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Showing results 51 to 75 of 450
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Posts Made By:
Scott Hebert
Forum:
Dominions 2: The Ascension Wars
March 25th, 2005, 05:27 PM
Replies:
6
Death, the Undead and strange thoughts
Views:
1,989
Posted By
Scott Hebert
Re: Death, the Undead and strange thoughts
I think so, Endo. At the least, they get Tomb Wyrms (if you can get an Unholy-4 priest).
Forum:
Scenarios, Maps & Mods
March 25th, 2005, 05:26 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
*shrugs* Again, I would point to Chesterton's Orthodoxy for people who want to read about a rather unorthodox way to the Faith (from Atheism). Lewis is also good for this.
As for why the will...
Forum:
Scenarios, Maps & Mods
March 25th, 2005, 05:14 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
Where did you get the power to cure it? It may have been from God; I never have claimed that it can't come from God. OTOH, if God makes a miracle, the source of the power is obvious. In fact, God...
Forum:
Scenarios, Maps & Mods
March 25th, 2005, 05:10 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
That is the reason why YOU believe that God does not exist.
I can point to several thousand years of human history to show that people believed in the existence of God.
Also, people have...
Forum:
Scenarios, Maps & Mods
March 25th, 2005, 05:06 PM
Replies:
49
Nation Mod Release: Gollarn (latest version)
Views:
10,415
Posted By
Scott Hebert
Re: Nation Mod Release: Gollarn
Er, do you mind if I ask what the tweaks are?
Forum:
Scenarios, Maps & Mods
March 25th, 2005, 05:05 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
I do not believe I said that, or anything remotely resembling that. Please do not agree to overgeneralizations of my statements, as they will make people believe I said one thing when I did not.
...
Forum:
Scenarios, Maps & Mods
March 25th, 2005, 04:57 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
Actually, the atheist claims that God does not exist. A theist (at the minimum) claims that God may exist. Of the two, the one that is the most radical, and least susceptible to argument, is the...
Forum:
Scenarios, Maps & Mods
March 25th, 2005, 04:34 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
You have made an admittedly common mistake in dealing with God. God does not send anyone to Hell; people go to Hell themselves. Hell, by definition, is being apart from God. If you live your life...
Forum:
Scenarios, Maps & Mods
March 25th, 2005, 04:22 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
To be fair, I've seen very little on the opposite side of the argument besides 'This can't be true.' That, and patently unverifiable assertions that are logically impossible.
I think this is...
Forum:
Scenarios, Maps & Mods
March 25th, 2005, 03:54 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
I'm sure that will be seen as 'preachy', BD.
From what I've seen in this thread, I would say that a common issue that runs through the non-deist's thoughts is that God is a being on the same order...
Forum:
Dominions 2: The Ascension Wars
March 25th, 2005, 03:44 PM
Replies:
103
Random Picks and Modding...
Views:
11,252
Posted By
Scott Hebert
Re: Random Picks and Modding...
No, but I'd guess around 200g.
After all, this assumes the base 30g commander. And considering the Seraph's 'plusses', I can't see many commanders having more than that.
Forum:
Dominions 2: The Ascension Wars
March 25th, 2005, 03:32 PM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
207,458
Posted By
Scott Hebert
A thought from my brother and I...
My brother and I the other day were commenting on the increase in national spells announced in Dominions III. We agreed this was a 'good thing'(tm).
My brother then made the suggestion of...
Forum:
Scenarios, Maps & Mods
March 25th, 2005, 03:20 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
I don't see what is so funny about it. As already established in this thread, the question is not the nature of the power, but the source.
Miracles come from God. Magic does not (by definition)....
Forum:
Dominions 2: The Ascension Wars
March 25th, 2005, 03:18 PM
Replies:
103
Random Picks and Modding...
Views:
11,252
Posted By
Scott Hebert
Re: Random Picks and Modding...
Pursuant to the conversation Graeme and I had in this thread, here's a list of mage costs using a slightly different formula. It uses the Caelian Seraph and the 'low end' mages (Seithkona, etc.) as...
Forum:
Scenarios, Maps & Mods
March 25th, 2005, 03:07 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
*laughs* Why apologize? You people are silly, with 'apology' this and 'apology' that.
I just wish I could find a way to mod my beloved R'lyeh without changing what's so fun about it.
Forum:
Scenarios, Maps & Mods
March 25th, 2005, 02:01 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
I just thought I should point out, also, that for those that think the universe is completely deterministic (i.e., no free will), Godel's Incompleteness Theorem can be used in such a circumstance to...
Forum:
Scenarios, Maps & Mods
March 25th, 2005, 01:25 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
I was wondering when Kristoffer would join the discussion.
I don't find it that strange. My views on blood magic/blood sacrifice/selfishness are directly tied to my moral views, which are...
Forum:
Scenarios, Maps & Mods
March 25th, 2005, 01:20 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
I would say that omniscience is a basic concept. The fact that we cannot know everything can easily be juxtaposed against a theoretical 'someone' or 'something' that can know everything. That is an...
Forum:
Scenarios, Maps & Mods
March 25th, 2005, 01:17 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
May I ask how you can prove a negative?
Forum:
Scenarios, Maps & Mods
March 24th, 2005, 10:24 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
Actually, it was not directed towards anyone in particular. I will note, though, that as untenable as agnosticism is, atheism is even more so.
If you would like to hear about evidence, please PM...
Forum:
Scenarios, Maps & Mods
March 24th, 2005, 09:41 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
Oh, I'm not saying anything about the definition of demons. They ARE out there, and they DO NOT LIKE us.
What I was trying to refer to is the fact that whether there are other beings out there,...
Forum:
Scenarios, Maps & Mods
March 24th, 2005, 08:39 PM
Replies:
179
ArcoBlood Mod Finished
Views:
31,606
Posted By
Scott Hebert
Re: ArcoBlood Mod Finished
Actually, to be just a little more specific, Catholic theology frowns on the practice of magic, as you cannot be sure that the source of the supernatural power is NOT demonic in nature.
Catholic...
Forum:
Scenarios, Maps & Mods
March 24th, 2005, 05:31 PM
Replies:
12
Tien Chi Mod Finished
Views:
4,646
Posted By
Scott Hebert
Re: Tien Chi Mod Announced
Oh, sure, but that's what the Masters of the Way are for.
Anyway, mod finished. Download at the top of the page.
Forum:
Scenarios, Maps & Mods
March 24th, 2005, 04:41 PM
Replies:
11
BF Ulm mod announced
Views:
3,885
Posted By
Scott Hebert
Re: BF Ulm mod announced
BF Ulm has always been a Blood nation. Now, it's a real Blood nation. http://forum.shrapnelgames.com/images/smilies/wink.gif
As stated before, I play under Zen's mod normally, where Death does...
Forum:
Scenarios, Maps & Mods
March 24th, 2005, 04:39 PM
Replies:
12
Tien Chi Mod Finished
Views:
4,646
Posted By
Scott Hebert
Tien Chi Mod Finished
Since I have nothing better to do...
This mod is designed to give Tien Chi better/affordable good mages, and also to work in various 'scratch-your-head' omissions.
First, to base TC:
...
Showing results 51 to 75 of 450
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