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Search: Posts Made By: Humakty
Forum: Dominions 3: The Awakening February 27th, 2010, 08:09 AM
Replies: 9
Views: 3,709
Posted By Humakty
Re: Gems: how important are they really?

Against IA, I've won wars with 3-4 thugs, which avoids the micro of organizing and moving an army with support mages. So even in SP gems are the most valuable asset. And AIs on impossible always...
Forum: Dominions 3: The Awakening February 26th, 2010, 03:22 PM
Replies: 21
Views: 6,230
Posted By Humakty
Re: I'm have the worst, and best, of luck playing Man.

Beware, even with regen you still loose 1hp each late winter.
Forum: Scenarios, Maps and Mods February 20th, 2010, 09:40 AM
Replies: 74
Views: 33,773
Posted By Humakty
Re: Cinggis Qayan, Wrath of the Khans -- Update 2: Three Eras

MA (house) and EA versions of the mod don't launch.
For MA, its two commanders sharing same ID : "Servant of Manzan Gurme Toodei" and "Servant of Gazar Eej"
There is a site problem in EA, but I...
Forum: Multiplayer and AARs February 18th, 2010, 03:04 AM
Replies: 204
Views: 42,265
Posted By Humakty
Re: EA: Vanilla, Newbie game [BACK IN ACTION!]

It's false ! Everything is sunder my control ! Admit it !
Forum: Scenarios, Maps and Mods February 17th, 2010, 12:52 PM
Replies: 74
Views: 33,773
Posted By Humakty
Re: Cinggis Qayan, Wrath of the Khans -- Update 1

The quayan bowman feels quite overpriced now, at 40 gold for a longbow.

The honor guard being recruit everywhere really is too much regarding the rest of their recruitables.

Regarding the...
Forum: Dominions 3: The Awakening February 17th, 2010, 10:17 AM
Replies: 322
Views: 99,905
Posted By Humakty
Re: Crossbows vs. Longbows

Yeah, and Tom Cruise also shows in his documentary that the average american gunslinger is better at swordmanship than a samurai having trained all his life.PURE FACT.

It is also well known...
Forum: Multiplayer and AARs February 17th, 2010, 07:17 AM
Replies: 204
Views: 42,265
Posted By Humakty
Re: EA: Vanilla, Newbie game [RUNNING -- CHECK LLAMASERVER!]

Great, but it would still be nice to find a sub for niefel, who isn't showing any lifesigns. And maybe stop the timer so his greedy neighbours just don't take over his lands. (sorry guys :) )
Forum: Scenarios, Maps and Mods February 16th, 2010, 01:20 PM
Replies: 141
Views: 44,301
Posted By Humakty
Re: Avernum, Crystal Souls v1.5 UPDATE

Globu, in case you hadn't noticed it already : The file in post 134 should work with the mods whom's list you'll find in the very same post.
Forum: Scenarios, Maps and Mods February 16th, 2010, 11:02 AM
Replies: 141
Views: 44,301
Posted By Humakty
Re: Avernum, Crystal Souls v1.5 UPDATE

Well, I say 'normally' because I'm not very sure of myself, see when I was a...
Forum: Scenarios, Maps and Mods February 16th, 2010, 10:42 AM
Replies: 141
Views: 44,301
Posted By Humakty
Re: Avernum, Crystal Souls v1.5 UPDATE

So here we go : the file attached is normally compatible with :

Ogre
Lizardmen
Skaven
CBM
Bretonnia
Tomb kings
Wood elves
Forum: Dominions 3: The Awakening February 16th, 2010, 09:52 AM
Replies: 23
Views: 8,188
Posted By Humakty
Re: Sphinx immobile?

Nothing shall stand in the way of Aesthetics.
Forum: Multiplayer and AARs February 16th, 2010, 09:35 AM
Replies: 204
Views: 42,265
Posted By Humakty
Re: EA: Vanilla, Newbie game [RUNNING -- CHECK LLAMASERVER!]

I fully agree with J_M, we should stop untill we find a sub.
Forum: Dominions 3: The Awakening February 16th, 2010, 03:29 AM
Replies: 23
Views: 8,188
Posted By Humakty
Re: Sphinx immobile?

