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Showing results 51 to 75 of 351
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Posts Made By:
UninspiredName
Forum:
Multiplayer and AARs
December 23rd, 2006, 12:53 AM
Replies:
311
Early Era - Glory of The Gods - Lost the Host!!
Views:
58,124
Posted By
UninspiredName
Re: New Game PBEM
Again? I understand Pangaean revelry, but don't make our armies come over there and stage an intervention. http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
Scenarios, Maps and Mods
December 23rd, 2006, 12:51 AM
Replies:
5
A question for photoshop-savvy people out there
Views:
1,673
Posted By
UninspiredName
Re: A question for photoshop-savvy people out ther
Ah. Thanks, that should probably solve my issues.
Forum:
Dominions 3: The Awakening
December 22nd, 2006, 09:08 PM
Replies:
19
Is there a battlefield map mod for Dom III?
Views:
3,557
Posted By
UninspiredName
Re: Is there a battlefield map mod for Dom III?
I think Gandalf Parker has what you want, but I'm too lazy to link it.
Forum:
Scenarios, Maps and Mods
December 22nd, 2006, 09:06 PM
Replies:
13
Need help: Images
Views:
2,710
Posted By
UninspiredName
Re: Need help: Images
That's fine for knowing how to make sprites, I'm just no good at it.
At any rate, the problem's solved now. I found out what window size to set it for accurately-sized sprites when you Print...
Forum:
Scenarios, Maps and Mods
December 22nd, 2006, 09:03 PM
Replies:
5
A question for photoshop-savvy people out there
Views:
1,673
Posted By
UninspiredName
Re: A question for photoshop-savvy people out ther
The filters are good for the 'canvas' look. In fact, I'm sort of suspicious that's what they used for Silent Seas/Glory of the Gods. I can't find any to make the background meld together, though. ...
Forum:
Multiplayer and AARs
December 22nd, 2006, 04:19 PM
Replies:
112
4-player ME game - Started!
Views:
15,515
Posted By
UninspiredName
Re: 4-player ME game?
Thanks for the update. Good to know I'm still being a pain. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Scenarios, Maps and Mods
December 22nd, 2006, 04:16 PM
Replies:
5
A question for photoshop-savvy people out there
Views:
1,673
Posted By
UninspiredName
A question for photoshop-savvy people out there
Whenever I try to make a map, the basic terrain has way too much contrast. Since I like to aim for a Silent Seas-like style, this is sort of high-priority. Is there any way I can make the terrain...
Forum:
Multiplayer and AARs
December 21st, 2006, 11:15 PM
Replies:
311
Early Era - Glory of The Gods - Lost the Host!!
Views:
58,124
Posted By
UninspiredName
Re: New Game PBEM
Ah, thanks much!
Forum:
Dominions 3: The Awakening
December 21st, 2006, 10:33 PM
Replies:
10
Sacred Undead cannot receive Blessings Bug
Views:
3,544
Posted By
UninspiredName
Re: Argatha Bug?
I tried it with an Ancestor to no avail, using a normal, level one Bless spell. He cast it, he just refused to target the Ancestor with it.
Forum:
Multiplayer and AARs
December 21st, 2006, 10:26 PM
Replies:
311
Early Era - Glory of The Gods - Lost the Host!!
Views:
58,124
Posted By
UninspiredName
Re: New Game PBEM
You didn't come off as angry, it was just an observation.
Would someone please check the site's acutal IP address? For some reason Dom3 is being a pain and refusing to find the IP of a website...
Forum:
Multiplayer and AARs
December 21st, 2006, 10:21 PM
Replies:
311
Early Era - Glory of The Gods - Lost the Host!!
Views:
58,124
Posted By
UninspiredName
Re: New Game PBEM
Such is the way of things, even in our current 10-player game. It's hard to be angry at them, though, because you also need to feel sorry for them losing their first turn. One way or the other,...
Forum:
Dominions 3: The Awakening
December 21st, 2006, 10:17 PM
Replies:
31
Blood magic nerfed in dom3?
Views:
6,284
Posted By
UninspiredName
Re: Blood magic nerfed in dom3?
Gold costs weren't, but army size was. 20 troops won't get you nearly as far as they did in Dom2. And even then, if troops/defense/buildings (Including labs, which make Blood Hunting easier, by the...
