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Showing results 51 to 75 of 500
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Posts Made By:
douglas
Forum:
Space Empires: IV & V
November 15th, 2007, 12:38 PM
Replies:
18
SE:V v1.63 Available
Views:
5,035
Posted By
douglas
Re: SE:V v1.63 Available
Disclaimer: I don't actually have SEV, so this is just a guess.
As in SEIV, you can fill a construction queue with, for example, a ringworld's full load of monoliths, and then save the queue. On...
Forum:
SEIV
November 14th, 2007, 05:03 PM
Replies:
1,421
Sticky:
PBW status
Views:
327,197
Posted By
douglas
Re: PBW status
Unable to connect to PBW.
Forum:
SEIV
September 21st, 2007, 08:52 PM
Replies:
6
APBs.... alternatives?
Views:
2,322
Posted By
douglas
Re: APBs.... alternatives?
DUC is king of the early game, and PPB wins mid game. APBs are the best only in the late game. It costs a ton of research points to get high level APBs and they don't get better than DUCs and PPBs...
Forum:
SEIV
September 19th, 2007, 12:40 PM
Replies:
14
Your WP defence: Mines, satellites or bases?
Views:
5,013
Posted By
douglas
Re: Your WP defence: Mines, satellites or bases?
Mines I just launch directly from planets.
Satellites I don't think I've ever used for anything but detecting cloaked ships yet.
I have used defense bases exactly once, in the 11-player...
Forum:
SEIV
September 14th, 2007, 12:22 PM
Replies:
1,421
Sticky:
PBW status
Views:
327,197
Posted By
douglas
Re: PBW status
I can't access PBW. Strangely, my browser never gives up and displays an error message, it just keeps on trying with no result.
Forum:
Space Empires: IV & V
September 9th, 2007, 05:20 PM
Replies:
11
SEIV
Views:
2,798
Posted By
douglas
Re: SEIV
All of those could be due to missing images, I think. Install the Image Mod and they should go away. Note that unlike actual gameplay mods, the Imagemod should be installed in the base SEIV...
Forum:
SEIV
September 3rd, 2007, 12:17 AM
Replies:
4
How accurate is...
Views:
2,442
Posted By
douglas
Re: How accurate is...
Ships and bases are weighted far more heavily than they should be, technology is weighted far too lightly and doesn't take the cost of each tech or its actual usefulness into account, and units,...
Forum:
SEIV
August 20th, 2007, 04:18 PM
Replies:
1,421
Sticky:
PBW status
Views:
327,197
Posted By
douglas
Re: PBW status
Same here, had to download a turn directly from the site.
Also, now I'm getting an Internal Server Error when I try to access PBW.
Forum:
Space Empires: IV & V
August 16th, 2007, 11:11 PM
Replies:
64
OT: Looking for a good physics site
Views:
9,925
Posted By
douglas
Re: OT: Looking for a good physics site
I'll see if I can work out the math for a least-time position only intercept, assuming the target has constant acceleration and the only variable is what direction the missile accelerates in.
Forum:
SEIV
August 12th, 2007, 12:10 PM
Replies:
4
A Fleet of One
Views:
2,842
Posted By
douglas
Re: A Fleet of One
I'm pretty sure a strategy set to not fire on planets would work as long as Don't Get Hurt isn't involved. If no valid targets for the strategy are present, however, and the ship happens to wander...
Forum:
SEIV
August 11th, 2007, 11:00 PM
Replies:
3
How many planets...
Views:
2,515
Posted By
douglas
Re: How many planets...
Depends on how much of an effect and how many troops each of his planets has. Every planet you glass causes more unhappiness, but every troop he has on each planet causes some happiness to balance...
Forum:
SEIV
August 11th, 2007, 01:28 PM
Replies:
4
A Fleet of One
Views:
2,842
Posted By
douglas
Re: A Fleet of One
If the fleet's strategy is set to break formation, the ships revert back to their individual strategies. If the fleet's strategy is set to Don't Get Hurt, that particular strategy happens to be...
Forum:
Space Empires: IV & V
July 30th, 2007, 01:20 AM
Replies:
14
OT: Harry Potter & the Deathly Hallows
Views:
3,964
Posted By
douglas
Re: OT: Harry Potter & the Deathly Hallows
The first book is not enough to judge the entire series. Harry Potter and the Sorcerer/Philosopher's Stone is definitely a kids book. As the series goes on, it gets both darker and more mature with...
