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Search: Posts Made By: vladikus
Forum: Multiplayer and AARs August 2nd, 2009, 09:19 AM
Replies: 97
Views: 19,208
Posted By vladikus
Re: Age of Adventurers - EA [started]

LDiCesare, I don't know what all is around you, but could you take the farms to your northeast... I'm not sure you've probably already thought of that (or it is once of the provinces you took)....
Forum: Multiplayer and AARs August 1st, 2009, 09:04 PM
Replies: 97
Views: 19,208
Posted By vladikus
Re: Age of Adventurers - EA [started]

Alright, got a province, though the losses were pretty steep. My Fir Bolg commander got the crap beat out of him... he's got 3 afflictions and is diseased now. Let's hope the independents aren't...
Forum: Dominions 3: The Awakening August 1st, 2009, 02:53 PM
Replies: 6
Views: 2,631
Posted By vladikus
OT: Might Make You Laugh

I like to read a lot and this was a short paragraph out of a fictional biography.

"Sir George Buchanan was an old-school diplomat, distinguished by discretion, silvery hair and a monocle. Seven...
Forum: Multiplayer and AARs August 1st, 2009, 11:00 AM
Replies: 97
Views: 19,208
Posted By vladikus
Re: Age of Adventurers - EA [started]

Hm, the patrolling worked well, I can recruit again, and I think I can probably take a province next turn.
Forum: Dominions 3: The Awakening July 31st, 2009, 10:40 PM
Replies: 7
Views: 3,774
Posted By vladikus
Re: Keyboard shortcuts

I looked around and only found broken links like everyone else. I did dig up this old topic though because I remembered seeing it. Kind of neat.
...
Forum: Multiplayer and AARs July 31st, 2009, 04:13 PM
Replies: 97
Views: 19,208
Posted By vladikus
Re: Age of Adventurers - EA [started]

I don't even know when I'll have enough troops to start, my income is terrible (31 a month), and I am surrounded by wastelands.

I also have high unrest, so I can't recruit.
Forum: Multiplayer and AARs July 30th, 2009, 08:28 AM
Replies: 97
Views: 19,208
Posted By vladikus
Re: Age of Adventurers - EA [started]

My other commander is a scout commanding a lot of other scouts, he is equipped with a Black Tower Shield, Bracers of Protection, and Bag of Winds.

I'm on the far left edge of the map, and my...
Forum: Scenarios, Maps and Mods July 29th, 2009, 09:52 PM
Replies: 12
Views: 6,512
Posted By vladikus
Re: Wesnoth (60 provinces)

I echo the statements of the two above me.
Forum: Multiplayer and AARs July 29th, 2009, 11:52 AM
Replies: 97
Views: 19,208
Posted By vladikus
Forum: Scenarios, Maps and Mods July 29th, 2009, 09:17 AM
Replies: 4
Views: 2,274
Posted By vladikus
Re: Battle Test

Disappointing, but the more I thought about it the more you are right. Could this topic be deleted then?
Forum: Scenarios, Maps and Mods July 28th, 2009, 06:43 PM
Replies: 15
Views: 7,964
Posted By vladikus
Re: Game Master

Let me know if you come up with anything!

Also, could a moderator delete the attachment on the post before this one (#14), I updated the mod .zip on the first page because I had a bunch of...
Forum: Scenarios, Maps and Mods July 28th, 2009, 06:26 PM
Replies: 4
Views: 2,274
Posted By vladikus
Battle Test

I originally made this from a variation of the Game Master mod for Kojusoki. Since it could be useful for others, I decided to make a separate thread for it.

This mod allows for battle testing by...
Forum: Scenarios, Maps and Mods July 28th, 2009, 06:14 PM
Replies: 3
Views: 1,581
Posted By vladikus
Re: how to make a "test" battles?

I made this just for you and anyone else who wants to test out stuff.

Here is the main excerpt from the readme on how the mod works:

The way this works:

"Play an Existing Game and choose...
Forum: Multiplayer and AARs July 28th, 2009, 04:41 PM
Replies: 9
Views: 3,736
Posted By vladikus
Re: Game idea - canvassing opinion

http://forum.shrapnelgames.com/showthread.php?p=702965#post702965

Same link as the above post, but with an update. The mod is ready for rolepaying, just edit any map and put the nation start off...
Forum: Scenarios, Maps and Mods July 28th, 2009, 04:29 PM
Replies: 15
Views: 7,964
Posted By vladikus
Re: Game Master

Update! See the first page (http://forum.shrapnelgames.com/showthread.php?t=43644) for update information. Things are looking well and going fantastic. This thing is ready to use!
Forum: Multiplayer and AARs July 28th, 2009, 02:13 PM
Replies: 97
Views: 19,208
Posted By vladikus
Re: Age of Adventurers - EA [started]

era 1 chaoticized game chaos_monarchy on port 7433 with mighty AIs Niefelheim, Hinnom, Oceania allied against you.

;)
Forum: Multiplayer and AARs July 27th, 2009, 11:14 PM
Replies: 97
Views: 19,208
Posted By vladikus
Forum: Multiplayer and AARs July 27th, 2009, 08:47 PM
Replies: 97
Views: 19,208
Posted By vladikus
Re: Age of Adventurers - EA [started]

Want to try era 1 chaoticized game chaos_cheery on port 7344 against Abysia, Pangaea, Rlyeh?

http://game.dom3minions.com/bin/Chaos_chk.cgi
Forum: Multiplayer and AARs July 27th, 2009, 04:08 PM
Replies: 97
Views: 19,208
Posted By vladikus
Re: Age of Adventurers - EA [started]

Yeah, it froze for me too.
Forum: Multiplayer and AARs July 26th, 2009, 07:15 PM
Replies: 97
Views: 19,208
Posted By vladikus
Re: Age of Adventurers - EA [started]

I am too. It might be my fault. I played my turn and it hosted then I tried to go ahead and do my next turn and it froze up. :-\
Forum: Scenarios, Maps and Mods July 26th, 2009, 07:12 PM
Replies: 15
Views: 7,964
Posted By vladikus
Re: Game Master

I'm not used to modding and forgot all about the robe, as for the size, I figured a bard was human size.



Great idea, I'll add this in.
Forum: Multiplayer and AARs July 26th, 2009, 04:15 PM
Replies: 97
Views: 19,208
Posted By vladikus
Re: Age of Adventurers - EA [started]

Lizard Chariot with turkeys...

How disappointing.

Wow, just judging from the surrounding provinces and the units that are supposedly in them, this is going to be difficult.
Forum: Scenarios, Maps and Mods July 26th, 2009, 04:07 PM
Replies: 15
Views: 7,964
Posted By vladikus
Re: Game Master

Yep. If a free turn 1 GoR is already there, that's cool.

With only commander implementors recruitable, growth is 1, 2, 3, 4, 5. With free GoR and non-commanders available as well as commanders,...
Forum: Scenarios, Maps and Mods July 26th, 2009, 09:56 AM
Replies: 15
Views: 7,964
Posted By vladikus
Re: Game Master

I gave them a 300 researchbonus, but in the game it only reaches 99 rp, but that's better than before.



I had not even thought of this, thank you. I'm going to add this in for sure.
Forum: Scenarios, Maps and Mods July 26th, 2009, 01:29 AM
Replies: 15
Views: 7,964
Posted By vladikus
Re: Game Master

For some reason I can't edit my last post, so I'll add a reply. Does anyone know where there is a list of spell effect values. The modding manual says on pg. 22 (counting cover and everything) that...
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