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Search: Posts Made By: Tnarg
Forum: Space Empires: IV & V April 20th, 2004, 05:52 AM
Replies: 52
Views: 7,462
Posted By Tnarg
Re: PBW: New Game Star Trek Final Frontier IV

I would be interested in playing either the Breen or Cardassians. This isn't a 24 hour turn time is it. If it is a super short turn duration I'll pass, but if not hey, interested, and my weekends...
Forum: Space Empires: IV & V April 17th, 2004, 11:59 PM
Replies: 409
Views: 52,815
Posted By Tnarg
Re: Star Trek, Quadrants of Conflict

I am currently in a game with Gandalph and mentioned the Star Trek Quads of Conflict game to him and he sounded interested; however, when he looked I think he saw that it looked filled.

Someone...
Forum: Space Empires: IV & V April 14th, 2004, 06:12 AM
Replies: 409
Views: 52,815
Posted By Tnarg
Re: Star Trek, Quadrants of Conflict

Cardassian Intel:

Counter Intel 1-3
Intellegence Sabotage
Ship Bomb
Engine Damage
Fuel Leak
Cargo Bomb

Extra 3 Picks:
Forum: Space Empires: IV & V April 12th, 2004, 05:32 PM
Replies: 409
Views: 52,815
Posted By Tnarg
Re: Star Trek, Quadrants of Conflict

At game start there are 255 unconnected circles scattered throughout the map, as the map designer, I myself can't even remember which each one represents unless I look at the map in the map editor. ...
Forum: Space Empires: IV & V April 12th, 2004, 02:07 AM
Replies: 409
Views: 52,815
Posted By Tnarg
Re: Star Trek, Quadrants of Conflict

Intimidator, please check your email.
Forum: Space Empires: IV & V April 9th, 2004, 05:20 PM
Replies: 409
Views: 52,815
Posted By Tnarg
Re: Star Trek, Quadrants of Conflict

<font size="2" face="sans-serif, arial, verdana">Intimidator, I am sending the map with the minor starting locations now, check your email. It is from the earlier Versions of the maps, and I can...
Forum: Space Empires: IV & V April 9th, 2004, 05:09 PM
Replies: 409
Views: 52,815
Posted By Tnarg
Re: Star Trek, Quadrants of Conflict

<font size="2" face="sans-serif, arial, verdana">Actually the STM Map has tons of hidden planets and other features that are not revealed until the right technology is discovered. So what is seen of...
Forum: Space Empires: IV & V April 8th, 2004, 05:20 AM
Replies: 409
Views: 52,815
Posted By Tnarg
Re: Star Trek, Quadrants of Conflict

Intimidator
If you want a map with the minor starting locations I have one of those, that I did not have AT include in the STM Mod. I could not figure out how to get the minor races to start on...
Forum: Space Empires: IV & V April 8th, 2004, 05:15 AM
Replies: 409
Views: 52,815
Posted By Tnarg
Re: Star Trek, Quadrants of Conflict

I would be interested in playing the Cardassians, Tholians, or 8472, Cardassians being my first choice.
Forum: Space Empires: IV & V April 7th, 2004, 08:11 AM
Replies: 2,841
Views: 346,181
Posted By Tnarg
Re: STM "Final v1.7.5" Discussion

<font size="2" face="sans-serif, arial, verdana">Yes, Yes, Yes, more flavors. Will this screw up the AI's ship designing? Racial points sound good, kind of like the Warrior Trait, but more hull...
Forum: Space Empires: IV & V April 6th, 2004, 07:55 AM
Replies: 2,841
Views: 346,181
Posted By Tnarg
Re: STM "Final v1.7.5" Discussion

<font size="2" face="sans-serif, arial, verdana">Thanks http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum: Space Empires: IV & V April 6th, 2004, 07:35 AM
Replies: 2,841
Views: 346,181
Posted By Tnarg
Re: STM "Final v1.7.5" Discussion

<font size="2" face="sans-serif, arial, verdana">Alarik,
Depends on what you are looking for. UserX's original Star Trek Map is a great, well balanced map for the AI and the a for a possible PBW...
Forum: Space Empires: IV & V March 31st, 2004, 11:12 PM
Replies: 94
Views: 9,573
Posted By Tnarg
Re: Robotech Ship Set

Great looking ships AT, so are you going to make a mod for these http://forum.shrapnelgames.com/images/icons/icon10.gif Just kidding, but I would be interested in any more ship that you make. ...
Forum: Space Empires: IV & V March 30th, 2004, 07:02 AM
Replies: 45
Views: 7,804
Posted By Tnarg
Re: OT: What is the biggest

<font size="2" face="sans-serif, arial, verdana">Move to South Dakota. http://forum.shrapnelgames.com/images/icons/icon10.gif The pub across the street actually has a "landmark" rock out back...
Forum: Space Empires: IV & V March 30th, 2004, 05:59 AM
Replies: 96
Views: 12,976
Posted By Tnarg
Russia new wonder weapon?

