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Search: Posts Made By: Septimius Severus
Forum: Multiplayer and AARs July 16th, 2010, 09:44 PM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!

Star Control was nice, for a space battle simulator. As I recall though, the early ones at least weren't massive 4x type games. I loved Starflight, and Omnitrend's Universe series.

Turns out...
Forum: Multiplayer and AARs July 16th, 2010, 04:48 AM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!

In general, I echo Numahr and Gandalf's assesments pretty much. Even though we had a team drop, we decided to forge ahead to keep from the game from stalling out. And I think most had an enjoyable...
Forum: Multiplayer and AARs July 14th, 2010, 06:35 PM
Replies: 185
Views: 36,615
Posted By Septimius Severus
Re: Nub Bash 2010 - Late Age - Started NEED SUB FOR LA MICTLAN

Ok, Corvus. What are we doing here?

Has a sub been found? Has anyone been actively looking? Are we going to continue on or call the game?

Thanks.
Forum: Multiplayer and AARs July 14th, 2010, 05:57 PM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!

The TAM style can have its advantages, especially for the fresher, greener noobs, while more experienced players or players desiring a more free style may feel rather confined. It does mean less...
Forum: Multiplayer and AARs July 14th, 2010, 08:01 AM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!

Nah. Didn't think any team was "unbeatable" in game 2 and though it would have been an uphill battle, Ano's team could have been beaten, just think those extra captain tweeks on the pretender blesses...
Forum: Dominions 3: The Awakening July 13th, 2010, 01:41 PM
Replies: 292
Views: 94,606
Posted By Septimius Severus
Re: what about the future?

Very interesting. Where I can find this fan made 3rd party work? I guess server side scripting of events and triggers huh?
Forum: Multiplayer and AARs July 13th, 2010, 01:24 PM
Replies: 17
Views: 5,484
Posted By Septimius Severus
Re: MA Test Game - Retinues

Hmm, looking at the mod, I suppose giving national commanders retinues might promote their use more (certainly be fun), though I'd venture just making the commanders stronger on their own, might work...
Forum: Multiplayer and AARs July 13th, 2010, 12:44 PM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!

T.A.M. actually stands for:

Tight Asset Management :D

It is a team management and leadership philosophy stressing extremely detailed and super efficient control of all of a teams assets...
Forum: Multiplayer and AARs July 12th, 2010, 03:23 PM
Replies: 17
Views: 5,484
Posted By Septimius Severus
Re: MA Test Game - Retinues

Hmm, I like the fantasy role playing idea of heroes, commanders, or what have you and their retinues of loyal troops. Perhaps smallish in terms of numbers and with high morale. I am guessing it saves...
Forum: Multiplayer and AARs July 12th, 2010, 02:59 PM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!

Your team put in a respectable showing, finishing in second place in terms of VPs with 6. Eriu was totally wiped out though.
The Usurpers came in 3rd with 5 VPs.
And the Children of Crom and...
Forum: Multiplayer and AARs July 12th, 2010, 02:49 PM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!

Yes, I figured you might anticipate it was a trap and not go for it. But it was worth a shot. Actually, my early offensive strategy was quite simple and straightforward, detailed here:...
Forum: Multiplayer and AARs July 12th, 2010, 04:26 AM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!

Just tying up some loose ends:



Thanks for your input Ling. The NvV format can be a viable format, and I know many vets feel more comfortable playing with players of the same experience level...
Forum: Multiplayer and AARs July 11th, 2010, 05:56 PM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!

The team forums have been opened for public viewing:

http://noobsvets.silverforum.net/viewforum.php?f=7

And keep an eye out for game 3, due out fall 2010.

NaVIII will hopefully feature...
Forum: Multiplayer and AARs July 11th, 2010, 03:50 PM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

And now it is time for thanks and acknowledgements. :D

Very special thanks goes to Gandalf Parker for hosting the game and for his innovative AI work. :clap::clap:

Special thanks to the...
Forum: Multiplayer and AARs July 11th, 2010, 03:33 PM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

I am calling the game at turn 33. This last turn will be allowed to process to allow any player who wishes to see the results of a battle to do so (currently 40 mins left). The game will then be...
Forum: Multiplayer and AARs July 6th, 2010, 05:24 AM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Generally each game is single age. The death dominion might be toned down, or the player could conceivably take a high growth/high order/low dominion if they chose (the enclosed area is about 18-20...
Forum: Multiplayer and AARs July 5th, 2010, 09:27 PM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Here are two preliminary map choices for game 2. Both assume LA R'lyeh for the Indy (will be modding aquatic to amphibious units).

Map Key and Team Placement:

Heavenly Realm Team (teal): NW...
Forum: Multiplayer and AARs July 5th, 2010, 07:13 AM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

I am usually on twice a day, but I can miss a request if it occurs like the last one (after I logged off at night and before I logged on during the day). If I know I will be out of contact for longer...
Forum: Multiplayer and AARs July 4th, 2010, 04:23 PM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Whoa, sorry chris, did see that request in time.

Game is moving to a 56 hour host effective this turn (forgot to mention it to gandalf before the host). Timer will be adjusted, even though 5 hours...
Forum: Multiplayer and AARs July 3rd, 2010, 09:53 AM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

I had thought about Caelum as the merc for the current game but decided to go with Atlantis. Though Atlantis had lost most of their land holdings, their few water holdings proved fairly safe from the...
Forum: Multiplayer and AARs July 3rd, 2010, 03:30 AM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

I will say that I think the majority of R'leyh troops both recruitable and freespawn are amphibious but yes as rdonj and chris point out they have a few that are aquatic only, which could be fixed....
Forum: Multiplayer and AARs July 2nd, 2010, 09:07 PM
Replies: 108
Views: 24,113
Posted By Septimius Severus
Re: Traitors! Team Game!

Traitors! Interesting, who was it that had brought up the idea a while back, Belac? Nice to see it being implemented. Though theoretically any player in a team game could sell out his friends, at...
Forum: Multiplayer and AARs July 2nd, 2010, 08:49 PM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Thanks for that info rdonj and the info on the spell used by the final sacrifice mod. May be useful to use (I like the holy variant of the modified spell), and while it works for underwater units, a...
Forum: Multiplayer and AARs July 2nd, 2010, 08:39 AM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Willburn, sorry to hear this. I don't know the situation, but team games can take a lot out of ya. And attrition is an issue in any dom3 MP game that lasts any amount of time (why I believe the...
Forum: Multiplayer and AARs July 2nd, 2010, 08:25 AM
Replies: 895
Views: 146,797
Posted By Septimius Severus
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Aside from the BI mod (with maybe a few slight tweaks), we will be using our own custom mod, which will handle the special pretenders, and might also include an appropriate portion of the final...
Showing results 51 to 75 of 500

 
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