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Search: Posts Made By: Deathblob
Forum: Dominions 3: The Awakening September 20th, 2011, 08:32 PM
Replies: 15
Views: 5,146
Posted By Deathblob
Re: What would you do if ...

If one of the globals you were planning on having her cast is GoH, then you should probably cast it right away.
Forum: Dominions 3: The Awakening September 20th, 2011, 08:23 PM
Replies: 7
Views: 2,926
Posted By Deathblob
Re: Sauromatia Pretender, Units, Question on Blood

Sauromatia is nerfed pretty heavily by CBM. I do not think they can win now.

1) The gorgon is too expensive to be worth it now. Maybe try an awake pathless Wyrm, that's always a safe choice.
...
Forum: Dominions 3: The Awakening September 20th, 2011, 02:20 AM
Replies: 12
Views: 5,115
Posted By Deathblob
Re: OT - Game Soundtracks

I think it's good to change the theme of the music depending on whether you are at peace or war. Didn't Master of Magic do that?

Anyway, here's a good track for peacetime:
...
Forum: Dominions 3: The Awakening September 17th, 2011, 05:41 AM
Replies: 3
Views: 2,244
Posted By Deathblob
Re: Gem distribution?

#1: You could use Edi's spreadsheet, filter by site rarity, and add up the gem totals for each rarity. That could give you a rough idea.

#2: You can probably assume that any competent player is...
Forum: Dominions 3: The Awakening September 16th, 2011, 10:59 PM
Replies: 56
Views: 15,680
Posted By Deathblob
Do you use CBM?

This is a poll to find out how many in the community use CBM.

PS If you make a poll, don't have any typos. Because you can't edit it.

"Enen" -----> "Even"

PPS Gahhrgh! How do I change my...
Forum: Dominions 3: The Awakening September 16th, 2011, 10:57 PM
Replies: 54
Views: 19,863
Posted By Deathblob
Re: Well CBM1.9 is nice, but why no buff for Fomoria??

Is CBM even used that much? I should do another poll.
Forum: Scenarios, Maps and Mods September 16th, 2011, 10:56 PM
Replies: 509
Views: 211,838
Posted By Deathblob
Re: Conceptual Balance Mod v1.92

Sauromatia too is absolutely crippled.

Hydra: cap only.
Androphag Archer: cap only.
Witch King: cap only.
Oiorpata: cap only.
Hydras: cap only.

Sauromatia will never win! Because of the...
Forum: Dominions 3: The Awakening September 16th, 2011, 03:11 AM
Replies: 17
Views: 4,804
Posted By Deathblob
Re: N00b game on llamserver.net we need 6 more players

Have you read this (http://forum.shrapnelgames.com/showthread.php?t=42315)?
Forum: Dominions 3: The Awakening September 15th, 2011, 04:52 PM
Replies: 16
Views: 5,943
Posted By Deathblob
Re: Paralyze vs SoulSlay: MR mechanics?

Damage is not just physical damage. It is also poison damage, paralyse damage, stun damage, brain damage, etc.
Forum: Dominions 3: The Awakening September 15th, 2011, 05:24 AM
Replies: 19
Views: 4,850
Posted By Deathblob
Re: Army move block

That's not the way movement works. Army A in land A can do nothing to prevent Army B in land B from reaching land C, unless Army A moves in the magic phase (teleports somehow to B).

All...
Forum: Dominions 3: The Awakening September 15th, 2011, 03:45 AM
Replies: 19
Views: 4,850
Posted By Deathblob
Re: Army move block

If the battle has a length, then there was a battle. If there was a battle, then an army moved. So, where does the battle take place?

Please just run through the turn sequence for this simple...
Forum: Dominions 3: The Awakening September 15th, 2011, 01:53 AM
Replies: 19
Views: 4,850
Posted By Deathblob
Re: Army move block

Well, it's a good thing you're not charging for your opinion.

There is no battle unless you move.

