy turn replay
Views:
7,039
Posted By
KAreil
Re: Function to pause enemy turn replay
Thanks for the reply.
I have "Fast artillery" ON and I don't mind if it still takes some minutes for the replay.
Maybe I wasn't that clear about my wish...English is not my native language...
Forum:
WinSPWW2
January 29th, 2013, 08:01 AM
Replies:
16
Wishlist:
Function to pause enemy turn replay
Views:
7,039
Posted By
KAreil
Function to pause enemy turn replay
Hi!
Sorry if this has been asked before or it is even possible already and I'm just too stupid to find out...
It would be nice to have a button/keyboard-key which can pause the enemy phase of...
Forum:
WinSPMBT
October 13th, 2012, 03:30 AM
Replies:
2
Buttoned AFV's
Views:
2,314
Posted By
KAreil
Re: Buttoned AFV's
Exactly my experience!
If you are going to "close assault" an enemy tank it helps a lot if you first use another squad for shooting at the tank until it buttons up.
Forum:
After Action Reports
September 7th, 2012, 05:19 PM
Replies:
9
Tank Battle with enemy Artillery Problem
Views:
6,036
Posted By
KAreil
Re: Tank Battle with enemy Artillery Problem
I had only 2 batteries of 155mm-guns...
I don't think the counter battery fire was that effective...the screenshot taken at the end of the battle showed all the enemy batteries as "Ready"...
Forum:
After Action Reports
September 7th, 2012, 01:38 PM
Replies:
9
Tank Battle with enemy Artillery Problem
Views:
6,036
Posted By
KAreil
Re: Tank Battle with enemy Artillery Problem
The enemy took really heavy casualties...
I've got a savegame from turn 4, can I upload it here at the forum?
Forum:
After Action Reports
September 7th, 2012, 12:36 AM
Replies:
9
Tank Battle with enemy Artillery Problem
Views:
6,036
Posted By
KAreil
Re: Tank Battle with enemy Artillery Problem
Maybe he didn't see my tanks...but they were shooting him all the time...AI never thought of using smoke for cover or just a barrage for suppressing me...
Forum:
After Action Reports
September 6th, 2012, 04:29 PM
Replies:
9
Tank Battle with enemy Artillery Problem
Views:
6,036
Posted By
KAreil
Re: Tank Battle with enemy Artillery Problem
Yes, it was off-board-arty, thanks for the info.
Any idea why the AI didn't use it?
Forum:
After Action Reports
September 6th, 2012, 03:30 PM
Replies:
9
Tank Battle with enemy Artillery Problem
Views:
6,036
Posted By
KAreil
Tank Battle with enemy Artillery Problem
Hi again!
I did another small English AAR (http://www.si-games.com/forums/showthread.php?p=832826#post832826) and had a lot of fun but encountered something strange...
The battle started...
Forum:
After Action Reports
August 22nd, 2012, 02:47 AM
Replies:
9
Small only-helicopters-AAR
Views:
5,551
Posted By
KAreil
Re: Small only-helicopters-AAR
Thanks for all the feedback!
I bought for the AI, that's why it had the AA-guns in the first place...I was just wondering why it didn't use it's Strela-troops...
It still was a lot of fun...
Forum:
After Action Reports
August 20th, 2012, 01:34 AM
Replies:
9
Small only-helicopters-AAR
Views:
5,551
Posted By
KAreil
Small only-helicopters-AAR
Hi!
Did a small english AAR (http://www.si-games.com/forums/showthread.php?p=826226&postcount=127) with a pure helicopter force against a soviet motorized rifle unit force.
I had really much...
Forum:
WinSPWW2
July 13th, 2012, 05:05 PM
Replies:
28
Videos of SPww2
Views:
9,150
Posted By
KAreil
Re: Videos of SPww2
I LOVE arrows! :D
Drawing arrows is the best thing when writing an AAR!
Small AAR from me to continue an abandoned one...with LOTS of arrows :)
Norwegian Battlefield...
Forum:
Campaigns, Scenarios & Maps
May 29th, 2012, 01:38 AM
Replies:
6
Noob Training Series
Views:
3,347
Posted By
KAreil
Re: Noob Training Series
Hi there!
Such list with smaller scenarios for learning the game would be a really good idea!
Unfortunately I know nothing like it...
What I did for learning the game is just to create a...
Forum:
After Action Reports
May 14th, 2012, 02:46 PM
Replies:
93
CCCP vs NATO long campaign (1948-1991)
Views:
37,658
Posted By
KAreil
Re: CCCP vs NATO long campaign (1948-1991)
The CD-version is great - the bigger resolution alone is worth the money! :)
Maybe you should think about not changing the number of turns to get little bit more challenge. ;)
I find it a...
Forum:
After Action Reports
May 11th, 2012, 02:45 PM
Replies:
93
CCCP vs NATO long campaign (1948-1991)
Views:
37,658
Posted By
KAreil
Re: CCCP vs NATO long campaign (1948-1991)
Hi!
Great AAR, everytime a good read!
One question:
Do you increase the number of turns before all your battles?
90 turns seems a lot for the size of the battles.
Forum:
Campaigns, Scenarios & Maps
May 3rd, 2012, 08:48 AM
Replies:
22
Has anyone been playing the new Kursk Campaign?
Views:
14,285
Posted By
KAreil
Re: Has anyone been playing the new Kursk Campaign?
Wouldn't call them "recent upgrades" and I don't think there is much further development ongoing...
But still the game is more than 10 years old and it's still fun and very challenging... :o
Forum:
Campaigns, Scenarios & Maps
May 2nd, 2012, 12:59 AM
Replies:
22
Has anyone been playing the new Kursk Campaign?
Views:
14,285
Posted By
KAreil
Re: Has anyone been playing the new Kursk Campaign?
And you used the Ostpak-MOD of the game right?
The base game does not feature anything on the Eastern front.
I'm still playing the game from time to time and it's still the best...
Forum:
WinSPMBT
March 13th, 2012, 09:27 AM
Replies:
6
Switching PBEM-opponent to AI
Views:
2,374
Posted By
KAreil
Re: Switching PBEM-opponent to AI
No problem, can't say that I didn't expect something like this...would be really easy to exploit this function.
Plan B:
Is anybody here willing to continue the battle for my opponent?
It's...
Forum:
WinSPMBT
March 13th, 2012, 04:00 AM
Replies:
6
Switching PBEM-opponent to AI
Views:
2,374
Posted By
KAreil
Switching PBEM-opponent to AI
Hi @ all!
Is there a possibilty to continue a PBEM-battle against the AI?
Unfortunately my opponent has quit after the first few turns and I don't want to abort the battle. There is a small...
Forum:
WinSPMBT
March 12th, 2012, 02:10 AM
Replies:
25
Sticky:
Could some nuclear weapons be simulated in WinSPMBT?
Views:
63,848
Posted By
KAreil
Re: Could some nuclear weapons be simulated in WinSPMBT?
Only the ship that got hit?! :eek:
Showing results 51 to 75 of 84
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