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Showing results 51 to 75 of 377
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Posts Made By:
RamsHead
Forum:
Dominions 3: The Awakening
September 22nd, 2007, 05:57 PM
Replies:
113
Poll:
The MA Ulm issue.
Views:
22,155
Posted By
RamsHead
Re: MA Agartha and MA Ulm
I'm guessing Umbrals.
Forum:
Dominions 3: The Awakening
September 21st, 2007, 11:12 PM
Replies:
11
Comprehensive Scale descriptions?
Views:
3,590
Posted By
RamsHead
Re: Comprehensive Scale descriptions?
I know that, supposedly, blood hunting effectiveness is tied to the magic site rate of a game, but I never heard of the magic scale affecting it.
I do not believe that a growth scale helps with...
Forum:
Dominions 3: The Awakening
September 19th, 2007, 01:56 AM
Replies:
86
Most powerful nation
Views:
16,205
Posted By
RamsHead
Re: Most powerful nation
Sarcasm noted.
Is it not better to correct you now so that other people do not take your information as accurate?
Edit: Ah, you have deleted what you said. Probably a smart move.
Forum:
Dominions 3: The Awakening
September 19th, 2007, 12:58 AM
Replies:
86
Most powerful nation
Views:
16,205
Posted By
RamsHead
Re: Most powerful nation
I always find it amusing when someone who throws around the labels of idiot and fool makes a fool of themselves. Demons are immune to the Miasma, or else they are so resistant to it that through all...
Forum:
Dominions 3: The Awakening
September 17th, 2007, 02:00 AM
Replies:
77
Poll:
Most Usefull Research Path...
Views:
17,632
Posted By
RamsHead
Re: Most Usefull Research Path...
I chose construction because all nations can get something useful out of it.
Forum:
Dominions 3: The Awakening
September 9th, 2007, 11:52 PM
Replies:
39
Blood Magic, Demon Knights, and Vampires
Views:
9,776
Posted By
RamsHead
Re: Blood Magic, Demon Knights, and Vampires
I know that EA and MA Pangaea have blood and earth mages with their Pans. There might be others too, I can not recall. Demon Knights might take awhile to mass, but they are surprisingly good.
The...
Forum:
Dominions 3: The Awakening
September 9th, 2007, 11:48 PM
Replies:
15
EA/MA Ermor Late-Game Advice?
Views:
3,681
Posted By
RamsHead
Re: EA/MA Ermor Late-Game Advice?
Of course but that is not nearly as fun to describe. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Dominions 3: The Awakening
September 9th, 2007, 08:55 PM
Replies:
15
EA/MA Ermor Late-Game Advice?
Views:
3,681
Posted By
RamsHead
Re: EA/MA Ermor Late-Game Advice?
Here is a little tidbit for EA/MA Ermor: Take one of your lucky level four death mages (hopefully you will have some) and cast Twiceborn on them. Then get them killed. Make sure it is in your...
Forum:
Dominions 3: The Awakening
August 29th, 2007, 09:32 PM
Replies:
44
Devourer of souls
Views:
8,844
Posted By
RamsHead
Re: Devourer of souls
The soul death effect is tagged as a secondary effect, which means that the bite must hit for it to take effect. Either you are misinformed or there is some special mechanic for the devourer. The...
Forum:
Dominions 3: The Awakening
August 29th, 2007, 06:13 PM
Replies:
7
Feeding Frenzy: dangerous spell... for caster?
Views:
1,789
Posted By
RamsHead
Re: Feeding Frenzy: dangerous spell... for caster?
School of Sharks is worse than Swarm. Wtih Swarm, the dragonflies are on your opponents immediately, and they have a weak, armor negating attack.
Forum:
Dominions 3: The Awakening
August 29th, 2007, 06:08 PM
Replies:
4
soul gate?
Views:
1,932
Posted By
RamsHead
Re: soul gate?
The spells Soul Gate, Illwinter, and Carrion Woods are not in the manual.
Forum:
Dominions 3: The Awakening
August 29th, 2007, 06:06 PM
Replies:
44
Devourer of souls
Views:
8,844
Posted By
RamsHead
Re: Devourer of souls
No, I wouldn't say that it is worth thirty death gems since you will have to bring mage support to ensure that he can hit the SC.