How do you determine the battle length without actually moving one of the armies and having...
Forum: Dominions 3: The Awakening September 15th, 2011, 12:24 AM
Replies: 19
Views: 4,850
Posted By Deathblob
Re: Army move block

What, you run the battle in both provs? Because the time-to-rout depends a lot on whose province it is you're fighting in, because of both PD and morale (dom) effects. You could get entirely...
Forum: Scenarios, Maps and Mods September 14th, 2011, 09:11 PM
Replies: 509
Views: 211,838
Posted By Deathblob
Re: Conceptual Balance Mod v1.92

Try a sleeping Dom6 E6S4 Lord of Plenty, O3S1H1G1L3M1. Bakemono hordes are great for initial expansion. Actually, they are great after expansion too.

You will get more A than your initial income...
Forum: Scenarios, Maps and Mods September 14th, 2011, 06:37 PM
Replies: 509
Views: 211,838
Posted By Deathblob
Re: Conceptual Balance Mod v1.92

Well, the Hannya does have the demon and cold-blooded traits, which can be disadvantages (End of Culture and End of Weakness are not nice to Hannyas.

in M1:
Sorc = 115G/6R = 19, Hannya = 200G/8R...
Forum: Dominions 3: The Awakening September 11th, 2011, 01:16 AM
Replies: 54
Views: 19,863
Posted By Deathblob
Re: Well CBM1.9 is nice, but why no buff for Fomoria??

Why are you all leaving Sauromatia out of these discussions? I'm not suggesting unit buffs. Just remove the cap restrictions.
Forum: Dominions 3: The Awakening September 10th, 2011, 06:26 PM
Replies: 3,096
Views: 789,200
Posted By Deathblob
Re: Bug Thread: Discussion

Yeah, it's better to have it retreat, than give a human-form unit 150HP.
Forum: Dominions 3: The Awakening September 10th, 2011, 09:26 AM
Replies: 3,096
Views: 789,200
Posted By Deathblob
Re: Bug Thread: Discussion

I really don't like that idea, sorry.
Forum: Dominions 3: The Awakening September 10th, 2011, 04:56 AM
Replies: 3,096
Views: 789,200
Posted By Deathblob
Re: Bug Thread: Discussion

Here's an annoying bug:

Fly over to a province in Dragon form. Change shape to human to cast a spell with reduced fatigue (because human form has +2 in the path). The intent is to change back to...
Forum: Dominions 3: The Awakening September 8th, 2011, 02:37 AM
Replies: 29
Views: 21,546
Posted By Deathblob
Re: Gem Usage in Battle

Was there a Storm or Mist up at the time? Were there so many units on the battlefield that the target was more than 100 squares away?
Forum: Dominions 3: The Awakening September 8th, 2011, 12:29 AM
Replies: 20
Views: 7,070
Posted By Deathblob
Re: Suggestions for upgrade of AI

Just mod out the arena site if you don't want death matches.
Forum: Dominions 3: The Awakening September 6th, 2011, 08:02 PM
Replies: 29
Views: 21,546
Posted By Deathblob
Re: Gem Usage in Battle

I wasn't sure what you meant at first, but I think I understand now... just like in the Dai Oni case of the spell targeting the wolves, if enemy PD flies over, the bless will target the enemy PD...
Forum: Dominions 3: The Awakening September 5th, 2011, 08:41 PM
Replies: 29
Views: 21,546
Posted By Deathblob
Re: Gem Usage in Battle

The other units don't even have to be sacred to screw up a self-bless. Here is a Dai-Oni trying to bless himself. He's not very smart, so instead of targeting himself (at x6 y15), he targets his...
Forum: Scenarios, Maps and Mods September 4th, 2011, 06:24 PM
Replies: 63
Views: 28,143
Posted By Deathblob
Re: Conceptual Balance Mod 1.84

National blood summons (Tlahuelpuchi, Vampire counts) are undercosted too, the Tlahuelpuchi more so than the count.
Forum: Dominions 3: The Awakening September 3rd, 2011, 05:48 PM
Replies: 29
Views: 21,546
Posted By Deathblob
Re: Gem Usage in Battle

Because the question (or rather the answer) we all want to know is "OMGWTFBBQ WHY!?!?" And sometimes "Why not?".

Unfortunately neither of which is in the debug log.
Showing results 51 to 75 of 102

 
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