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Search: Posts Made By: Jack Simth
Forum: Space Empires: IV & V September 1st, 2007, 10:40 AM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Re: OT: Null has gone looney and wants to GM.

Cool. Server online at 67.168.48.61:6774
Forum: Space Empires: IV & V August 31st, 2007, 06:46 PM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Re: OT: Null has gone looney and wants to GM.

Oh, about three or four hours, I'd imagine.

Although we don't actually have confirmation from Violist that 7 am Pacific works for him... especially as, being in Oregon, he's on Pacific time.
Forum: Space Empires: IV & V August 29th, 2007, 08:04 PM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Re: OT: Null has gone looney and wants to GM.

I'm in PST; 7 AM (10 AM EST) is fine with me; I start work at 5 am PST m-f; starting at 7 AM PST is sleeping in, for me.
Forum: Space Empires: IV & V August 26th, 2007, 10:53 PM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Re: OT: Null has gone looney and wants to GM.

Well, it only sort-of gives them a free True Resurrection - once out of HP, they go home, and reform their 24 hours later... but they are out of the "summoned adventure" game unless they're capable...
Forum: Space Empires: IV & V August 26th, 2007, 12:22 AM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Re: OT: Null has gone looney and wants to GM.

Narf:
You missed it, sort of:

Still doesn't say where it comes from, mind, but it does say what happens to them after.
Forum: Space Empires: IV & V August 25th, 2007, 07:38 PM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Re: OT: Null has gone looney and wants to GM.

Server closed.

No treasure; two armed guards frightened away, one Fireball trap negated (poor Summoned Dire Rat - good thing Summons don't actually perish when "killed"....).

Trap was probably...
Forum: Space Empires: IV & V August 25th, 2007, 01:18 PM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Re: OT: Null has gone looney and wants to GM.

Server online.

Yeah, a little early, I know.

Edit: And just in case it is needed: 67.168.48.61:6774
Forum: Space Empires: IV & V August 18th, 2007, 02:35 PM
Replies: 64
Views: 11,300
Posted By Jack Simth
Re: OT: Looking for a good physics site

Google is your friend (http://www.codeproject.com/cs/algorithms/Missile_Guidance_System.asp).

Looks like someone already did the work.
Forum: Space Empires: IV & V August 17th, 2007, 11:51 PM
Replies: 64
Views: 11,300
Posted By Jack Simth
Re: OT: Looking for a good physics site

Yeah - they're the dumb-fire (accelerates in a straight line in whatever direction you pointed it - doesn't make decisions in-flight) missile targeting solution (goal: HIT THE TARGET HARD) for a...
Forum: Space Empires: IV & V August 17th, 2007, 11:32 PM
Replies: 64
Views: 11,300
Posted By Jack Simth
Re: OT: Looking for a good physics site

Brain fried; can't answer post fully at the moment.

That aspect, though...

It's 0 because it's a manipulation of two separate position functions that I want to be in the same place at the same...
Forum: Space Empires: IV & V August 17th, 2007, 11:15 PM
Replies: 64
Views: 11,300
Posted By Jack Simth
Re: OT: Looking for a good physics site

They're simultaneous equations - they give time (which can be later used for the x/y of the encounter), and acceleration on both axes when solved together.
Forum: Space Empires: IV & V August 17th, 2007, 10:26 PM
Replies: 64
Views: 11,300
Posted By Jack Simth
Re: OT: Looking for a good physics site

I'm not so much solving for T as making a connection between dimensions out of it. It gets around having to play with sine and cosine.

Ax and Ay are related by the equation: Amax =...
Forum: Space Empires: IV & V August 17th, 2007, 02:29 AM
Replies: 64
Views: 11,300
Posted By Jack Simth
Re: OT: Looking for a good physics site

Nope. You have a second, identical equation for the other dimension (or more - it's extendable to as many as you like; most games will use two (X, Y), some will use three (X, Y, Z) but you can have...
Forum: Space Empires: IV & V August 16th, 2007, 11:54 PM
Replies: 64
Views: 11,300
Posted By Jack Simth
Re: OT: Looking for a good physics site

That's not physics, that's math (mind you, Physics IS math, but nowhere are you actually needing to deal with things like, oh, gravity - you're just looking at acceleration).

A position under...
Forum: Space Empires: IV & V August 11th, 2007, 06:24 PM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Re: OT: Null has gone looney and wants to GM.

Server closed.

Two bandits defeated - one ran away, the other dropped all gear, and ran away. Some gold from the sale of stuff. I've already marked inventory changes on my character sheet.
...
Forum: Space Empires: IV & V August 11th, 2007, 02:10 PM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Re: OT: Null has gone looney and wants to GM.

Violist? It's been up, I just didn't have a minute to put the post in.

You can go to 67.168.48.61:6774 if you can't find it on the listing.
Forum: Space Empires: IV & V August 10th, 2007, 05:40 PM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Re: OT: Null has gone looney and wants to GM.

Everyone good to go for tomorrow?
Forum: Dominions 3: The Awakening August 9th, 2007, 10:09 PM
Replies: 9
Views: 2,507
Posted By Jack Simth
Re: Does this forum have popups?

Your Machine isn't the only source (http://ars.userfriendly.org/cartoons/?id=20070702). And Here (http://vancouver.cs.washington.edu/) is a test for that aspect.

I wouldn't know, though - I use...
Forum: Space Empires: IV & V July 28th, 2007, 08:19 PM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Re: OT: Null has gone looney and wants to GM.

The pattern method is no longer particularly useful; an intelligent adversary who knows he's being tracked will often deliberately avoid patterns (unless he's of the opinion that those tracking are...
Forum: Space Empires: IV & V July 28th, 2007, 07:17 PM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Re: OT: Null has gone looney and wants to GM.

Server closed (Version 1.7.3).

Lots of sneaking around empty places with only sleeping people to listen, uncounted number of everburning torches snitched, BBEG met and politely conversed with, two...
Forum: Space Empires: IV & V July 28th, 2007, 01:26 PM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Re: OT: Null has gone looney and wants to GM.

In that case, server online.

So... any results on my three checks for surrounding communities?
Forum: Space Empires: IV & V July 28th, 2007, 01:11 AM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Forum: Space Empires: IV & V July 27th, 2007, 08:55 PM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Re: OT: Null has gone looney and wants to GM.

Hmm.

Well, happens. Life takes precedence. At least you get overtime pay, right?

Everyone else up for tomorrow?
Forum: Space Empires: IV & V July 14th, 2007, 07:05 PM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Forum: Space Empires: IV & V July 14th, 2007, 02:49 PM
Replies: 2,565
Views: 189,976
Posted By Jack Simth
Re: OT: Null has gone looney and wants to GM.

...

That explains why it's so quiet. Must have tried to start up when my net connection was momentarily down. Restarting...

How's it look now?
Showing results 51 to 75 of 500

 
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