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Search: Posts Made By: Rexxx
Forum: Space Empires: IV & V February 18th, 2003, 01:14 PM
Replies: 441
Views: 62,622
Posted By Rexxx
Re: AI DEATH MATCH 2

<font size="2" face="Verdana, Helvetica, sans-serif">Hey, you'll do all the work (as you did the Last time). It's only fair then to use your preferences.

<font size="2" face="Verdana, Helvetica,...
Forum: Space Empires: IV & V February 17th, 2003, 10:48 AM
Replies: 441
Views: 62,622
Posted By Rexxx
Re: AI DEATH MATCH 2

Great idea. The Last contest was pure fun and helped me a lot.

I would prefer a small AI bonus but only one starting planet. There is no special reason behind this, it's just the way I play my...
Forum: Space Empires: IV & V February 13th, 2003, 12:43 AM
Replies: 37
Views: 6,031
Posted By Rexxx
Re: X-Com Mod?

Yeah, a X-Com race would be great. Love these games, still playing them from time to time.
I could offer some experience in AI modding if you are interested.
Forum: Space Empires: IV & V January 30th, 2003, 10:33 AM
Replies: 3
Views: 1,591
Posted By Rexxx
Re: A very nasty problem - AI modders please help!

My guess is that the problem comes from the different weapons.
It could be that the AI takes the torpedo (which you have in your battlecruiser and as second pick in the DN without QR) as the...
Forum: Space Empires: IV & V January 28th, 2003, 01:37 PM
Replies: 70
Views: 10,413
Posted By Rexxx
Re: new SEIV patch !!

<font size="2" face="Verdana, Helvetica, sans-serif">Well, I don't give up so easily. http://forum.shrapnelgames.com/images/icons/icon12.gif

My point was that a human player can easily exploit...
Forum: Space Empires: IV & V January 28th, 2003, 10:49 AM
Replies: 70
Views: 10,413
Posted By Rexxx
Re: new SEIV patch !!

Still haven't tested the new patch yet but I read about some very bad news.

I would say we've got a new ultimate weapon. Against those poor AI races who like robotoid factories and conquering my...
Forum: Space Empires: IV & V January 28th, 2003, 02:18 AM
Replies: 70
Views: 10,413
Posted By Rexxx
Re: new SEIV patch !!

<font size="2" face="Verdana, Helvetica, sans-serif">But that means no access to resource boosting facilities, too. And the colonizers will be getting very very expensive.
Forum: Space Empires: IV & V January 28th, 2003, 12:27 AM
Replies: 70
Views: 10,413
Posted By Rexxx
Re: new SEIV patch !!

7. Fixed - AI will now use Master Computers on his ships correctly.

What does it mean? Equipping every ship with a MC "automatically" (we had this discussion some days ago) instead of bridge, CQ...
Forum: Space Empires: IV & V January 23rd, 2003, 01:54 AM
Replies: 163
Views: 32,939
Posted By Rexxx
Re: Next Upgrade/patch

<font size="2" face="Verdana, Helvetica, sans-serif">Very nice feature.
<font size="2" face="Verdana, Helvetica, sans-serif">Great.
Forum: Space Empires: IV & V January 22nd, 2003, 02:01 AM
Replies: 163
Views: 32,939
Posted By Rexxx
Re: Next Upgrade/patch

<font size="2" face="Verdana, Helvetica, sans-serif">Well, that's a big "if". If not - just as you said - the "X" for expansion will getting very very small.
Forum: Space Empires: IV & V January 20th, 2003, 10:45 PM
Replies: 163
Views: 32,939
Posted By Rexxx
Re: Next Upgrade/patch

Thanks, Phoenix-D.
Wow, that was a quick answer, it surpassed my editing easily. http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Space Empires: IV & V January 20th, 2003, 10:34 PM
Replies: 163
Views: 32,939
Posted By Rexxx
Re: Next Upgrade/patch

Sorry, but once more the MC topic.

I assume that the MC modifications will be implemented as Geoschmo described.

Let's say MCs are researched after battle ship tech is discovered. From that...
Forum: Space Empires: IV & V January 19th, 2003, 05:12 PM
Replies: 334
Views: 44,364
Posted By Rexxx
Re: Frequently Asked Questions for Newbies

8.7.3
Never use cloaking devices or stealth armor on armed warp point defending satellites. If you do it the passing enemy will not be engaged in battle.