Forum:
SEIV
July 21st, 2007, 01:18 AM
Replies:
5
Neutral Races
Views:
2,392
Posted By
douglas
Re: Neutral Races
The Puppet Political Parties intelligence project has a chance of causing the target planet to split off into its own empire. As far as I know that's the only way to create new empires midgame.
Forum:
SEIV
July 1st, 2007, 09:22 PM
Replies:
9
How do I save ship designs?
Views:
3,387
Posted By
douglas
Re: How do I save ship designs?
As I recall, there's a bug that designs that use mounts don't get saved.
Forum:
SEIV
July 1st, 2007, 07:50 PM
Replies:
36
SE4 Advanced brainstorming
Views:
8,520
Posted By
douglas
Re: SE4 Advanced brainstorming
We're talking about drones here, they don't combine into stacks.
Forum:
Space Empires: IV & V
June 16th, 2007, 05:03 AM
Replies:
27
OT: Game Theory/Statistics
Views:
5,545
Posted By
douglas
Re: OT: Game Theory/Statistics
Only if you're willing to accept 25 tokens in the rematch. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Forum:
Space Empires: IV & V
June 12th, 2007, 12:21 PM
Replies:
27
OT: Game Theory/Statistics
Views:
5,545
Posted By
douglas
Re: OT: Game Theory/Statistics
It's a simple enough game I'm sure there's a reasonably easy (for a game theorist) to prove optimal strategy, but it's probably one of those situations where the optimum is to randomly pick which of...
Forum:
SEIV
May 22nd, 2007, 01:56 PM
Replies:
11
Eeek, am I doomed?
Views:
3,312
Posted By
douglas
Re: Eeek, am I doomed?
The in game description of emissive armor isn't quite accurate. Hits for 30 damage or less are indeed completely negated, but hits for more than 30 damage get reduced by 30 as well. It only works...
Forum:
SEIV
May 22nd, 2007, 01:51 PM
Replies:
11
Eeek, am I doomed?
Views:
3,312
Posted By
douglas
Re: Eeek, am I doomed?
I had some problems I'd rather not talk about in RL and let the game fall by the wayside when I really shouldn't have. I could come back to it now, but I see that Nivek is back already.
BTW, that...
Forum:
SEIV
May 22nd, 2007, 01:37 PM
Replies:
11
Eeek, am I doomed?
Views:
3,312
Posted By
douglas
Re: Eeek, am I doomed?
The other 4% comes from racial and/or cultural bonuses. "Average" covers the whole range from 100% to 104%, plenty of room for a mere 4% difference to show up without changing the description to the...
Forum:
Space Empires: IV & V
May 19th, 2007, 06:05 PM
Replies:
15
Vanishing Planets
Views:
3,441
Posted By
douglas
Re: Vanishing Planets
Yes. If you check the history file for SEIV you should find a note about fixing a bug with cloaking facilities on planets. Note that cloaking facilities do not exist in stock.
Forum:
SEIV
May 7th, 2007, 01:04 AM
Replies:
13
How to mod a starting planet?
Views:
3,540
Posted By
douglas
Re: How to mod a starting planet?
Ok, here's how to fix that without the "chainsaw" approach: IIRC, the homeworld selection algorithm is hardcoded to look for planets of size "Small", "Medium", or "Large", depending on the homeworld...
Forum:
SEIV
May 6th, 2007, 04:39 PM
Replies:
13
How to mod a starting planet?
Views:
3,540
Posted By
douglas
Re: How to mod a starting planet?
There are two possible ways I can think of for you to start with a domed planet. First, you're playing with a pregenerated map with your start location marked. Second, you're playing with a mod...
Forum:
Space Empires: IV & V
May 2nd, 2007, 12:49 PM
Replies:
5
Space Empires IV Modding Questions
Views:
1,812
Posted By
douglas
Re: Space Empires IV Modding Questions
1) No. The existing abilities allow for a lot of possibilities, but this isn't one of them and you can't make new ones. Sector damage would be the closest you could get without using an AI player,...
Showing results 51 to 75 of 500
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