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Showing results 51 to 75 of 77
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Posts Made By:
SCAJolly
Forum:
WinSPMBT
June 29th, 2005, 03:52 PM
Replies:
4
WinSP has encountered an error and must be closed
Views:
2,715
Posted By
SCAJolly
Re: WinSP has encountered an error and must be clo
I have recreated the BUG several times now. Press slot 219, press Esc, press slot above, crash. Really simple thing. It can be avoided this way: IF you press the wrong slot first, press Escape TWO...
Forum:
WinSPMBT
June 29th, 2005, 01:22 PM
Replies:
4
WinSP has encountered an error and must be closed
Views:
2,715
Posted By
SCAJolly
Re: WinSP has encountered an error and must be clo
IT JUST HAPPENED AGAIN. ARGH!
C:\DOCUME~1\HENNIN~2\LOKALE~1\Temp\bb12_appcompat.txt
Once again, I have an error log. Should this be sent to anyone is again my question.
IIRC, this is what I...
Forum:
WinSPMBT
June 29th, 2005, 12:39 PM
Replies:
7
Does troop quality perhaps not matter enough?
Views:
3,140
Posted By
SCAJolly
Re: Does troop quality perhaps not matter enough?
I'd have to agree with you here. http://forum.shrapnelgames.com/images/smilies/happy.gif The skills or the hit percentage among a lot of AT teams often seems to reach ridicolous heights. In...
Forum:
WinSPMBT
June 29th, 2005, 12:33 PM
Replies:
7
Feature or BUG?
Views:
4,079
Posted By
SCAJolly
Re: Feature or BUG?
I've once witnessed this 'feature' myself, and I was a tad annoyed as it seemed to keep the mission going and going and going even though all other enemy forces had been crushed to pieces the size of...
Forum:
TO&Es
June 28th, 2005, 09:50 PM
Replies:
3
Rhodesia has high experience
Views:
4,020
Posted By
SCAJolly
Re: Rhodesia has high experience
Hot fliggerty damn, I think the Norwegian and American level of exp is 75, Marines may perhaps be 80. I know far too little about Rhodesia, but you've kicked my interest up on its feet now....
Forum:
WinSPMBT
June 28th, 2005, 07:38 PM
Replies:
21
Paratroops Question
Views:
6,734
Posted By
SCAJolly
Re: Paratroops Question
TEN FEET? Ohwow, I can imagine that, but then again I can't... How was the "bed" shaped, in order not to roll over and crush the vehicle?
Forum:
WinSPMBT
June 28th, 2005, 06:30 PM
Replies:
21
Paratroops Question
Views:
6,734
Posted By
SCAJolly
Re: Paratroops Question
That's a very nice overview. http://forum.shrapnelgames.com/images/smilies/happy.gif
How about Soviet tactics, late Cold War? I know Norwegian military handbooks describe vehicles being dropped for...
Forum:
TO&Es
June 28th, 2005, 06:25 PM
Replies:
3
Rhodesia has high experience
Views:
4,020
Posted By
SCAJolly
Rhodesia has high experience
Rhodesia has an exp value of 80. Is this done to reflect the good training and experience of the few units stationed there, or a miswrite?
Forum:
WinSPMBT
June 28th, 2005, 12:43 PM
Replies:
2
Enhanced Map Editor Question
Views:
2,625
Posted By
SCAJolly
Re: Enhanced Map Editor Question
I'll probably need to get an aquaintance who uses this enchanced version, so that I can send him/her a map for them to take a map-shot of and send it back to me. /threads/images/Graemlins/Racoon.gif...
Forum:
WinSPMBT
June 28th, 2005, 10:54 AM
Replies:
21
Paratroops Question
Views:
6,734
Posted By
SCAJolly
Re: Paratroops Question
Oh bloody Mary, it would be great if you had to toss crews and vehicles separatly! It could to an extent further make up for the delay that would exist in real life, by that you have to get the crews...
Forum:
WinSPMBT
June 28th, 2005, 10:26 AM
Replies:
4
WinSP has encountered an error and must be closed
Views:
2,715
Posted By
SCAJolly
WinSP has encountered an error and must be closed
Bloody'ell.
I had just spent an hour on a map when I was about to save, and truly I am quite pissed for not getting to save my changes.
I did the following: Pressed the Disk-icon, and rolled...
