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Showing results 51 to 75 of 117
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Posts Made By:
Louist
Forum:
Multiplayer and AARs
July 16th, 2011, 10:33 PM
Replies:
238
Nations - MA, CBM 1.6, max lvl 6, NI, Assimilation - Olm/Man and Louist/Ulm win!
Views:
55,876
Posted By
Louist
Re: Nations - Yugi24862: Send Your Pretender!!!!!!!
All in all we won't be losing too much time--seems llamaserver is still having some issues. It was down completely for some time, and it's currently hanging on a game. My other two games have all...
Forum:
Multiplayer and AARs
July 14th, 2011, 04:00 PM
Replies:
238
Nations - MA, CBM 1.6, max lvl 6, NI, Assimilation - Olm/Man and Louist/Ulm win!
Views:
55,876
Posted By
Louist
Re: Nations - MA, CBM 1.6, max lvl 6 magic, NI, Assimilation mod - Design Pretenders
Thanks for that. I ended up getting home so late last night that I didn't even go near the computer.
Forum:
Multiplayer and AARs
July 13th, 2011, 02:34 PM
Replies:
238
Nations - MA, CBM 1.6, max lvl 6, NI, Assimilation - Olm/Man and Louist/Ulm win!
Views:
55,876
Posted By
Louist
Re: Nations - MA, CBM 1.6, max lvl 6 magic, NI, Assimilation mod - Design Pretenders
It was just poor luck on my part, then. Not that's I'm too phased by it. That particular build just didn't do it for me.
Ok, Fixed starting locations with no spawns in the center, It's really just...
Forum:
Multiplayer and AARs
July 13th, 2011, 03:58 AM
Replies:
238
Nations - MA, CBM 1.6, max lvl 6, NI, Assimilation - Olm/Man and Louist/Ulm win!
Views:
55,876
Posted By
Louist
Re: Nations - MA, CBM 1.6, max lvl 6 magic, NI, Assimilation mod - Design Pretenders
I'm sort of working backwards through the posts in an odd order, as you've no doubt noticed.
I can make the changes to neighbors, if we don't mind the existing borders as they're drawn, or me...
Forum:
Multiplayer and AARs
July 13th, 2011, 03:42 AM
Replies:
238
Nations - MA, CBM 1.6, max lvl 6, NI, Assimilation - Olm/Man and Louist/Ulm win!
Views:
55,876
Posted By
Louist
Re: Nations - MA, CBM 1.6, max lvl 6 magic, NI, Assimilation mod - Design Pretenders
Oh, nice catch! I didn't even notice that at all! (Though I didn't recruit many ranged units at all, and by the time I had, I was in comp-stomp mod and didn't feel the need to watch the battles.
...
Forum:
Multiplayer and AARs
July 13th, 2011, 03:39 AM
Replies:
238
Nations - MA, CBM 1.6, max lvl 6, NI, Assimilation - Olm/Man and Louist/Ulm win!
Views:
55,876
Posted By
Louist
Re: Nations - MA, CBM 1.6, max lvl 6 magic, NI, Assimilation mod - Design Pretenders
Obviously I like First World, and have enjoyed my test games using it.
That said, the more I play it the more I find dubious borders and provinces that are scaled a tad small. As it was my first...
Forum:
Multiplayer and AARs
July 11th, 2011, 08:22 PM
Replies:
238
Nations - MA, CBM 1.6, max lvl 6, NI, Assimilation - Olm/Man and Louist/Ulm win!
Views:
55,876
Posted By
Louist
Re: Nations - MA, CBM 1.6, max lvl 6 magic, no indies, Assimilation mod - Recruiting!
Hmm... I may well have had something else enabled without noticing.
Forum:
Multiplayer and AARs
July 11th, 2011, 07:07 PM
Replies:
238
Nations - MA, CBM 1.6, max lvl 6, NI, Assimilation - Olm/Man and Louist/Ulm win!
Views:
55,876
Posted By
Louist
Re: Nations - MA, CBM 1.6, max lvl 6 magic, no indies, Assimilation mod - Recruiting!
Had the mod crash when trying to load the tga file for new_ichtyid_warrior. It's completely possible I've made a mistake installing it, but I haven't yet had a similar problem with stock CBM.
Forum:
Multiplayer and AARs
July 11th, 2011, 11:53 AM
Replies:
146
MP:
"Relaxed Pace" Late Age Game
Views:
42,414
Posted By
Louist
Re: "Relaxed Pace" Late Age Game
Alrighty.
The armies of Arcoscephale are building, if slower than I would like.
Forum:
Multiplayer and AARs
July 11th, 2011, 02:11 AM
Replies:
238
Nations - MA, CBM 1.6, max lvl 6, NI, Assimilation - Olm/Man and Louist/Ulm win!
Views:
55,876
Posted By
Louist
Re: Nations - MA, CBM 1.6, max lvl 6 magic, no indies, Assimilation mod - Recruiting!
