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Search: Posts Made By: atari_eric
Forum: Space Empires: IV & V April 5th, 2005, 03:49 AM
Replies: 111
Views: 13,706
Posted By atari_eric
Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

On screenshot #6, the one highlighting "Iolo Asteroid belt #1", it mentions "Occlusion". I wonder what that means...
Forum: Space Empires: IV & V March 30th, 2005, 02:17 AM
Replies: 25
Views: 4,197
Posted By atari_eric
Re: OT: One-color Lava Lamp

So, when are you going to re-write the PBW server? http://forum.shrapnelgames.com/images/smilies/wink.gif

(not that it needs it, or anything: just that you might be tempted to re-do it in...
Forum: Space Empires: IV & V March 26th, 2005, 04:00 AM
Replies: 25
Views: 4,197
Posted By atari_eric
Re: OT: One-color Lava Lamp

Put a one-second delay before it tests for a mouse press.
That should work.

IF you're testing for a mouse move, test to see if it has moved MORE that x pixels (x about 5 or 10), and not just if...
Forum: Space Empires: IV & V March 15th, 2005, 02:36 AM
Replies: 4
Views: 2,116
Posted By atari_eric
atari_eric is having *severe* net problems...

My internet connection is all but out - it is a wonder I can even post this message. I don't know when this will clear up, so I suppose I will have to let go of my games until I can communicate...
Forum: Space Empires: IV & V March 10th, 2005, 02:34 AM
Replies: 20
Views: 4,801
Posted By atari_eric
Re: Mod idea: SEIV Junior

I would assume that you'd name the systems after known star names. Perfect for budding astronomers.
Forum: Space Empires: IV & V January 27th, 2005, 10:43 PM
Replies: 36
Views: 6,309
Posted By atari_eric
Re: SEIV Risk Mod game on PBW

There might be a problem with this mod - there is no way to move colonists, there is no way to add cargo space to the ships...
Forum: Space Empires: IV & V January 27th, 2005, 10:39 PM
Replies: 14
Views: 3,355
Posted By atari_eric
Re: Uh oh. GalCiv 2: Dread Lords looks pretty goo

I apologize. My intention was not to "advertise" GalCiv, merely warn. I will in the future either refrain from this type of post, or include enough personal commentary and/or other valuable content...
Forum: Space Empires: IV & V January 27th, 2005, 03:59 AM
Replies: 14
Views: 3,355
Posted By atari_eric
Uh oh. GalCiv 2: Dread Lords looks pretty good.

Check it out. (http://pc.ign.com/articles/582/582659p1.html)

Customizable races and ship designs; random planets; smooth empire borders... This is gonna be a big hit against Aaron...
Forum: Space Empires: IV & V January 16th, 2005, 04:48 AM
Replies: 62
Views: 9,488
Posted By atari_eric
Re: OT: Nuclear War???

[quote]
Slick said:


Funny, I always assumed it was via tidal forces due to the moon effectively "stirring" the core...very...slowly...
Forum: Space Empires: IV & V January 15th, 2005, 02:16 AM
Replies: 4
Views: 1,237
Posted By atari_eric
Re: OT: JAVA

java.sun.com

Everything is there. Runtime clients, docs, IDE's ...
Forum: Space Empires: IV & V January 15th, 2005, 12:35 AM
Replies: 50
Views: 5,449
Posted By atari_eric
Re: Dimension X: Home World Wars

Man, oh man, if we ever needed the on-ship research/intel suppliers, it would be now.
Forum: Space Empires: IV & V January 4th, 2005, 05:57 AM
Replies: 51
Views: 8,514
Posted By atari_eric
Re: Merry Christmas from Malfador!

Did someone say, "Happy New Year"? (http://www.malfador.com/se5/pics/newyearsteaser.jpg)
Forum: Space Empires: IV & V December 11th, 2004, 02:01 AM
Replies: 23
Views: 4,327
Posted By atari_eric
Re: New Game: Power Game

BTW - My race pics are from the Spelunker race in David Gervais's Miner Mod. Apparently, not on the drop-down list.
Forum: Space Empires: IV & V December 10th, 2004, 03:55 AM
Replies: 17
Views: 3,994
Posted By atari_eric
Re: OT: Orwellianism and real-life mad science.

If all the hockey teams win and lose about the same amount of times, why play at all?

To see who wins, of course.

They win or lose approximately the same amount of times - not exactly. As...
Forum: Space Empires: IV & V December 6th, 2004, 04:25 PM
Replies: 28
Views: 4,167
Posted By atari_eric
Re: Space Empires 5 Beta

Okay, how does one get into the beta?
Forum: Space Empires: IV & V November 27th, 2004, 12:44 AM
Replies: 68
Views: 10,713
Posted By atari_eric
Re: OT: What\'s your job/career??

Previously a Video Game Programmer, laid off. Getting a degree and hopefully getting back into the Industry...until then, I'm a clerk at an electronic parts store.
Forum: Space Empires: IV & V November 21st, 2004, 01:13 AM
Replies: 12
Views: 2,876
Posted By atari_eric
Re: New pic on the SEV Web Page!!

We have to wait a month and a half for a screenshot? Bahhh! Waiting is driving me crazy!
Forum: Space Empires: IV & V October 4th, 2004, 04:13 PM
Replies: 13
Views: 3,337
Posted By atari_eric
Re: Supply Satellite Question

From rdouglass:


That's not an exploit, that's a mod... http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Space Empires: IV & V September 22nd, 2004, 05:16 AM
Replies: 3
Views: 1,110
Posted By atari_eric
Primitive sugars found at centre of Milky Way

Sweet Discovery at Centre of Milky Way (http://news.scotsman.com/latest.cfm?id=3526586)



Hmm, makes interstellar life a whole lot more likely...
Forum: Space Empires: IV & V September 2nd, 2004, 10:14 PM
Replies: 12
Views: 3,254
Posted By atari_eric
Re: Earthlink Uninstallable Software

There's a lewd joke in there somewhere...
Forum: Space Empires: IV & V September 2nd, 2004, 07:28 PM
Replies: 12
Views: 3,254
Posted By atari_eric
Re: Earthlink Uninstallable Software

So, essentially, it's fraud. The challenge, however, is getting proof that your info is being shipped out of your system by these programs. A very skilled network guru could get a ata capture, no...
Forum: Space Empires: IV & V July 29th, 2004, 07:51 AM
Replies: 3
Views: 1,520
Posted By atari_eric
Enjoy Modding? Try Glest

Glest is essentially a RTS engine, where you can modify the races, terrain, etc at will via XML settings and any 3d editor that accepts 3dsmax plugins (it has a custom format plugin). It looks...
Forum: Space Empires: IV & V July 26th, 2004, 02:41 AM
Replies: 21
Views: 3,847
Posted By atari_eric
Re: OMG!

Thanks for all the pointers and links.

My mobo may be a little underpowered; it has a 1.33 GHz Athlon Thunderbird CPU and it's a pre-DDR board. The max AGP it can support is 4x (it's an Abit...
Forum: Space Empires: IV & V July 25th, 2004, 03:55 AM
Replies: 21
Views: 3,847
Posted By atari_eric
Re: OMG!

Somewhat back on topic, can anyone recommend a video card that might be able to run this game (or, more specifically, X2: The Threat) for less that $200 or so? I'm expecting Last generation at most...
Forum: Space Empires: IV & V July 25th, 2004, 03:51 AM
Replies: 40
Views: 5,547
Posted By atari_eric
Re: Homemade incinerator beam!

Stop that! You'll burn your eye out!

Seriously, be careful... and watch your backfield.
Showing results 51 to 75 of 210

 
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