Forum:
WinSPMBT
June 28th, 2005, 08:31 AM
Replies:
3
Liberties of winSP
Views:
2,707
Posted By
SCAJolly
Re: Liberties of winSP
Wow. Well, something else then! http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
WinSPMBT
June 27th, 2005, 08:56 PM
Replies:
3
Liberties of winSP
Views:
2,707
Posted By
SCAJolly
Liberties of winSP
The members of the Yahoo SP mailing list are extremely well aware of the fact that the amount of tweaking to be done to SP is limited. However, now that winSP has been released, may the community...
Forum:
WinSPMBT
June 27th, 2005, 08:45 AM
Replies:
30
Weirdest bug yet
Views:
9,142
Posted By
SCAJolly
Re: Weirdest bug yet
Here goes.
Forum:
TO&Es
June 26th, 2005, 09:38 PM
Replies:
10
obat06: France
Views:
6,254
Posted By
SCAJolly
Re: obat06: France
Weird.
Self-made scenario, no tweaks whatsoever. When I tried the units this time, they all looked fine. Perhaps winSP turns a bit erratic the same way DOSSP did, with that file you had to delete...
Forum:
TO&Es
June 26th, 2005, 08:50 PM
Replies:
10
obat06: France
Views:
6,254
Posted By
SCAJolly
Re: obat06: France
ICON error: Unit 055, AMX-30 Roland ('86-2020). While the Roland for 'xx-'85 (#54) displays the correct icon during play, the most modern one does not. It's icon features the chassis without the...
Forum:
WinSPMBT
June 26th, 2005, 06:36 PM
Replies:
6
ammo cannisters explode on impact
Views:
3,026
Posted By
SCAJolly
Re: ammo cannisters explode on impact
Expensive bombs!!
Forum:
WinSPMBT
June 26th, 2005, 05:19 PM
Replies:
30
Weirdest bug yet
Views:
9,142
Posted By
SCAJolly
Re: Weirdest bug yet
I don't know, but I have a slight suspicion that I sent you the first and second turns, not the nilth. Is this needed?
Forum:
WinSPMBT
June 26th, 2005, 11:06 AM
Replies:
11
lag in detonations and destroyed vehicles
Views:
4,890
Posted By
SCAJolly
Re: lag in detonations and destroyed vehicles
It's very annoying, and I vote for removing the clunk. If you're going to receive the message of that the commander of the tank squadron has been shot dead, then please do it without the clunk! I...
Forum:
TO&Es
June 25th, 2005, 09:05 PM
Replies:
0
obat29 Norway
Views:
3,347
Posted By
SCAJolly
obat29 Norway
For reports on the Norwegian OB.
-The HAUK Class /P lacks a weapon. In the number 4 weapon slot there are 2 of " ".
-The Fridtjof Nansen has a starting date of 2004, but is to this date not...
Forum:
WinSPMBT
June 25th, 2005, 12:32 PM
Replies:
30
Weirdest bug yet
Views:
9,142
Posted By
SCAJolly
Re: Weirdest bug yet
Here is what I did in the first game:
I assigned one of the M113s, however I am not sure which one it was, to a mech platoon. It then became X0 for that unit.
I see from the first mission's roster...
Forum:
WinSPMBT
June 24th, 2005, 10:25 PM
Replies:
30
Weirdest bug yet
Views:
9,142
Posted By
SCAJolly
Re: Weirdest bug yet
Aw, so helpful... http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
WinSPMBT
June 24th, 2005, 09:39 PM
Replies:
30
Weirdest bug yet
Views:
9,142
Posted By
SCAJolly
Re: Weirdest bug yet
Just to be sure, I placed both the "nilth" and first turn in the zip, so you could monitor any changes. I could send the last turn of the last mission as well, should you want that....
Forum:
WinSPMBT
June 24th, 2005, 07:20 PM
Replies:
30
Weirdest bug yet
Views:
9,142
Posted By
SCAJolly
Re: Weirdest bug yet
WAIT!
What address to I send to?
Forum:
WinSPMBT
June 24th, 2005, 07:18 PM
Replies:
30
Weirdest bug yet
Views:
9,142
Posted By
SCAJolly
Re: Weirdest bug yet
No problem, this was started in winSP. http://forum.shrapnelgames.com/images/smilies/happy.gif
Showing results 51 to 75 of 77
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