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Showing results 51 to 75 of 210
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Posts Made By:
BewareTheBarnacleGoose
Forum:
Multiplayer and AARs
May 10th, 2012, 10:41 AM
Replies:
504
MP:
Power Beyond Comprehension aka "My power is still raising!" newbie game - Running
Views:
123,869
Posted By
BewareTheBarnacleGoose
Re: Power Beyond Comprehension aka "My power is still raising!" newbie game - Running
Youch! First salvo in my war against Atlantis, and my armies are crushed! Chaff does NOT like earthquakes!!
Forum:
Dominions 3: The Awakening
May 8th, 2012, 11:12 AM
Replies:
14
Jade Emperor for T'ien ch'i MA?
Views:
6,603
Posted By
BewareTheBarnacleGoose
Re: Jade Emperor for T'ien ch'i MA?
...[/QUOTE]
As in build him a place without a lab. Come on guys, connect the dots.[/QUOTE]
Er...but the ministers can still walk to a lab. Hence Soy's comment that "it might take 2 turns to...
Forum:
Dominions 3: The Awakening
May 8th, 2012, 01:21 AM
Replies:
14
Jade Emperor for T'ien ch'i MA?
Views:
6,603
Posted By
BewareTheBarnacleGoose
Re: Jade Emperor for T'ien ch'i MA?
I think growth 1 is a bad idea. Because population growth is exponential, the best choices are either growth 0 or 3. G3 also enables overtaxing (which MA TC is good at), of which Im a huge fan....
Forum:
Dominions 3: The Awakening
May 7th, 2012, 01:40 AM
Replies:
23
Father of Winters
Views:
8,906
Posted By
BewareTheBarnacleGoose
Re: Father of Winters
For death magic, decay isn't what you want, it just causes aging, which doesn't really do anything against gods (long lifespans). Ghost grip might help, and exhausting him with skelly-spam is always...
Forum:
Dominions 3: The Awakening
May 4th, 2012, 12:28 AM
Replies:
15
SP dominion kills on turn 1
Views:
6,193
Posted By
BewareTheBarnacleGoose
Re: SP dominion kills on turn 1
I've had AIs die on turn 1 when I play on a map with fixed starts but accidentally chose too many AIs. Could that be what happened?
Forum:
Multiplayer and AARs
May 3rd, 2012, 12:16 AM
Replies:
491
MP:
The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remaining]
Views:
105,347
Posted By
BewareTheBarnacleGoose
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
Wow, those imps let me down. Just lost like 6 hordes from hell in the same turn!
Forum:
Dominions 3: The Awakening
May 2nd, 2012, 08:35 PM
Replies:
5
Question:
Picus & Procas
Views:
3,444
Posted By
BewareTheBarnacleGoose
Re: Picus & Procas
Despite the flavor text, I think the axes only get a bonus when dual-wielded (not just on the same battlefield)? But if the angel did gain armloss, then I don't know why he wouldn't lose his shield.
Forum:
Dominions 3: The Awakening
May 2nd, 2012, 01:29 AM
Replies:
15
Tips for fighting misform units
Views:
6,777
Posted By
BewareTheBarnacleGoose
Re: Tips for fighting misform units
EDIT: Nevermind
Forum:
Scenarios, Maps and Mods
May 1st, 2012, 08:33 AM
Replies:
509
Conceptual Balance Mod v1.92
Views:
214,081
Posted By
BewareTheBarnacleGoose
Re: Conceptual Balance Mod v1.92
Wow, I had no idea that blood income was affected by site frequency. I had always thought that population and unrest were the only determinants. I tried briefly to test it, and sure enough blood...
Forum:
Scenarios, Maps and Mods
May 1st, 2012, 06:45 AM
Replies:
509
Conceptual Balance Mod v1.92
Views:
214,081
Posted By
BewareTheBarnacleGoose
Re: Conceptual Balance Mod v1.92
I think your idea sounds really interesting, but definitely some balance issues. In addition to what rdonj said, I also wonder if it wouldn't give an extra advantage to blood. Because your gem-gen...
Forum:
Dominions 3: The Awakening
April 30th, 2012, 03:19 PM
Replies:
22
is there a guide for machaka with current cbm?
Views:
9,302
Posted By
BewareTheBarnacleGoose
Re: is there a guide for machaka with current cbm?
Why would flying save him? He is mindless- doesn't that mean he always dies on a route?
Forum:
Multiplayer and AARs
April 26th, 2012, 09:52 AM
Replies:
491
MP:
The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remaining]
Views:
105,347
Posted By
BewareTheBarnacleGoose
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
Acro, what's up? Are we at war? Were we at war before I started subing? What's with the whole siegeing my castle thing?
