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Showing results 51 to 75 of 287
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Posts Made By:
Dragonlord
Forum:
Space Empires: IV & V
October 16th, 2001, 04:22 AM
Replies:
46
Are battles always one sided?
Views:
10,320
Posted By
Dragonlord
Re: Are battles always one sided?
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Rich04:
Tweaking Ship/Fleet Strategy is very important.
In my 1st PBW game I lost several battles that looked...
Forum:
Space Empires: IV & V
October 15th, 2001, 06:43 AM
Replies:
72
Psst, over here, I got the latest patch status... shhhh
Views:
11,500
Posted By
Dragonlord
Re: Psst, over here, I got the latest patch status... shhhh
I'd still like to know what happens (post patch) if you have a half-finished CI project, stop adding points to it, and get hit by an intel offensive. Will the CI project work or not?
Forum:
Space Empires: IV & V
October 15th, 2001, 06:41 AM
Replies:
14
Large Fleets
Views:
2,965
Posted By
Dragonlord
Re: Large Fleets
Uh? Fleet formations are limited to 22 ships? I never knew that ! Where do you get that info from?
So that explains why my fleets seldom obey their formation orders...
Forum:
Space Empires: IV & V
October 15th, 2001, 06:39 AM
Replies:
46
Are battles always one sided?
Views:
10,320
Posted By
Dragonlord
Re: Are battles always one sided?
Heh, ZeroAdunn posted one minute before me http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
To correct you though, the player's number is ONLY a factor on wormhole battles, not in every...
Forum:
Space Empires: IV & V
October 15th, 2001, 06:38 AM
Replies:
46
Are battles always one sided?
Views:
10,320
Posted By
Dragonlord
Re: Are battles always one sided?
Yes, this is a problem of sorts in SEIV...
The chance to hit is very important. I have seen many battles such as the ones you describe...in the case of 35 vs 100+ ships, did the 35 have superior...
Forum:
Space Empires: IV & V
October 14th, 2001, 09:30 PM
Replies:
38
A better system for combat
Views:
9,217
Posted By
Dragonlord
Re: A better system for combat
I like the idea of defenders going first, defenders being the ones who sit still on the warppoint, attackers the ones who try to break through. I also like the idea of simply separateing the fleets...
Forum:
Space Empires: IV & V
October 14th, 2001, 09:20 PM
Replies:
5
Tell me WHAT instead of WHO are in a fleet!
Views:
2,366
Posted By
Dragonlord
Re: Tell me WHAT instead of WHO are in a fleet!
My "workaround" for now is that I always make sure my ships names are identical to class names. Of course that means I have to manually rename every ship after every retrofit...
Forum:
Space Empires: IV & V
October 14th, 2001, 09:36 AM
Replies:
30
Play by web guide
Views:
4,973
Posted By
Dragonlord
Re: Play by web guide
Deathstalker,
Awww...you gave all our secrets away ! http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
Is gonna be tough winning a game where everybody knows all this...(Diplowar II...
Forum:
Space Empires: IV Classic Threads (Newbie FAQS)
October 14th, 2001, 09:36 AM
Replies:
30
Play by web guide
Views:
20,276
Posted By
Dragonlord
Re: Play by web guide
Deathstalker,
Awww...you gave all our secrets away ! http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
Is gonna be tough winning a game where everybody knows all this...(Diplowar II...
Forum:
Space Empires: IV & V
October 13th, 2001, 11:55 PM
Replies:
30
Play by web guide
Views:
4,973
Posted By
Dragonlord
Re: Play by web guide
Baal,
No, the player I was referring to was much worse than you when it came to minefields. About 8 minefields per system in some 7 or more systems...this is in the Dark Wars game.
Forum:
Space Empires: IV Classic Threads (Newbie FAQS)
October 13th, 2001, 11:55 PM
Replies:
30
Play by web guide
Views:
20,276
Posted By
Dragonlord
Re: Play by web guide
Baal,
No, the player I was referring to was much worse than you when it came to minefields. About 8 minefields per system in some 7 or more systems...this is in the Dark Wars game.
Forum:
Space Empires: IV & V
October 13th, 2001, 07:57 AM
Replies:
30
Play by web guide
Views:
4,973
Posted By
Dragonlord
Re: Play by web guide
Hi Phoenix, still traumatised by that fleet-in-retrofit I wiped out with luck ? :-)
Mines are very useful. I use them on wormholes and over planets. Minelayers can lay at twice the speed that a...