I'm willing to give Ulm a shot.
Forum:
Dominions 3: The Awakening
July 10th, 2011, 08:34 PM
Replies:
2
LA Mictlan: Holy Level
Views:
1,977
Posted By
Louist
Re: LA Mictlan: Holy Level
Thank you kindly.
Forum:
Dominions 3: The Awakening
July 10th, 2011, 06:38 PM
Replies:
2
LA Mictlan: Holy Level
Views:
1,977
Posted By
Louist
LA Mictlan: Holy Level
Can LA Mictlan boost the number of holy troops it can recruit by building temples? Or are they only good for allowing blood sacrifices?
Forum:
Scenarios, Maps and Mods
July 4th, 2011, 01:30 PM
Replies:
5
Map:
FirstWorld - My first map
Views:
8,207
Posted By
Louist
Re: FirstWorld - My first map
Oh, thanks. I did a couple last minute changes, and must have packed the wrong pair. I'll fix that now.
Looks like that's the proper map. The mistake was just in the improper call in .map file.
Forum:
Scenarios, Maps and Mods
July 4th, 2011, 04:28 AM
Replies:
5
Map:
FirstWorld - My first map
Views:
8,207
Posted By
Louist
FirstWorld - My first map
This afternoon I decided to try my hand at making a map. I've no prior modding or mapping experience, and no real experience with image editing tools (Gimp), but I think this turned out alright!
...
Forum:
Multiplayer and AARs
July 2nd, 2011, 07:46 PM
Replies:
146
MP:
"Relaxed Pace" Late Age Game
Views:
42,414
Posted By
Louist
Re: "Relaxed Pace" Late Age Game
To be fair, both nations have elephants :)
Forum:
Multiplayer and AARs
July 2nd, 2011, 03:10 PM
Replies:
146
MP:
"Relaxed Pace" Late Age Game
Views:
42,414
Posted By
Louist
Re: "Relaxed Pace" Late Age Game
Anyone mind if I play Arco? I think I may actually hate Caelum.
Forum:
Dominions 3: The Awakening
July 2nd, 2011, 12:13 AM
Replies:
3
Win7 Supported?
Views:
3,032
Posted By
Louist
Re: Win7 Supported?
Yeah, windows 7 does it's damned best to hide your save files. Hidden director? Check. Oddly named sub-directory with 0 relevance to Dominions? Check! :P
Forum:
Multiplayer and AARs
July 2nd, 2011, 12:11 AM
Replies:
146
MP:
"Relaxed Pace" Late Age Game
Views:
42,414
Posted By
Louist
Re: "Relaxed Pace" Late Age Game
Looks alright, though that northern chokepoint is a bit daunting. If no one else objects, though, I'm all for it.
Forum:
Multiplayer and AARs
June 30th, 2011, 04:15 PM
Replies:
146
MP:
"Relaxed Pace" Late Age Game
Views:
42,414
Posted By
Louist
Re: "Relaxed Pace" Late Age Game
Ossya looks fine to me.
Forum:
Multiplayer and AARs
June 29th, 2011, 04:35 PM
Replies:
146
MP:
"Relaxed Pace" Late Age Game
Views:
42,414
Posted By
Louist
Re: "Relaxed Pace" Late Age Game
I'm interested, as either Arco for vanilla, or Caelum for CBM.
Forum:
Dominions 3: The Awakening
June 19th, 2011, 04:31 PM
Replies:
66
Brainstorming Nation Strategies
Views:
46,291
Posted By
Louist
Re: Brainstorming Nation Strategies
Prompt and on-topic. That's 2 out of three :)
Forum:
Dominions 3: The Awakening
June 18th, 2011, 11:42 PM
Replies:
66
Brainstorming Nation Strategies
Views:
46,291
Posted By
Louist
Re: Brainstorming Nation Strategies
That is, I cant seem to find a plan that I can get to work for me :P
Forum:
Dominions 3: The Awakening
June 18th, 2011, 08:14 PM
Replies:
66
Brainstorming Nation Strategies
Views:
46,291
Posted By
Louist
Re: Brainstorming Nation Strategies
Any thoughts on EA Caelum beyond those listed in the strategy index? I can't seem to find a plan that works well in MP.
Forum:
Shrapnel General
April 28th, 2011, 06:39 PM
Replies:
5
Needed: Beta Testers
Views:
22,981
Posted By
Louist
Re: Needed: Beta Testers
I'm willing to help out.
Ouch, sorry, didn't realize this was an older post. I'm still willing to help if this isn't horribly out of date.
Forum:
Shrapnel General
April 28th, 2011, 04:55 PM
Replies:
5
So I've lost my Gamers Front account details...
Views:
25,953
Posted By
Louist
So I've lost my Gamers Front account details...
... and I have not updated my email information since the release of Dom3, so I can't use the automated recovery system...
Does anyone know of a way to contact support that doesn't require me to...
Showing results 51 to 75 of 117
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