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Search: Posts Made By: Imperial
Forum: Space Empires: IV & V March 28th, 2004, 06:12 PM
Replies: 2,841
Views: 347,208
Posted By Imperial
Re: STM "Final v1.7.5" Discussion

how many planets did the dominion have before they surrendered? what level of diplomacy did you use--pleading, neutral, or threatening?-- i have trouble getting the AI to surrender and was just ...
Forum: Space Empires: IV & V March 27th, 2004, 08:46 PM
Replies: 63
Views: 10,062
Posted By Imperial
Re: DoGA

the link below that pathfinder put up isnt active. any chance of getting a working link or perhaps maybe gathering all known parts and upload them to SE.net under tools?
Forum: Space Empires: IV & V March 26th, 2004, 06:10 PM
Replies: 2,841
Views: 347,208
Posted By Imperial
Re: STM "Final v1.7.5" Discussion

Lots of fun!!- I am playing the Klingons using the Star Trek map by Tnarg And I am at war with the Romulans- so far they have tried to recapture planets with troops 3 times!!-This is great and very...
Forum: Space Empires: IV & V March 25th, 2004, 04:06 PM
Replies: 2,841
Views: 347,208
Posted By Imperial
Re: STM "Final v1.7.5" Discussion

Grege, you need to have reasearched ship construction to level 5 , for the defiant mount-- this is based on 1.6.6--so just look in your ST mod Data folder--in the Comp-enhancments.text file--this is...
Forum: Space Empires: IV & V March 24th, 2004, 01:40 AM
Replies: 28
Views: 4,267
Posted By Imperial
Re: OT: How Amazing

I agree, I have some vision problems due to surgery on both eyes from complications with juvenille diabetes. Would be neat to see advances to restore and improve vision. they actually did develope a...
Forum: Space Empires: IV & V March 19th, 2004, 01:11 AM
Replies: 61
Views: 9,392
Posted By Imperial
Re: Fantasy Empires Mod Discussion

bah--the only 2 fantasy type mods are styled for MP play-- wish i could not work-- have a family etc--so i can play em--lol
Forum: Space Empires: IV & V March 19th, 2004, 01:04 AM
Replies: 30
Views: 5,634
Posted By Imperial
Re: How Many Of You

i think about strategy sure--but sometimes i think of something awesome--then want to turn the comp on and fix it right away--lol--i usually just write a quick note.
Forum: Space Empires: IV & V March 12th, 2004, 06:28 AM
Replies: 296
Views: 32,520
Posted By Imperial
Re: StarFire Mod v-Beta 2

Heh great first site--like the pics of the kids-- always cool to see a proud family man show off http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Space Empires: IV & V March 12th, 2004, 06:25 AM
Replies: 118
Views: 15,670
Posted By Imperial
Re: Today I Posted My

Congrats!!!!--your Posts are a welcome read on these Boards. lets see if ya can double that--heh. http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum: Space Empires: IV & V March 11th, 2004, 05:29 PM
Replies: 2,841
Views: 347,208
Posted By Imperial
Re: STM "Final v1.7.5" Discussion

http://techspecs.acalltoduty.com/index.ht

this has star trek ship class names--as well as a few other races

edit--link is broken so type it--lol

[ March 11, 2004, 15:30: Message edited...
Forum: Space Empires: IV & V March 9th, 2004, 10:54 PM
Replies: 673
Views: 96,022
Posted By Imperial
Re: Star Wars Mod - II (Sci-Fi Xover Mod)