Forum:
Space Empires: IV Classic Threads (Newbie FAQS)
October 13th, 2001, 07:57 AM
Replies:
30
Play by web guide
Views:
20,276
Posted By
Dragonlord
Re: Play by web guide
Hi Phoenix, still traumatised by that fleet-in-retrofit I wiped out with luck ? :-)
Mines are very useful. I use them on wormholes and over planets. Minelayers can lay at twice the speed that a...
Forum:
Space Empires: IV & V
October 13th, 2001, 07:52 AM
Replies:
72
Psst, over here, I got the latest patch status... shhhh
Views:
11,500
Posted By
Dragonlord
Re: Psst, over here, I got the latest patch status... shhhh
Not really....sorry http://www.shrapnelgames.com/ubb/images/icons/icon9.gif
That part of the info I already knew.
But, (after patch) if I have a CI project III running with say 200k points stored...
Forum:
Space Empires: IV & V
October 13th, 2001, 05:04 AM
Replies:
70
Any more bug reports?
Views:
15,908
Posted By
Dragonlord
Re: Any more bug reports?
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR> Originally posted by capnq:
I rarely bother to rename ships. It's not unusual for me to end up with things like a fleet containing...
Forum:
Space Empires: IV & V
October 13th, 2001, 04:58 AM
Replies:
72
Psst, over here, I got the latest patch status... shhhh
Views:
11,500
Posted By
Dragonlord
Re: Psst, over here, I got the latest patch status... shhhh
I am glad to hear that the Intel bugfix seems to be working OK. But I never understood in the first place how counterintel was *supposed* to work...could anybody please explain to me how it works now?
Forum:
Space Empires: IV & V
October 11th, 2001, 03:03 AM
Replies:
70
Any more bug reports?
Views:
15,908
Posted By
Dragonlord
Re: Any more bug reports?
It seems almost impossible to stop this thread from degrading into a wishlist...but where better to post this?
Wish: auto-rename ships after a retrofit.
Example: Lets say I have a fleet with 20...
Forum:
Space Empires: IV & V
October 9th, 2001, 04:36 AM
Replies:
70
Any more bug reports?
Views:
15,908
Posted By
Dragonlord
Re: Any more bug reports?
Another bug I think, I don't know why I haven't posted this before since its been bothering me a long time. This is in 1.41, simultaneous PBW game, : Messages get lost. (intel is disabled). Happened...
Forum:
Space Empires: IV & V
October 9th, 2001, 04:33 AM
Replies:
70
Any more bug reports?
Views:
15,908
Posted By
Dragonlord
Re: Any more bug reports?
Followup to what capnq said about the map editor: I can sorta confirm. I set 8 different starting positions for 8 races, give each race 3 planets, and the computer will give them those planets close...
Forum:
Space Empires: IV & V
October 7th, 2001, 12:59 AM
Replies:
13
Latest Patch Status
Views:
3,382
Posted By
Dragonlord
Re: Latest Patch Status
Is there any idea when the patch will be available? I am starting a new PBW game, and would like to play with the patch so I can enable Intel in this game. Right now my dilemma is that nobody can...
Forum:
Space Empires: IV & V
October 5th, 2001, 05:54 AM
Replies:
7
player placement
Views:
1,909
Posted By
Dragonlord
Re: player placement
I can confirm, I have the same problem with the map I am making for the Diplowar II game. If you find a solution please post it here !
Forum:
Space Empires: IV & V
October 4th, 2001, 06:23 PM
Replies:
6
Wanted: Ability to save in simutaneous games
Views:
1,979
Posted By
Dragonlord
Re: Wanted: Ability to save in simutaneous games
Amen.
Forum:
Space Empires: IV & V
October 4th, 2001, 06:22 PM
Replies:
6
Richard any update on the fix?
Views:
1,752
Posted By
Dragonlord
Re: Richard any update on the fix?
Ah on the subject of patches: if I remember correctly the list of features in the new patch did not include mines: in a Simultaneous game mines cannot be self-destructed, which is annoying when you...
Forum:
Space Empires: IV & V
October 2nd, 2001, 08:12 PM
Replies:
28
OT-Favorite SE4 Moment!!!
Views:
4,841
Posted By
Dragonlord
Re: OT-Favorite SE4 Moment!!!
My favorite moments in PBW games are when you have been building up, have a nice fleet, and then go to war with your neighbour who is roughly equally strong with an equal number of ships. I love the...
Forum:
Space Empires: IV & V
September 28th, 2001, 04:08 PM
Replies:
37
OT - I know we've discussed this before...
Views:
7,906
Posted By
Dragonlord
Re: OT - I know we\'ve discussed this before...
Bit late, but I concur that the Ender books by Orson Scott Card are very enjoyable.
Also, for some interesting sci-fi / cyberpunk try Neil Stephenson.
Some oldies but goodies in fantasy:...
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