Forum:
Multiplayer and AARs
December 21st, 2006, 08:42 PM
Replies:
130
10-player EA game - started
Views:
26,279
Posted By
UninspiredName
Re: It has begun
I'm pretty sure it's my side, considering it occasionally works. Thanks for the help, though, I'll try just putting in the IP.
EDIT: Success. Thanks again.
Forum:
Dominions 3: The Awakening
December 21st, 2006, 08:41 PM
Replies:
31
Blood magic nerfed in dom3?
Views:
6,284
Posted By
UninspiredName
Re: Blood magic nerfed in dom3?
You leave one thing out of your condescending little explanation: That people will have more money in the first place to foot these bills. You lose more gold, but each single gold matters less. ...
Forum:
Dominions 3: The Awakening
December 21st, 2006, 08:04 PM
Replies:
31
Blood magic nerfed in dom3?
Views:
6,284
Posted By
UninspiredName
Re: Blood magic nerfed in dom3?
But the more provinces you hunt in, the faster unrest increases and the more gold you lose.
Forum:
Multiplayer and AARs
December 21st, 2006, 07:56 PM
Replies:
130
10-player EA game - started
Views:
26,279
Posted By
UninspiredName
Re: It has begun
It's saying it can't find game.dom3minions.com's IP and asking me to double-check the address. Anybody know what could be causing it? This is before I even punch in the port...
Forum:
Dominions 3: The Awakening
December 21st, 2006, 06:29 PM
Replies:
394
Will Vanheim Ever Become Spayed?
Views:
66,442
Posted By
UninspiredName
Re: Will Vanheim Ever Become Spayed?
Again, the AI doesn't really have the necessary coding to pull off a Bless strategy.
Forum:
Dominions 3: The Awakening
December 21st, 2006, 05:30 PM
Replies:
31
Blood magic nerfed in dom3?
Views:
6,284
Posted By
UninspiredName
Re: Almost certainly deliberate.
I understand what you mean, Taqwus, but 'flying assassins' seems to be a pretty long shot from an entire magic Path and School. It would be nice if some more universal summons for Blood mages would...
Forum:
Scenarios, Maps and Mods
December 21st, 2006, 05:26 PM
Replies:
4
Mod Question
Views:
1,458
Posted By
UninspiredName
Re: Mod Question
I've had bad experiences with #copyspell and negative attributes for Damage, but it would be really cool if it worked.
Forum:
Scenarios, Maps and Mods
December 21st, 2006, 04:36 PM
Replies:
4
Mod Question
Views:
1,458
Posted By
UninspiredName
Re: Mod Question
Not with what's currently known. Ritual modding is much more restrictive than combat spells, I find, as the only effect numbers produce effects close to already-existing ones.
Forum:
Multiplayer and AARs
December 21st, 2006, 02:40 PM
Replies:
112
4-player ME game - Started!
Views:
15,515
Posted By
UninspiredName
Re: 4-player ME game?
I stole your nation, it's the least I can do. http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
Scenarios, Maps and Mods
December 21st, 2006, 02:09 PM
Replies:
16
Mod:
Blademaster Era (V1.05)
Views:
5,187
Posted By
UninspiredName
Re: Mod: Blademaster Era
It figures two mods would come out right after this one and overshadow it...
Forum:
Dominions 3: The Awakening
December 21st, 2006, 02:04 PM
Replies:
31
Blood magic nerfed in dom3?
Views:
6,284
Posted By
UninspiredName
Re: Blood magic nerfed in dom3?
Yeah, but neither of those are very effective Blood Mages. Definitely not enough to start any meaningful income.
Forum:
Dominions 3: The Awakening
December 21st, 2006, 01:55 PM
Replies:
31
Blood magic nerfed in dom3?
Views:
6,284
Posted By
UninspiredName
Re: Blood magic nerfed in dom3?
I meant summons that know Blood magic. It's nigh-impossible to get any Blood economy unless you have nationals for it. Father Illerth and Heliophagi are sort of impractical.
And I actually very...
Forum:
Dominions 3: The Awakening
December 21st, 2006, 12:59 PM
Replies:
31
Blood magic nerfed in dom3?
Views:
6,284
Posted By
UninspiredName
Re: Blood magic nerfed in dom3?
My main 'bloody' complaint is that the one really useful Blood Mage summon (Not including Demon Lords) to me is now a Marignon national. Marignon, of all nations! They only ever dabbled in the path!
Showing results 51 to 75 of 351
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