.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

winSPMBT: Main Battle Tank- Save $6.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 51 to 60 of 60
Search took 0.00 seconds; generated 72 minute(s) ago.
Search: Posts Made By: noname
Forum: Scenarios, Maps and Mods March 17th, 2007, 11:49 AM
Replies: 30
Views: 7,730
Posted By noname
Re: New mod coming eventually: Unusual things

I meant 200 gold per turn upkeep. And it will be a one of a kind unit, not one that can be regularly recruited.
Forum: Scenarios, Maps and Mods March 16th, 2007, 11:10 PM
Replies: 30
Views: 7,730
Posted By noname
Preview

Here's one of the units ("Lust")

She will be summonable for a high, high price, or can be wished for. I still need to add a good description.
Forum: Scenarios, Maps and Mods March 16th, 2007, 11:02 PM
Replies: 30
Views: 7,730
Posted By noname
Re: New mod coming eventually: Unusual things

Good idea. Note that the units won't actually be called by those names, but it should be obvious what each one is when you see it. How does 200 gold for a single unit sound?
Forum: Scenarios, Maps and Mods March 16th, 2007, 06:45 PM
Replies: 30
Views: 7,730
Posted By noname
Re: New mod coming eventually: Unusual things

Ok, fine. There is mature content. Yes, I know this is a game with topless women, vampires, undead, human sacrifice, etc. And yes, there will be topless women in my mod; there will also be at least...
Forum: Dominions 3: The Awakening March 16th, 2007, 05:54 PM
Replies: 15
Views: 3,559
Posted By noname
Forum: Dominions 3: The Awakening March 16th, 2007, 05:51 PM
Replies: 0
Views: 1,584
Posted By noname
New mod coming eventually: Unusual things

d3smm-ML-504809-ML-

Belongs in mod forum ~Edi
Forum: Scenarios, Maps and Mods March 16th, 2007, 05:51 PM
Replies: 30
Views: 7,730
Posted By noname
New mod coming eventually: Unusual things

If anyone wants to see a mod with abnormal, unusual, or obscure things, I am making one now. This will be my first public mod, and will include the following:

-Soldiers who use some sort of...
Forum: Scenarios, Maps and Mods March 12th, 2007, 05:12 PM
Replies: 98
Views: 18,460
Posted By noname
Re: Mod: Mytheology Pretenders (update v1.4)

But if the desire takes the commander back to the capital as soon as the seduction works, there's no need to worry about stealth, remember, it already works this way with the succubus, who is able to...
Forum: Scenarios, Maps and Mods March 11th, 2007, 11:38 PM
Replies: 98
Views: 18,460
Posted By noname
Re: Mod: Mytheology Pretenders (update v1.4)

She has to be stealthy in order to seduce. As for the seduction ability... she wouldn't be much of a desirous figure if she couldn't seduce(tbhe seduction of the succubus, Nagini, Oread, and Rakshasi...
Forum: Scenarios, Maps and Mods March 11th, 2007, 08:45 PM
Replies: 98
Views: 18,460
Posted By noname
Re: Mod: Mytheology Pretenders (update v1.4)

The "desire" unit requires stealth in order to use seduction, but she doesn't have stealth.
Showing results 51 to 60 of 60

 
Forum Jump

All times are GMT -4. The time now is 02:45 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.