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Showing results 51 to 75 of 217
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Posts Made By:
Lighthorse
Forum:
Space Empires: IV & V
December 23rd, 2003, 12:38 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Atrocities,
If there still room for one more player I would like to join. But, I do not want to bump anyone else out of the game.
Lighthorse
Forum:
Space Empires: IV & V
December 10th, 2003, 03:55 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Atrocities,
Could not download turn 15 STM.
Received this error message:
File not found
The requested URL was not found on this server.
Lighthorse
Forum:
Space Empires: IV & V
December 5th, 2003, 06:38 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Atrocities,
Here some ideas for the Orion Syndicate,
To assist them in capturing other commerce, They should have a beam weapon that disable vessel engines, Increase their scanner range,...
Forum:
Space Empires: IV & V
December 2nd, 2003, 02:39 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Atrocities,
Since its very unlikely that all of us could agree on who/races should have what special advantages, and we agrue maybe forever. I offer for our group a rating system that fairly rate...
Forum:
Space Empires: IV & V
December 1st, 2003, 04:35 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Atrocities,
Orginally posted by DavidG
The Federation is way too powerfull! I think the combination of the Fed Sensor array and their training facilities (which can take ships to 25% very...
Forum:
Space Empires: IV & V
November 26th, 2003, 07:04 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Atrocities,
In my Lastest SE4 Star Trek mod game as the Federation. The Borg equipment their first warship/colony ship correctly with a warp drive, but all their later ships do not have a warp...
Forum:
Space Empires: IV & V
November 26th, 2003, 06:55 AM
Replies:
5,004
Babylon 5 Mod
Views:
604,517
Posted By
Lighthorse
Re: Babylon 5 Mod
You're right about the PBW being down didn't help any. My problem is I prefer gaming on SE4, t han any other computer game, bar none. My top seconds computer games are combat missions and the three...
Forum:
Space Empires: IV & V
November 26th, 2003, 02:51 AM
Replies:
5,004
Babylon 5 Mod
Views:
604,517
Posted By
Lighthorse
Re: Babylon 5 Mod
For the players of B5 mod PBW,
I notices that our PBW B5 Mod is slowly dieing off with about half the game positions open now. The length of time between moves is also increasing. I'm losing focus...
Forum:
Space Empires: IV & V
November 23rd, 2003, 07:07 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
DavidG
Thanks, I shall tried researching shuttle tech.
Lighthorse
http://forum.shrapnelgames.com/images/icons/icon6.gif
[ November 23, 2003, 17:07: Message edited by: Lighthorse ]
Forum:
Space Empires: IV & V
November 23rd, 2003, 08:00 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Atrocities,
Got a bug for you in the Federation
Both the Federation's medium and large transports are the same size in tonage 600kt.
There are no fighter bays for the Federation Light Carrier. I...
Forum:
Space Empires: IV & V
November 22nd, 2003, 08:10 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Atrocities,
I posted my move for turn 2.
During Thanksgiving holidays I will be out of town for 3 days.
Lighthorse
http://forum.shrapnelgames.com/images/icons/icon6.gif
Forum:
Space Empires: IV & V
November 21st, 2003, 03:33 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Atrocities,
I was the Last player to complete my first turn. The you can process the game turn now.
Sorry I had to stay late at work tonight.
Lighthorse
...
Forum:
Space Empires: IV & V
November 20th, 2003, 02:20 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Hey Atrocities, that data file did the trick, thanks a ton. Everyone has uploaded their first turn now. We're off and running.
Lighthorse
http://forum.shrapnelgames.com/images/icons/icon6.gif
Forum:
Space Empires: IV & V
November 19th, 2003, 09:37 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Thanks Atrocities, I will down load the data file tonight when I get home.
In my present game as the Federation, turn 81, fighting on three fronts with my homeworld located dead center in the map....
Forum:
Space Empires: IV & V
November 19th, 2003, 06:00 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Atrocities
Orginal posted by Renegede 13,
With regard to the STM game we're playing, I downloaded my first turn, attempted to login to my empire and got this error message:
The data files...
Forum:
SEIV
November 13th, 2003, 03:37 AM
Replies:
2,397
Sticky:
SE5, Tell Aaron what's on your Wish List
Views:
420,584
Posted By
Lighthorse
Re: SE5, Tell Aaron what\'s on your Wish List
Here what I want to have in SE5.
1. Diplomacy that actually works
2. A turn-based space strategy game.
3. Keep the modability, but improve it, make it easlier to use/friendly user/print off the...
Forum:
Space Empires: IV & V
November 13th, 2003, 02:20 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Atrocities,
orginal posted by atrocities
Now only if we could get a beta game going. Start small with just six players.
Federation
Ferengi
Klingons
I'm willing to be a beta tester...
Forum:
Space Empires: IV & V
November 8th, 2003, 04:35 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Hey, Atrocities, Star Trek Mod still very interesting, turn 127 for the Greater Romulan Empire, having a great time, and I'm also very appreciative of all your efforts.
Lighthorse
...
Forum:
Space Empires: IV & V
November 1st, 2003, 06:01 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
ported by Mottlee
It would appear that up grading from 128 to 130 the save games still work out, I have not found any problem after doing this as of yet
I found the same to be true with my game...
Forum:
Space Empires: IV & V
October 31st, 2003, 07:17 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
My thanks to you, Atrocities and everyone else for making Star Trek Mod one of the best SE4 mod yet. I want to play it all the time, just can't find enough time.
Lighthorse
...
Forum:
Space Empires: IV & V
October 29th, 2003, 01:34 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
<font size="2" face="sans-serif, arial, verdana">I just an idea guy. If the values are incorrect, then their need adjustment. Or arrange the combat sensors rating to 80-100 max. My reasoning is to...
Forum:
Space Empires: IV & V
October 28th, 2003, 03:43 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Atrocities,
After reading your posting about your latest game. I remember that in my Last game, the Romulans didn’t offer much resistance either. I just rolled right over them, they only slow me...
Forum:
Space Empires: IV & V
October 28th, 2003, 03:18 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Atrocities,
Enjoy reading your narrative of your “Glorious War”. Interesting that the Breens are mining the warp holes. Please continue to keep us posted on the latest new report from the front....
Forum:
Space Empires: IV & V
October 26th, 2003, 06:25 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Atrocities,
Orginal posted by Cosmo
<font size="2" face="sans-serif, arial, verdana">I agree, I think its should take allot to wided out a planet population. Instead of a few warships, it...
Forum:
Space Empires: IV & V
October 25th, 2003, 06:57 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,658
Posted By
Lighthorse
Re: STM "Final v1.7.5" Discussion
Usex,
Since I got promoted five years ago into upper management, I found that 10 minutes or more playing SE4 at night, help me to sleep at night. We all need our down time, even if its only a few...
Showing results 51 to 75 of 217
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