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Showing results 51 to 75 of 102
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Posts Made By:
Deathblob
Forum:
Dominions 3: The Awakening
September 20th, 2011, 08:32 PM
Replies:
15
What would you do if ...
Views:
5,146
Posted By
Deathblob
Re: What would you do if ...
If one of the globals you were planning on having her cast is GoH, then you should probably cast it right away.
Forum:
Dominions 3: The Awakening
September 20th, 2011, 08:23 PM
Replies:
7
Sauromatia Pretender, Units, Question on Blood
Views:
2,926
Posted By
Deathblob
Re: Sauromatia Pretender, Units, Question on Blood
Sauromatia is nerfed pretty heavily by CBM. I do not think they can win now.
1) The gorgon is too expensive to be worth it now. Maybe try an awake pathless Wyrm, that's always a safe choice.
...
Forum:
Dominions 3: The Awakening
September 20th, 2011, 02:20 AM
Replies:
12
OT - Game Soundtracks
Views:
5,115
Posted By
Deathblob
Re: OT - Game Soundtracks
I think it's good to change the theme of the music depending on whether you are at peace or war. Didn't Master of Magic do that?
Anyway, here's a good track for peacetime:
...
Forum:
Dominions 3: The Awakening
September 17th, 2011, 05:41 AM
Replies:
3
Gem distribution?
Views:
2,244
Posted By
Deathblob
Re: Gem distribution?
#1: You could use Edi's spreadsheet, filter by site rarity, and add up the gem totals for each rarity. That could give you a rough idea.
#2: You can probably assume that any competent player is...
Forum:
Dominions 3: The Awakening
September 16th, 2011, 10:59 PM
Replies:
56
Poll:
Do you use CBM?
Views:
15,680
Posted By
Deathblob
Do you use CBM?
This is a poll to find out how many in the community use CBM.
PS If you make a poll, don't have any typos. Because you can't edit it.
"Enen" -----> "Even"
PPS Gahhrgh! How do I change my...
Forum:
Dominions 3: The Awakening
September 16th, 2011, 10:57 PM
Replies:
54
Well CBM1.9 is nice, but why no buff for Fomoria??
Views:
19,863
Posted By
Deathblob
Re: Well CBM1.9 is nice, but why no buff for Fomoria??
Is CBM even used that much? I should do another poll.
Forum:
Scenarios, Maps and Mods
September 16th, 2011, 10:56 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
211,838
Posted By
Deathblob
Re: Conceptual Balance Mod v1.92
Sauromatia too is absolutely crippled.
Hydra: cap only.
Androphag Archer: cap only.
Witch King: cap only.
Oiorpata: cap only.
Hydras: cap only.
Sauromatia will never win! Because of the...
Forum:
Dominions 3: The Awakening
September 16th, 2011, 03:11 AM
Replies:
17
N00b game on llamserver.net we need 6 more players
Views:
4,804
Posted By
Deathblob
Re: N00b game on llamserver.net we need 6 more players
Have you read this (http://forum.shrapnelgames.com/showthread.php?t=42315)?
Forum:
Dominions 3: The Awakening
September 15th, 2011, 04:52 PM
Replies:
16
Paralyze vs SoulSlay: MR mechanics?
Views:
5,943
Posted By
Deathblob
Re: Paralyze vs SoulSlay: MR mechanics?
Damage is not just physical damage. It is also poison damage, paralyse damage, stun damage, brain damage, etc.
Forum:
Dominions 3: The Awakening
September 15th, 2011, 05:24 AM
Replies:
19
Army move block
Views:
4,850
Posted By
Deathblob
Re: Army move block
That's not the way movement works. Army A in land A can do nothing to prevent Army B in land B from reaching land C, unless Army A moves in the magic phase (teleports somehow to B).
All...
Forum:
Dominions 3: The Awakening
September 15th, 2011, 03:45 AM
Replies:
19
Army move block
Views:
4,850
Posted By
Deathblob
Re: Army move block
If the battle has a length, then there was a battle. If there was a battle, then an army moved. So, where does the battle take place?
Please just run through the turn sequence for this simple...
Forum:
Dominions 3: The Awakening
September 15th, 2011, 01:53 AM
Replies:
19
Army move block
Views:
4,850
Posted By
Deathblob
Re: Army move block
Well, it's a good thing you're not charging for your opinion.
There is no battle unless you move.
How do you determine the battle length without actually moving one of the armies and having...