As a member of the GLIN, I have to warn you you need a license to practice necromancy in these forums.

As a side note : how do you get a sphinx to throw javelins ? Graft him a pair of arms ?
Forum: Scenarios, Maps and Mods February 16th, 2010, 03:11 AM
Replies: 66
Views: 23,234
Posted By Humakty
Re: The Mod Compatibility Index

This is maybe the most usefull mod tool ever created by man, archon, and devils. tons of thanks !
Forum: Multiplayer and AARs February 16th, 2010, 02:38 AM
Replies: 204
Views: 42,265
Posted By Humakty
Re: EA: Vanilla, Newbie game [RUNNING -- CHECK LLAMASERVER!]

Philosophy before 8 : 00 AM is NOT tolerated. :)

Well, it would be nice to find a sub if he stalls, or turns will really get long with a 48 hrs timer.
Forum: Multiplayer and AARs February 15th, 2010, 10:43 AM
Replies: 204
Views: 42,265
Posted By Humakty
Re: EA: Vanilla, Newbie game [RUNNING -- CHECK LLAMASERVER!]

Niefelheim is once again about to stall. Me sad panda. 48 hours to do a second year turn is beyond my comprehension anyway. But I'm a veteran solo player.
Forum: Scenarios, Maps and Mods February 15th, 2010, 10:41 AM
Replies: 141
Views: 44,301
Posted By Humakty
Re: Avernum, Crystal Souls v1.5 UPDATE

It's of course ok with me if you do it on your own, I was under the vague compulsion to try and make a modpack out of Amos mods, updating them in the process, but I'd rather wait to be sure he won't...
Forum: Scenarios, Maps and Mods February 13th, 2010, 02:33 PM
Replies: 141
Views: 44,301
Posted By Humakty
Re: Avernum, Crystal Souls v1.5 UPDATE

I could do the ID jiggling part. And anything not graphism related.
Forum: Multiplayer and AARs February 11th, 2010, 08:52 PM
Replies: 204
Views: 42,265
Posted By Humakty
Forum: Multiplayer and AARs February 9th, 2010, 04:35 PM
Replies: 204
Views: 42,265
Posted By Humakty
Re: EA: Vanilla, Newbie game [RUNNING -- CHECK LLAMASERVER!]

Well, it truly adds something, like a little thriller feeling, but for a nOOb game, graphs would have been kind of useful.

But what use ramblin' is ? I'm all against rererererestarting the game...
Forum: Multiplayer and AARs February 9th, 2010, 10:26 AM
Replies: 204
Views: 42,265
Posted By Humakty
Re: EA: Vanilla, Newbie game [RUNNING -- CHECK LLAMASERVER!]

I wasn't complaining ! I was just givin' my opininon ! Stop oppressing me !

EDIT : And call me Loreta !
Forum: Multiplayer and AARs February 8th, 2010, 08:09 AM
Replies: 204
Views: 42,265
Posted By Humakty
Re: EA: Vanilla, Newbie game [RUNNING -- CHECK LLAMASERVER!]

yeah, graphs would have been practical, if only to evaluate ourselves.
Forum: Scenarios, Maps and Mods February 5th, 2010, 02:18 PM
Replies: 293
Views: 121,083
Posted By Humakty
Re: Warhammer Nation: Lizardmen - v0.6 UPDATE

I think the special saurus commander summons have one big advantage : you'll always be able to field loads of them, as you can summon one kind per magic 'color' . All having different bonuses. The...
Forum: Multiplayer and AARs February 5th, 2010, 11:16 AM
Replies: 204
Views: 42,265
Posted By Humakty
Re: EA: Vanilla, Newbie game [RUNNING -- CHECK LLAMASERVER!]

Me sad goblin, had nice startpos, next one will be all screwie sure thing.
Forum: Dominions 3: The Awakening February 4th, 2010, 11:34 AM
Replies: 6
Views: 2,420
Posted By Humakty
Re: non-amphi undead going underwater

A very dry mummy, deciding to have a prolonged bath in salted water, would result in the most powerfull mud puddle ever seen in the whole world !
Showing results 51 to 75 of 500

 
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