To quote a post from Baron Munchausen...
Forum: Space Empires: IV & V January 19th, 2003, 12:21 AM
Replies: 60
Views: 8,127
Posted By Rexxx
Re: SE:StarFury Screenshots!

<font size="2" face="Verdana, Helvetica, sans-serif">That would be great.

<font size="2" face="Verdana, Helvetica, sans-serif">Me too. It seems that the endless waiting for Elite 4 will be over...
Forum: Space Empires: IV & V January 16th, 2003, 11:28 AM
Replies: 9
Views: 1,820
Posted By Rexxx
Re: Any Guide in making an AI?

<font size="2" face="Verdana, Helvetica, sans-serif">There are lots of Posts about specific AI modding topics. However, the only guide I know of is Atraikius' very helpful sheet about ship designing....
Forum: Space Empires: IV & V January 13th, 2003, 02:22 AM
Replies: 163
Views: 32,939
Posted By Rexxx
Re: Next Upgrade/patch

To repeat a previous question:

Version 1.81:
1. Fixed - "Crew ConVersion" damage type will work on all target types, again.

What does "all" exactly mean?

<font size="2" face="Verdana,...
Forum: Space Empires: IV & V January 12th, 2003, 09:12 PM
Replies: 163
Views: 32,939
Posted By Rexxx
Re: Next Upgrade/patch

Rollo, Geoschmo:
Thanks for your answers. Good to know that the stock AS won't be changed.

Baron Munchausen:
Well, I will do the same.
Forum: Space Empires: IV & V January 12th, 2003, 03:54 PM
Replies: 163
Views: 32,939
Posted By Rexxx
Re: Next Upgrade/patch

<font size="2" face="Verdana, Helvetica, sans-serif">That means a bug was fixed from a previous beta Version. I am not 100% sure, but IIRC crew conVersion didn't work on bases at one point or some...
Forum: Space Empires: IV & V January 12th, 2003, 04:23 AM
Replies: 163
Views: 32,939
Posted By Rexxx
Re: Next Upgrade/patch

<font size="2" face="Verdana, Helvetica, sans-serif">Thanks for your answer.
Well, just as you said in a previous post, there is hope yet. http://forum.shrapnelgames.com/images/icons/icon7.gif ...
Forum: Space Empires: IV & V January 12th, 2003, 01:27 AM
Replies: 163
Views: 32,939
Posted By Rexxx
Re: Next Upgrade/patch

<font size="2" face="Verdana, Helvetica, sans-serif">Does that mean that the AI will "automatically" use an MC instead of - or even worse in addition to - bridge and crew quarters? Even if I don't...
Forum: SEIV Scenarios and Mods January 3rd, 2003, 10:48 PM
Replies: 273
Views: 89,700
Posted By Rexxx
Re: Space Empires IV: AI Races/Ship Sets

Attached you can find the Gron Hive. A psychic-religious AI coming with a great shipset by Richard Meic.

1041626847.zip (http://forum.shrapnelgames.com/newuploads/1041626847.zip)

Have fun!!!
...
Forum: Space Empires: IV & V January 1st, 2003, 02:41 AM
Replies: 16
Views: 2,982
Posted By Rexxx
Re: AI and systemwide facilities

Thanks. http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: SEIV Scenarios and Mods December 30th, 2002, 09:03 PM
Replies: 401
Views: 102,416
Posted By Rexxx
Forum: Space Empires: IV & V December 30th, 2002, 08:54 PM
Replies: 16
Views: 2,982
Posted By Rexxx
Re: AI and systemwide facilities

<font size="2" face="Verdana, Helvetica, sans-serif">In a current game my religious-psychic AI has decided to build the fourth Time Shrine in a system. Will post the savegame later.

EDIT: The...
Forum: Space Empires: IV & V December 29th, 2002, 02:16 AM
Replies: 1
Views: 1,279
Posted By Rexxx
News from the EEE Consortium

(Quotation from the protocol of the 216911th General Assembly of the Council of Elders)

After evaluating the results of the most recent Strategic Simulations (also known as AI Dead Match Contest)...
Showing results 51 to 75 of 140

 
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