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Showing results 51 to 75 of 126
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Posts Made By:
Aristoteles
Forum:
Dominions 2: The Ascension Wars
October 17th, 2003, 02:14 PM
Replies:
182
What did I missed from Dom I.? -> DIPLOMACY!
Views:
26,471
Posted By
Aristoteles
Re: What did I missed from Dom I.? -> DIPLOMACY!
Ok here is my idea:
We need a relationship bar. That way we will be able to see the relations with the other nations. Also there should be a a huge table with all relations. IE. between AI A and...
Forum:
Dominions 2: The Ascension Wars
October 16th, 2003, 03:44 PM
Replies:
274
Making mods for Dominions II. [Basic editing/modding discussion.]
Views:
31,842
Posted By
Aristoteles
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
<font size="2" face="sans-serif, arial, verdana">Ok but I still had no answer! Hello, IW?
Forum:
Dominions 2: The Ascension Wars
October 16th, 2003, 03:43 PM
Replies:
42
New cover?
Views:
6,467
Posted By
Aristoteles
Re: New cover?
LOL, who cares about that? II. or 2.
Geez! http://forum.shrapnelgames.com/images/icons/blush.gif
Forum:
Dominions 2: The Ascension Wars
October 16th, 2003, 03:42 PM
Replies:
39
No previews of Dominions II. in Online gaming mags?
Views:
6,313
Posted By
Aristoteles
Re: No previews of Dominions II. in Online gaming mags?
LMAO! Once again Nerfix has proved, that his IQ is between 60 and 80! http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum:
Dominions 2: The Ascension Wars
October 16th, 2003, 03:41 PM
Replies:
182
What did I missed from Dom I.? -> DIPLOMACY!
Views:
26,471
Posted By
Aristoteles
Re: What did I missed from Dom I.? -> DIPLOMACY!
IMHO the civ3 diplomatic system is really good, I like it. It is not 'that easy' to abuse the AI, especially not after the latest patches.
In fact, sometimes my butt is kicked by the AI, if some of...
Forum:
Dominions 2: The Ascension Wars
October 15th, 2003, 09:39 PM
Replies:
42
New cover?
Views:
6,467
Posted By
Aristoteles
Re: New cover?
The old was better.
Forum:
Dominions 2: The Ascension Wars
October 15th, 2003, 09:38 PM
Replies:
274
Making mods for Dominions II. [Basic editing/modding discussion.]
Views:
31,842
Posted By
Aristoteles
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
So it will be possible to disable spells? This is a very important thing..well should be.
Forum:
Dominions 2: The Ascension Wars
October 15th, 2003, 09:38 PM
Replies:
34
IF IW will implent some new -major- contents to Dominions II. what should it be?
Views:
5,259
Posted By
Aristoteles
Re: IF IW will implent some new -major- contents to Dominions II. what should it be?
Diplomacy
Forum:
Dominions 2: The Ascension Wars
October 15th, 2003, 09:36 PM
Replies:
29
What should the Illwinter developers concentrate about in Dominions II.?
Views:
4,198
Posted By
Aristoteles
Re: What should the Illwinter developers concentrate about in Dominions II.?
AI
Forum:
Dominions 2: The Ascension Wars
October 15th, 2003, 09:36 PM
Replies:
83
Dom I Strategies which WON'T work in Dom II
Views:
9,665
Posted By
Aristoteles
Re: Dom I Strategies which WON\'T work in Dom II
<font size="2" face="sans-serif, arial, verdana">8,9,10: Are more or less the same.</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">The great equalizers and I never liked...
Forum:
Dominions 2: The Ascension Wars
October 15th, 2003, 09:34 PM
Replies:
182
What did I missed from Dom I.? -> DIPLOMACY!
Views:
26,471
Posted By
Aristoteles
Re: What did I missed from Dom I.? -> DIPLOMACY!
<font size="2" face="sans-serif, arial, verdana">Same here.
Forum:
Dominions 2: The Ascension Wars
October 14th, 2003, 11:34 PM
Replies:
12
Poll: Damage Types
Views:
3,358
Posted By
Aristoteles
Re: Poll: Damage Types
<font size="2" face="sans-serif, arial, verdana">Yup.