I just caught the tail end of a report on CNN regarding Russia's new wonder weapon or something.
Any body catch that report or know of any links, more or less just curious on what it was?

Thanks
Forum: Space Empires: IV & V March 29th, 2004, 05:13 PM
Replies: 2,841
Views: 346,181
Posted By Tnarg
Re: STM "Final v1.7.5" Discussion

<font size="2" face="sans-serif, arial, verdana">In the Mod Info folder there is a Map Info folder that explains most of what makes the STM Trek Major Systems map.
Forum: Space Empires: IV & V March 27th, 2004, 02:14 AM
Replies: 2,841
Views: 346,181
Posted By Tnarg
Re: STM "Final v1.7.5" Discussion

While I am at it, I would also like any advise on how to limit regular engines so that they behave more like Impule engines for maneuvering "combat advantages" yet slow "cross system" speeds.
...
Forum: Space Empires: IV & V March 27th, 2004, 01:24 AM
Replies: 2,841
Views: 346,181
Posted By Tnarg
Re: STM "Final v1.7.5" Discussion

Atrocities or anyone else that might be able to help. I am trying to modify the STM mod for myself and am trying to achieve that on a "low tech level start" that warp technology needs to be...
Forum: Space Empires: IV & V March 25th, 2004, 08:03 AM
Replies: 2,841
Views: 346,181
Posted By Tnarg
Re: STM "Final v1.7.5" Discussion

Holy Cow, The Romulans just captured one of my planets using ground troops. Has anyone had this happen yet! Annoying, yet way cool for an AI player. ...
Forum: Space Empires: IV & V March 14th, 2004, 06:36 PM
Replies: 2,841
Views: 346,181
Posted By Tnarg
Re: STM "Final v1.7.5" Discussion

Atroticities,

Noticed that the Kazon, Ktarians, Tamarions, Vaadwaur, Gorn, and Hirogen all had ships with two captians. These are the majority of the minor races, so I am assuming that the others...
Forum: Space Empires: IV & V March 14th, 2004, 05:34 PM
Replies: 8
Views: 982
Posted By Tnarg
Re: Map editor: Sharing inspiration

<font size="2" face="sans-serif, arial, verdana">Taz, how are you doing, it has been awhile. I like the sinkhole idea. http://forum.shrapnelgames.com/images/icons/icon7.gif I think that this can...
Forum: Space Empires: IV & V March 13th, 2004, 05:14 PM
Replies: 8
Views: 982
Posted By Tnarg
Re: Map editor: Sharing inspiration

Ruatha,

I just made a map for the STM Mod and am also looking for inspiration to give it a bit more umph. You pretty much mentioned everything that I put in there. Hidden planets in blackhole...
Forum: Space Empires: IV & V March 12th, 2004, 07:36 AM
Replies: 3
Views: 1,636
Posted By Tnarg
OT- Little 2000 year old philosophy and SEIV

Wow, I just made a connection. Imagine the Mediterranean about the time of late Greeks, early Romans. Conquest and new lands, new colonies and expansion. At the time, was there any more to these...
Forum: Space Empires: IV & V March 11th, 2004, 03:52 PM
Replies: 2,841
Views: 346,181
Posted By Tnarg
Re: STM "Final v1.7.5" Discussion

<font size="2" face="sans-serif, arial, verdana">Is there a website (or some other source) anywhere where you can look up all the correct names for the Star Trek ship classes (or at least the...
Forum: Space Empires: IV & V March 11th, 2004, 01:24 AM
Replies: 2,841
Views: 346,181
Posted By Tnarg
Re: STM "Final v1.7.5" Discussion

I'm noticing that some of the Romulan AI designed,ships have two Romulan Sensor Arrays per ship. Some of The Dominion Ai designed ships are packing two Dominion ECMs per ship as well.

I am...
Showing results 51 to 75 of 279

 
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