Forum:
Dominions 3: The Awakening
April 26th, 2012, 12:15 AM
Replies:
9
Vine Arrow
Views:
3,324
Posted By
BewareTheBarnacleGoose
Re: Vine Arrow
Nope
Forum:
Dominions 3: The Awakening
April 25th, 2012, 08:15 PM
Replies:
17
Great Boar of Carnutes autosummoning
Views:
7,429
Posted By
BewareTheBarnacleGoose
Re: Great Boar of Carnutes autosummoning
If you give them the bracer of protection then they do have armor, so the earth bless will give you protection (and you can use legions of steel on them, but good luck getting the caster to target...
Forum:
Multiplayer and AARs
April 25th, 2012, 08:08 AM
Replies:
491
MP:
The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remaining]
Views:
105,347
Posted By
BewareTheBarnacleGoose
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
Sorry again, this time I had no internet. Hopefully no more problems!
Forum:
Dominions 3: The Awakening
April 23rd, 2012, 08:05 AM
Replies:
10
What attack spells work under water?
Views:
4,298
Posted By
BewareTheBarnacleGoose
Re: What attack spells work under water?
I think basically anything that does NOT say "cannot be cast underwater".
In general, Astral spells work fine underwater, water and earth have options, but air and fire don't really (I think fire...
Forum:
Multiplayer and AARs
April 23rd, 2012, 03:35 AM
Replies:
491
MP:
The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remaining]
Views:
105,347
Posted By
BewareTheBarnacleGoose
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
Sorry about the stale, I lost power for two days.
Forum:
Multiplayer and AARs
April 23rd, 2012, 03:34 AM
Replies:
504
MP:
Power Beyond Comprehension aka "My power is still raising!" newbie game - Running
Views:
123,869
Posted By
BewareTheBarnacleGoose
Re: Power Beyond Comprehension aka "My power is still raising!" newbie game - Running
Sorry about satle-ing again. Lost power yet again. I really "Need More Power!"
Forum:
Dominions 3: The Awakening
April 20th, 2012, 11:11 PM
Replies:
5
Treant versus Treelord?
Views:
3,261
Posted By
BewareTheBarnacleGoose
Re: Treant versus Treelord?
Also, in CBM, treelords autosummon vine men/ogres, dryads and dark vines.
Forum:
Dominions 3: The Awakening
April 20th, 2012, 09:10 AM
Replies:
22
is there a guide for machaka with current cbm?
Views:
9,302
Posted By
BewareTheBarnacleGoose
Re: is there a guide for machaka with current cbm?
Ah, Top Gun is a bit before my time. Im a fledgling goose.
Forum:
Dominions 3: The Awakening
April 20th, 2012, 08:42 AM
Replies:
22
is there a guide for machaka with current cbm?
Views:
9,302
Posted By
BewareTheBarnacleGoose
Re: is there a guide for machaka with current cbm?
Err..
Im going to have to pass on this one.
Forum:
Dominions 3: The Awakening
April 20th, 2012, 07:53 AM
Replies:
22
is there a guide for machaka with current cbm?
Views:
9,302
Posted By
BewareTheBarnacleGoose
Re: is there a guide for machaka with current cbm?
I like Manchaka, so I would love to see a new guide.Perhaps we could all brainstorm together a bit?
Let's start with Manchaka's god- what kinds of builds do people like? Manchaka's rather squishy...
Forum:
Dominions 3: The Awakening
April 19th, 2012, 11:49 PM
Replies:
4
the chalice...
Views:
2,726
Posted By
BewareTheBarnacleGoose
Re: the chalice...
It's a leftover from Dom II. Back then, knights actually did come after you.
Forum:
Dominions 3: The Awakening
April 19th, 2012, 11:46 PM
Replies:
5
Mid and Late-Game Prophets
Views:
2,437
Posted By
BewareTheBarnacleGoose
Re: Mid and Late-Game Prophets
Inquisitors (for nations that have them) can also make good prophets, since their holy level counts double for preaching against enemy dominion. I also sometimes prophetize H3 priests for nations...
Forum:
Dominions 3: The Awakening
April 18th, 2012, 11:34 AM
Replies:
85
Info:
Blood stones and MR
Views:
27,317
Posted By
BewareTheBarnacleGoose
Re: Blood stones and MR
Since Im the one who mentioned hammers, let me clarify that I didn't say that hammers were game breaking, just that I felt the game was better off without them. I totally understand that saving gems...
Showing results 51 to 75 of 210
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