Forum:
Dominions 2: The Ascension Wars
October 14th, 2003, 11:33 PM
Replies:
55
Targeting efficiency
Views:
7,700
Posted By
Aristoteles
Re: Targeting efficiency
<font size="2" face="sans-serif, arial, verdana">Huh??? http://forum.shrapnelgames.com/images/icons/confused.gif http://forum.shrapnelgames.com/images/icons/shock.gif
Forum:
Dominions 2: The Ascension Wars
October 11th, 2003, 09:59 PM
Replies:
274
Making mods for Dominions II. [Basic editing/modding discussion.]
Views:
31,842
Posted By
Aristoteles
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Any news about the mod tools? I read it on the Boards, that Illwinter is working on one, but what will be in the mod tools? All the major ideas what we have posted here, will be implented?
Forum:
Dominions 2: The Ascension Wars
October 11th, 2003, 09:56 PM
Replies:
55
Targeting efficiency
Views:
7,700
Posted By
Aristoteles
Re: Targeting efficiency
Illwinter must focus on the AI, but really. Doms II. + decent AI = ownage! http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum:
Dominions 2: The Ascension Wars
October 11th, 2003, 09:55 PM
Replies:
17
[map making] - which kind of map you prefer
Views:
3,589
Posted By
Aristoteles
Re: [map making] - which kind of map you prefer
<font size="2" face="sans-serif, arial, verdana">Im not sure how far the scripting and such will make allowances. I have people waiting for a Halfling Nation, and a Dragon Nation, and a Werewolf...
Forum:
Dominions 2: The Ascension Wars
October 10th, 2003, 09:09 AM
Replies:
91
Noob questions!
Views:
12,475
Posted By
Aristoteles
Re: Noob questions!
<font size="2" face="sans-serif, arial, verdana">I reckon this. This is a good way to upgrade the Arena!! http://forum.shrapnelgames.com/images/icons/icon6.gif
[ October 10, 2003, 08:09:...
Forum:
Dominions 2: The Ascension Wars
October 10th, 2003, 09:05 AM
Replies:
119
Damage Types: Pierce, Slash, and Crush
Views:
18,211
Posted By
Aristoteles
Re: Damage Types: Pierce, Slash, and Crush
Yes, but add this system. http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum:
Space Empires: IV & V
October 8th, 2003, 12:33 PM
Replies:
72
What is the point to life?
Views:
10,624
Posted By
Aristoteles
Re: What is the point to life?
<font size="2" face="sans-serif, arial, verdana">Aye, I have the same ideas, like you have.
I tell you, that a few hundred years more, and propably the human race will know the secret of eternal...
Forum:
Dominions 2: The Ascension Wars
October 8th, 2003, 12:17 PM
Replies:
119
Damage Types: Pierce, Slash, and Crush
Views:
18,211
Posted By
Aristoteles
Re: Damage Types: Pierce, Slash, and Crush
Warlords or Ages series are pure strategy games. Dominions has lot more RPg elements than those games.
I agree, this system should be added, if the AI can learn, that how to 'use' it in a proper way.
Forum:
Dominions 2: The Ascension Wars
October 8th, 2003, 12:13 PM
Replies:
91
Noob questions!
Views:
12,475
Posted By
Aristoteles
Re: Noob questions!
<font size="2" face="sans-serif, arial, verdana">The arena is not supposed to have a point, it is supposed to be fun. The trident is not supposed to be the best weapon in the game, it is supposed to...
Forum:
Dominions 2: The Ascension Wars
October 3rd, 2003, 04:41 PM
Replies:
42
A quick question about Man
Views:
7,035
Posted By
Aristoteles
Re: A quick question about Man
Legend...lol http://forum.shrapnelgames.com/images/icons/icon10.gif
Its kinda funny, since the playerbase of Doms I. is very small.
Hopefully Doms II. will have a lot bigger playerbase, with...
Forum:
Dominions 2: The Ascension Wars
October 3rd, 2003, 04:26 PM
Replies:
22
Questions about the Niefelheim theme
Views:
4,401
Posted By
Aristoteles
Re: Questions about the Niefelheim theme
Yup I know that spell of course, I was laughing at johan's post. http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Dominions 2: The Ascension Wars
October 3rd, 2003, 04:18 PM
Replies:
22
Questions about the Niefelheim theme
Views:
4,401
Posted By
Aristoteles
Re: Questions about the Niefelheim theme
lol. http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum:
Dominions 2: The Ascension Wars
October 3rd, 2003, 04:17 PM
Replies:
54
Curse...
Views:
8,706
Posted By
Aristoteles
Re: Curse...
If there won't be a spell like remove curse, there must be a wish to remove it.
It is too easy to curse units, I think it would be good to have a remove curse spell still, or cursing should be very...
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