I like this mod too, --new avatar is cool))
Forum: Space Empires: IV & V March 9th, 2004, 10:48 PM
Replies: 12
Views: 1,682
Posted By Imperial
Re: OT: I HATE WORD PERFECT

yes i dont like word perfect either, was the only thihg i had for a bit cause it came with my computer-- i got word now insted--whew
Forum: Space Empires: IV & V March 8th, 2004, 12:28 AM
Replies: 13
Views: 3,090
Posted By Imperial
Re: TUTORIAL: Basic AI Design FAQ # 1

this is a great idea-- great job)))--id like to see some specific AI tutorials in the future. some examples-- How to mod AI for more/optimal fighter use, how to make AI use troops more to actually...
Forum: Space Empires: IV & V March 8th, 2004, 12:22 AM
Replies: 40
Views: 5,981
Posted By Imperial
Forum: Space Empires: IV & V March 5th, 2004, 09:40 AM
Replies: 2,841
Views: 347,208
Posted By Imperial
Re: STM "Final v1.7.5" Discussion

Mod updates look great--and so does that klingon ship, nice work indeed, looking forward to the release http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Space Empires: IV & V March 4th, 2004, 08:36 PM
Replies: 2,841
Views: 347,208
Posted By Imperial
Re: STM "Final v1.7.5" Discussion

1.60 has not been released to the public yet--only to beta testers, once the tests are done it should be released
Forum: Space Empires: IV & V March 3rd, 2004, 11:12 PM
Replies: 2,841
Views: 347,208
Posted By Imperial
Re: STM "Final v1.7.5" Discussion

lmao-- how about Q as a monster http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum: Space Empires: IV & V March 3rd, 2004, 09:58 PM
Replies: 11
Views: 2,324
Posted By Imperial
Re: Grau Mod ... Missing files?

ok grege, i got it to work--however i had to do a second installation of SEIV to get it working. I just made a folder called Space Empires IV and installed SEIV into it--then patched it, then added...
Forum: Space Empires: IV & V March 3rd, 2004, 09:06 PM
Replies: 11
Views: 2,324
Posted By Imperial
Re: Grau Mod ... Missing files?

what i did so far is install the mod normally into seiv directory. I already have the image packs needed in vanilla SEIV --to be sure i added all the vanilla components, facilities, planets directly...
Forum: Space Empires: IV & V March 3rd, 2004, 08:33 PM
Replies: 197
Views: 20,943
Posted By Imperial
Re: Invasion! Mod Discussion Beta 0.40

the extra race pack link on that site doesnt work--just a heads up-- http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Space Empires: IV & V March 3rd, 2004, 02:34 AM
Replies: 11
Views: 2,324
Posted By Imperial
Re: Grau Mod ... Missing files?

I had this mod working at one time but now i am getting the same error?? well i cant figure this one out?? Anyone else try to get this mod working?

[ March 03, 2004, 00:35: Message edited by:...
Forum: Space Empires: IV & V March 2nd, 2004, 07:47 PM
Replies: 2,841
Views: 347,208
Posted By Imperial
Re: STM "Final v1.7.5" Discussion

I would patch SEIV to the latest 1.91 patch.

Then get the latest Versions of inage mod and load these into your vanilla (base) SEIV folders.

get and load STM 1.51
I wont post links-- ...
Forum: Space Empires: IV & V March 2nd, 2004, 07:35 AM
Replies: 2,841
Views: 347,208
Posted By Imperial
Re: STM "Final v1.7.5" Discussion

I like the shuttles, but I remember in the Last episode of DS-9 that they used fighters--but thats cannon, shuttles are fine)
Forum: Space Empires: IV & V March 2nd, 2004, 07:23 AM
Replies: 7
Views: 1,933
Posted By Imperial
Re: Shipset creation advice

Or if you are skilled enough, you can use DOGA and copy the designs you want and presto you have a top down image as well as a portrait.

skilled??--lmao i am skilled at playing games...
Forum: Space Empires: IV & V March 2nd, 2004, 07:12 AM
Replies: 42
Views: 7,379
Posted By Imperial
Re: Will There Be One More Patch?

i would rather have some decent weekly or monthly progress reports on SE-V than another patch from shrapnel or Aaron --heh
Showing results 51 to 75 of 156

 
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