The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 3 of 20
<
1
2
3
4
5
13
>
Last
»
Showing results 51 to 75 of 500
Search took
0.01
seconds; generated 108 minute(s) ago.
Search:
Posts Made By:
jimbob
Forum:
Space Empires: IV & V
October 9th, 2003, 06:22 PM
Replies:
69
OT: BSE (aka Mad Cow Disease) in the US
Views:
7,264
Posted By
jimbob
Re: OT: BSE (aka Mad Cow Disease) in the US
If you've got a big enough blender you can http://forum.shrapnelgames.com/images/icons/icon10.gif
Of course it's all politics! I haven't heard a peep about the recent (confirm please) case of...
Forum:
Space Empires: IV & V
October 9th, 2003, 03:25 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
323,397
Posted By
jimbob
Re: STM "Final v1.7.5" Discussion
JR: really? I installed the 1.2.5. Version (PBW came up on the screen) for a friend just Last night. I watched him get rocked by the Klingons before I went home. I think that the AI is functional...
Forum:
Space Empires: IV & V
October 9th, 2003, 03:22 AM
Replies:
69
OT: BSE (aka Mad Cow Disease) in the US
Views:
7,264
Posted By
jimbob
Re: OT: BSE (aka Mad Cow Disease) in the US
the mouse has a good point, one that's finally been taken by the Canadian governments. Anything in the pipeline now might have BSE, but anything being bred right now won't. Of course you won't see...
Forum:
Space Empires: IV & V
October 3rd, 2003, 04:34 PM
Replies:
5,004
Babylon 5 Mod
Views:
597,590
Posted By
jimbob
Re: Babylon 5 Mod
yah, that's what I'm hoping for, cripple me up baby http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
October 2nd, 2003, 04:42 PM
Replies:
5,004
Babylon 5 Mod
Views:
597,590
Posted By
jimbob
Re: Babylon 5 Mod
Okay, yup, lots of you are okay with the change (just checked the B5 PBW forum again). I guess we just need our illustrious leader (IF, that's you, as if there was any doubt ...
Forum:
Space Empires: IV & V
October 2nd, 2003, 04:25 PM
Replies:
5,004
Babylon 5 Mod
Views:
597,590
Posted By
jimbob
Re: Babylon 5 Mod
Alright then, I'll restate my position. I'd like everyone in the PBW game to go into their components file and use find to locate the Planetary Gun. The line:
Vehicle Type := Ship
...
Forum:
Space Empires: IV & V
October 2nd, 2003, 02:13 AM
Replies:
5,004
Babylon 5 Mod
Views:
597,590
Posted By
jimbob
Re: Babylon 5 Mod
Previously I posted:
<font size="2" face="sans-serif, arial, verdana">Thanks IF! Everything's fine now. I appreciate everyone's patience.
Also, any response on that whole Great Machine...
Forum:
Space Empires: IV & V
September 30th, 2003, 11:51 PM
Replies:
15
Troublesome technology
Views:
3,625
Posted By
jimbob
Re: Troublesome technology
me... I'm waiting for the Heisenberg (sp) Improbability Drive http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum:
Space Empires: IV & V
September 29th, 2003, 05:42 PM
Replies:
5,004
Babylon 5 Mod
Views:
597,590
Posted By
jimbob
Re: Babylon 5 Mod
Yeah, annonymous hey?? I know who you are, and I'd like to renegotiate our original agreement in light of the fact that I could spill the beans on you. My silence will cost you 1 extra machine...
Forum:
Space Empires: IV & V
September 25th, 2003, 12:54 AM
Replies:
16
How many is too many
Views:
3,838
Posted By
jimbob
Re: How many is too many
Yet again, Fyron is king http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum:
Space Empires: IV & V
September 25th, 2003, 12:41 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
323,397
Posted By
jimbob
Re: STM "Final v1.7.5" Discussion
Hey Atrocities, I know you're on dial up, so this wouldn't be a good thing for you to do. But one of us on high speed could produce a zipped copy of the complete 1.2.5 mod (not just the update). If...
Forum:
Space Empires: IV & V
September 22nd, 2003, 09:35 PM
Replies:
1
IF: PM!!
Views:
1,339
Posted By
jimbob
IF: PM!!