Forum:
Dominions 3: The Awakening
September 15th, 2011, 12:24 AM
Replies:
19
Army move block
Views:
4,850
Posted By
Deathblob
Re: Army move block
What, you run the battle in both provs? Because the time-to-rout depends a lot on whose province it is you're fighting in, because of both PD and morale (dom) effects. You could get entirely...
Forum:
Scenarios, Maps and Mods
September 14th, 2011, 09:11 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
211,838
Posted By
Deathblob
Re: Conceptual Balance Mod v1.92
Try a sleeping Dom6 E6S4 Lord of Plenty, O3S1H1G1L3M1. Bakemono hordes are great for initial expansion. Actually, they are great after expansion too.
You will get more A than your initial income...
Forum:
Scenarios, Maps and Mods
September 14th, 2011, 06:37 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
211,838
Posted By
Deathblob
Re: Conceptual Balance Mod v1.92
Well, the Hannya does have the demon and cold-blooded traits, which can be disadvantages (End of Culture and End of Weakness are not nice to Hannyas.
in M1:
Sorc = 115G/6R = 19, Hannya = 200G/8R...
Forum:
Dominions 3: The Awakening
September 11th, 2011, 01:16 AM
Replies:
54
Well CBM1.9 is nice, but why no buff for Fomoria??
Views:
19,863
Posted By
Deathblob
Re: Well CBM1.9 is nice, but why no buff for Fomoria??
Why are you all leaving Sauromatia out of these discussions? I'm not suggesting unit buffs. Just remove the cap restrictions.
Forum:
Dominions 3: The Awakening
September 10th, 2011, 06:26 PM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
789,200
Posted By
Deathblob
Re: Bug Thread: Discussion
Yeah, it's better to have it retreat, than give a human-form unit 150HP.
Forum:
Dominions 3: The Awakening
September 10th, 2011, 09:26 AM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
789,200
Posted By
Deathblob
Re: Bug Thread: Discussion
I really don't like that idea, sorry.
Forum:
Dominions 3: The Awakening
September 10th, 2011, 04:56 AM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
789,200
Posted By
Deathblob
Re: Bug Thread: Discussion
Here's an annoying bug:
Fly over to a province in Dragon form. Change shape to human to cast a spell with reduced fatigue (because human form has +2 in the path). The intent is to change back to...
Forum:
Dominions 3: The Awakening
September 8th, 2011, 02:37 AM
Replies:
29
Gem Usage in Battle
Views:
21,546
Posted By
Deathblob
Re: Gem Usage in Battle
Was there a Storm or Mist up at the time? Were there so many units on the battlefield that the target was more than 100 squares away?
Forum:
Dominions 3: The Awakening
September 8th, 2011, 12:29 AM
Replies:
20
Suggestions for upgrade of AI
Views:
7,070
Posted By
Deathblob
Re: Suggestions for upgrade of AI
Just mod out the arena site if you don't want death matches.
Forum:
Dominions 3: The Awakening
September 6th, 2011, 08:02 PM
Replies:
29
Gem Usage in Battle
Views:
21,546
Posted By
Deathblob
Re: Gem Usage in Battle
I wasn't sure what you meant at first, but I think I understand now... just like in the Dai Oni case of the spell targeting the wolves, if enemy PD flies over, the bless will target the enemy PD...
Forum:
Dominions 3: The Awakening
September 5th, 2011, 08:41 PM
Replies:
29
Gem Usage in Battle
Views:
21,546
Posted By
Deathblob
Re: Gem Usage in Battle
The other units don't even have to be sacred to screw up a self-bless. Here is a Dai-Oni trying to bless himself. He's not very smart, so instead of targeting himself (at x6 y15), he targets his...
Forum:
Scenarios, Maps and Mods
September 4th, 2011, 06:24 PM
Replies:
63
Conceptual Balance Mod 1.84
Views:
28,143
Posted By
Deathblob
Re: Conceptual Balance Mod 1.84
National blood summons (Tlahuelpuchi, Vampire counts) are undercosted too, the Tlahuelpuchi more so than the count.
Forum:
Dominions 3: The Awakening
September 3rd, 2011, 05:48 PM
Replies:
29
Gem Usage in Battle
Views:
21,546
Posted By
Deathblob
Re: Gem Usage in Battle
Because the question (or rather the answer) we all want to know is "OMGWTFBBQ WHY!?!?" And sometimes "Why not?".
Unfortunately neither of which is in the debug log.
Showing results 51 to 75 of 102
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