Forum:
Dominions 3: The Awakening
August 27th, 2007, 04:48 AM
Replies:
9
Teleportation Problem
Views:
2,473
Posted By
RamsHead
Re: Teleportation Problem
Hmm, many of the teleporting spells did not work when Dominions 3 was originally released. Have you downloaded the most recent patch?
Forum:
Scenarios, Maps and Mods
August 26th, 2007, 03:35 PM
Replies:
7
Map: King of the Hill
Views:
3,898
Posted By
RamsHead
Re: Map: King of the Hill
Yes, I agree that I have to get use to using layers. I will play around with them a bit so I can get the hang of it.
On a different note, when you play with VPs on this map, set it so that there...
Forum:
Multiplayer and AARs
August 26th, 2007, 12:37 AM
Replies:
235
HYDRANT - PBEM Game - WRAITHLORD WINS!
Views:
28,456
Posted By
RamsHead
Re: Turn 16
It almost sounds as if he is apologizing for returning.
Forum:
Scenarios, Maps and Mods
August 26th, 2007, 12:30 AM
Replies:
22
Idiot's Guide to Making Custom Maps?
Views:
5,189
Posted By
RamsHead
Re: Idiot\'s Guide to Making Custom Maps?
Hmm, I didn't know that it actually made borders. Still, drawing them gives you better control over what you want I would assume.
Forum:
Scenarios, Maps and Mods
August 26th, 2007, 12:27 AM
Replies:
22
Idiot's Guide to Making Custom Maps?
Views:
5,189
Posted By
RamsHead
Re: Idiot\'s Guide to Making Custom Maps?
1. How does the map editor detect borders?
It doesn't. The little white dots are what it detects. If you connect two white dots in the editor, then they theoretically border each other (though you...
Forum:
Scenarios, Maps and Mods
August 26th, 2007, 12:18 AM
Replies:
7
Map: King of the Hill
Views:
3,898
Posted By
RamsHead
Re: Map: King of the Hill
Zylithan: GIMP
Juzza: Yes, I agree, choke points are nice.
The mountains lining the outside of the central area probably look the most awkward. I originally didn't intend to put water there...
Forum:
Scenarios, Maps and Mods
August 25th, 2007, 06:50 PM
Replies:
7
Map: King of the Hill
Views:
3,898
Posted By
RamsHead
Map: King of the Hill
http://i143.photobucket.com/albums/r149/darkraven1224/KotHpic.jpg
So I decided to try my hand at some map making, and this King of the Hill map is the result. It is a large four player map with...
Forum:
Scenarios, Maps and Mods
August 24th, 2007, 12:53 AM
Replies:
5
Question: GIMP Patterns
Views:
2,066
Posted By
RamsHead
Re: Question: GIMP Patterns
Thanks!
Forum:
Dominions 3: The Awakening
August 24th, 2007, 12:31 AM
Replies:
31
The Ages
Views:
8,170
Posted By
RamsHead
Re: The Ages
I would say that mages in the early age are generally more powerful but focused in their magic, while late age mages are skilled in more paths but not are as strong in any of the paths. The middle...
Forum:
Scenarios, Maps and Mods
August 24th, 2007, 12:26 AM
Replies:
5
Question: GIMP Patterns
Views:
2,066
Posted By
RamsHead
Question: GIMP Patterns
Is there a way to take part of an image, make a pattern out of it, and then use that pattern in another image?
Forum:
Dominions 3: The Awakening
August 23rd, 2007, 01:02 AM
Replies:
14
Morale Problems
Views:
4,329
Posted By
RamsHead
Re: Morale Problems
Judging by that screen shot, that militia is in enemy dominion, and the enemy has the Dark Skies global up.
Forum:
Multiplayer and AARs
August 22nd, 2007, 12:27 AM
Replies:
2,094
Perpetuality - 62 Player MegaGame (Finished!)
Views:
194,254
Posted By
RamsHead
Re: Perpetuality - The 60 Player MegaGame (Signup)
I maintain that we did have a NAP, but since that was a long time ago and the in-game message system was used, I chose not to pursue the argument any further. We will just have to agree to disagree...
Forum:
Dominions 3: The Awakening
August 19th, 2007, 02:24 AM
Replies:
69
Opinions on Caelum (MA and other)
Views:
13,612
Posted By
RamsHead
Re: Opinions on Caelum (MA and other)
Actually, I don't think it would be that hard to simulate. If you are modding, take a Caelian unit to make your rock-dropper guy. Give him a ranged weapon with a certain number of effects. Give him a...
Showing results 51 to 75 of 377
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