Hey Fyron, please check PM.
thanks jim
Forum:
Space Empires: IV & V
September 20th, 2003, 08:25 PM
Replies:
70
Map for Star Trek Mod
Views:
12,280
Posted By
jimbob
Re: Map for Star Trek Mod
Come on now Fyron, if this relationship is gonna work out, it's gonna have some take, and it's gonna have to have some give. ST map or multiple planet colony techs for racial points, which one is it...
Forum:
Space Empires: IV & V
September 20th, 2003, 06:40 AM
Replies:
70
Map for Star Trek Mod
Views:
12,280
Posted By
jimbob
Re: Map for Star Trek Mod
So does this mean we can play the map for the PBW game? If so, are the orions well placed, a la ST:OS? (that is to say, right along the neutral zone, which is basically equidistant from the Fed,...
Forum:
Space Empires: IV & V
September 20th, 2003, 06:32 AM
Replies:
10
Avast, Mateys! It be Talk Like a Pirate Day!
Views:
3,615
Posted By
jimbob
Re: Avast, Mateys! It be Talk Like a Pirate Day!
Yar, she always comes round t' Monty Python, says I.
Forum:
Space Empires: IV & V
September 18th, 2003, 04:18 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
323,397
Posted By
jimbob
Re: STM "Final v1.7.5" Discussion
Sounds like the improbability drive to me. It's highly improbable that 1M population will spontaneously appear when the colony ship lacks them, especially at a planet that isn't even colonizable by...
Forum:
Space Empires: IV & V
September 17th, 2003, 10:15 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
323,397
Posted By
jimbob
Re: STM "Final v1.7.5" Discussion
<font size="2" face="Verdana, Helvetica, sans-serif">Oh, yes. I decided to play a trader type race (Orions) and felt that it would be nice to have a racial trait tech tree of some sort (otherwise...
Forum:
Space Empires: IV & V
September 17th, 2003, 05:09 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
323,397
Posted By
jimbob
Re: STM "Final v1.7.5" Discussion
hey, I'm still back on 1.2.1 and think it's pretty snazzy!
Two things, noticed that the neutral race Tamarians have no Scout pictures. I just copied and renamed the mini and the portrait of the...
Forum:
Space Empires: IV & V
September 16th, 2003, 10:26 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
323,397
Posted By
jimbob
Re: STM "Final v1.7.5" Discussion
Thanks Atrocities.
So can you open another spot for me then? I've got my race all ready to go. And we're waiting for the next patch before starting, right?
Edit: how would people feel about...
Forum:
Space Empires: IV & V
September 16th, 2003, 08:14 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
323,397
Posted By
jimbob
Re: STM "Final v1.7.5" Discussion
Okay Atrocities,
Two questions. 1st, I'm unclear on what Version (including patch) we're using in the PBW game. 2nd, I attempted to patch to v. 1.2.1, but after I was done the start up screen...
Forum:
Space Empires: IV & V
September 15th, 2003, 04:58 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
323,397
Posted By
jimbob
Re: STM "Final v1.7.5" Discussion
Okay, I'll have a quick root around the races and see what's there. Thanks for being willing to open up an extra spot!
Forum:
Space Empires: IV & V
September 14th, 2003, 11:25 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
323,397
Posted By
jimbob
Re: STM "Final v1.7.5" Discussion
Oh! I checked PBW and I see that farstryder is playing the Ferengi already http://forum.shrapnelgames.com/images/icons/blush.gif
Well, I'm a little embarassed, I thought I was playing. Well...
Forum:
Space Empires: IV & V
September 14th, 2003, 11:20 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
323,397
Posted By
jimbob
Re: STM "Final v1.7.5" Discussion
Okay, I installed patch for 1.2.1. It still says it's Version 1.2.0 in the start up screen though (?).
How many racial points are we going with? Once I get answers to these two questions I'll...
Forum:
Space Empires: IV & V
September 14th, 2003, 11:10 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
323,397
Posted By
jimbob
Re: STM "Final v1.7.5" Discussion
okay, I'm installing 1.2.1 as we speak (PBW Version). This is the patch we're using, right?
Forum:
Space Empires: IV & V
September 11th, 2003, 08:38 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
323,397
Posted By
jimbob
Re: STM "Final v1.7.5" Discussion
So the roster is full then! Yah us http://forum.shrapnelgames.com/images/icons/icon10.gif
Will the AI update be introduced to this game along the way? I realize that all the spots are filled,...
Showing results 51 to 75 of 500
Page 3 of 20
<
1
2
3
4
5
13
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
05:57 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.