The Official e-Store of Shrapnel Games
This Month's Specials
winSPMBT: Main Battle Tank- Save $6.00
winSPWW2- Save $6.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 3 of 3
<
1
2
3
Showing results 51 to 63 of 63
Search took
0.00
seconds; generated 89 minute(s) ago.
Search:
Posts Made By:
RT-Baseman
Forum:
Campaigns, Scenarios & Maps
December 20th, 2008, 11:22 AM
Replies:
27
Attack Assault battles
Views:
12,429
Posted By
RT-Baseman
Re: Attack Assault battles
Ouch! The way the AI takes artillery, if you don't have fast artillery on, you could end your turn and go on holiday while it fires :D[/QUOTE]
Yes, of course. But the rounds need time to be...
Forum:
Campaigns, Scenarios & Maps
December 19th, 2008, 03:55 PM
Replies:
27
Attack Assault battles
Views:
12,429
Posted By
RT-Baseman
Re: Attack Assault battles
Carl von Clausewitz: 6:1 advantage
maybe the ai can win with this odd? :)
Forum:
Campaigns, Scenarios & Maps
December 19th, 2008, 11:33 AM
Replies:
27
Attack Assault battles
Views:
12,429
Posted By
RT-Baseman
Re: Attack Assault battles
Hi RERomine,
you can defend a ai-assault with 7069:18606 points. I've an example (scenario in work) in which you lead a full equiped VGR (Volksgrenadierregiment) with two battalions and attached...
Forum:
Campaigns, Scenarios & Maps
December 19th, 2008, 07:49 AM
Replies:
19
Scenario:
Betio Island, November 20-23, 1943
Views:
11,050
Posted By
RT-Baseman
Re: Betio Island, November 20-23, 1943
Hi all,
have completed version 0.95 (see attachment in topic #1) and made a quick test with winspww2 Version 3.5; seems ok.
Chances:
- New Scenario # 390
- 14in BB Tennessee guns...
Forum:
Campaigns, Scenarios & Maps
December 11th, 2008, 02:17 PM
Replies:
19
Scenario:
Betio Island, November 20-23, 1943
Views:
11,050
Posted By
RT-Baseman
Re: Betio Island, November 20-23, 1943
Hi all,
new version 0.9 is out (second try :mad:). Pls read the scenario notes!
It would be glad, if someone could have a lock once again.
- Command chain is repaired.
- Island has the...
Forum:
Campaigns, Scenarios & Maps
December 10th, 2008, 05:26 AM
Replies:
19
Scenario:
Betio Island, November 20-23, 1943
Views:
11,050
Posted By
RT-Baseman
Re: Betio Island, November 20-23, 1943
[/QUOTE]
there is deep water between the reef and the island, simply place shallow water there, and use rough terrain for the reef[/QUOTE]
Hi,
thanks for the tip. This was one possibility, But...
Forum:
Campaigns, Scenarios & Maps
December 9th, 2008, 10:52 AM
Replies:
19
Scenario:
Betio Island, November 20-23, 1943
Views:
11,050
Posted By
RT-Baseman
Re: Betio Island, November 20-23, 1943
Hi iCaMpWiThAWP,
have tried it. The reinforcements in turn 14, 15 and 16 can wade ashore!? They dont move any hex, if the suspression is too high, but nevertheless the moving area is highlighted....
Forum:
Campaigns, Scenarios & Maps
December 9th, 2008, 05:23 AM
Replies:
19
Scenario:
Betio Island, November 20-23, 1943
Views:
11,050
Posted By
RT-Baseman
Re: Betio Island, November 20-23, 1943
Hi all,
thanks alot for your help and comments. :)
I'll make first a redo of the scenario to emilinate the known errors and second try out a campaign.
Greetings
Chris
Forum:
Campaigns, Scenarios & Maps
December 6th, 2008, 10:30 AM
Replies:
19
Scenario:
Betio Island, November 20-23, 1943
Views:
11,050
Posted By
RT-Baseman
Re: Betio Island, November 20-23, 1943
Hi,
i think you'll need the amount of firepower and the ability to pound every single inch of the island twice. :D In my last playtested game i'm in turn 31, have just assaulted over the runway...
Forum:
Campaigns, Scenarios & Maps
December 6th, 2008, 09:44 AM
Replies:
19
Scenario:
Betio Island, November 20-23, 1943
Views:
11,050
Posted By
RT-Baseman
Re: Betio Island, November 20-23, 1943
Hi,
thanks for your comments! :) Indeed it is a huge scenario (like scenarion 323). You are in command of 24 companys of Marines and supporting troops. Playable are 430 units (without bombardment...
Forum:
Campaigns, Scenarios & Maps
December 5th, 2008, 05:42 PM
Replies:
19
Scenario:
Betio Island, November 20-23, 1943
Views:
11,050
Posted By
RT-Baseman
Re: Betio Island, November 20-23, 1943
as announced...
Known errors/questions:
General
- Betio is a little to big.
Japanese
Forum:
Campaigns, Scenarios & Maps
December 5th, 2008, 04:04 PM
Replies:
19
Scenario:
Betio Island, November 20-23, 1943
Views:
11,050
Posted By
RT-Baseman
Re: Betio Island, November 20-23, 1943
Thanks a lot!! :)
I'll post shortly a list of known errors or questions i had during the design. This will make a review more effectiv and you don't need list them once again.
Greetings
Chris
Forum:
Campaigns, Scenarios & Maps
December 5th, 2008, 01:16 PM
Replies:
19
Scenario:
Betio Island, November 20-23, 1943
Views:
11,050
Posted By
RT-Baseman
Betio Island, November 20-23, 1943
Hi all,
i'll made a try to simulate the landing on Betio Island/Tarawa Atoll from November 20 to November 23, 1943 in one scenario. It is a very large scenario, because you'll use all the historic...
Showing results 51 to 63 of 63
Page 3 of 3
<
1
2
3
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
09:46 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.