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Showing results 51 to 75 of 120
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Posts Made By:
RonGianti
Forum:
Space Empires: IV & V
October 11th, 2006, 06:32 PM
Replies:
75
OT: A Nuclear North Korea
Views:
14,988
Posted By
RonGianti
Re: OT: A Nuclear North Korea
So, the US should get out of all international affairs, unless a petty low life dictator demands an audience and economic assistance to enable him to continue abusing his own people?
Which is it?...
Forum:
Space Empires: IV & V
October 11th, 2006, 06:12 PM
Replies:
31
The "I got it!" thread!
Views:
7,052
Posted By
RonGianti
Re: The \"I got it!\" thread!
And I just took Friday as a vacation day... I cant play this weekend and I can't just keep jonesing for it...
Forum:
Space Empires: IV & V
October 11th, 2006, 05:23 PM
Replies:
75
OT: A Nuclear North Korea
Views:
14,988
Posted By
RonGianti
Re: OT: A Nuclear North Korea
Whatever happens, the USA can't get involved.
We got involved in Iraq, haven't stopped listening to how we've screwed up the region since.
The US should pull all troops out of South Korea and...
Forum:
Space Empires: IV & V
October 11th, 2006, 03:00 PM
Replies:
11
Doing a simple mod in SEV
Views:
4,482
Posted By
RonGianti
Doing a simple mod in SEV
So, it appears we will want to futz around with a few things, right out of the box (like getting a 255 system map!). But we've been warned not to mess with stock.
So, what do we have to do to...
Forum:
Space Empires: IV & V
October 11th, 2006, 02:51 PM
Replies:
8
SE5: Armor regeneration
Views:
2,013
Posted By
RonGianti
Re: SE5: Armor regeneration
Broken in 1.0, the latest patch (unreleased) or both?
Forum:
Space Empires: IV & V
October 11th, 2006, 02:43 PM
Replies:
31
The "I got it!" thread!
Views:
7,052
Posted By
RonGianti
The \"I got it!\" thread!
I got it today, 10.11.2006
"overnight" delivery from ebgames, cost me an extra $10, worth every penny http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Space Empires: IV & V
October 11th, 2006, 04:30 AM
Replies:
75
OT: A Nuclear North Korea
Views:
14,988
Posted By
RonGianti
Re: OT: A Nuclear North Korea
Like Japan.
A Japanese nuke would be the size of a briefcase and level most of North Korea.
Forum:
Space Empires: IV & V
October 11th, 2006, 12:29 AM
Replies:
46
OT: Illegal immigrants sue Wendy's...
Views:
9,120
Posted By
RonGianti
Re: OT: Illegal immigrants sue Wendy\'s...
Sometimes the answer to the question is "No". There is no country on Earth except the USA that seems to be "required" to take in anyone who asks, regardless of why and how.
If I walk across the...
Forum:
Space Empires: IV & V
October 10th, 2006, 10:20 PM
Replies:
15
Where are they!!?!??!
Views:
4,017
Posted By
RonGianti
Re: Where are they!!?!??!
Is this official? The patch will not be released until the 16th? I'll have the game tonight, the 10th, any idea why the patch is not out now?
Forum:
Space Empires: IV & V
October 10th, 2006, 09:30 PM
Replies:
42
SE5: It's out and yet it's not
Views:
8,671
Posted By
RonGianti
Re: SE5: It\'s out and yet it\'s not
Just got an email confirmation from Ebgames.com - Its been shipped and should be here in Boston today! Woot!
I called the local ebgames on Friday, they said it was supposed to be in the store...
Forum:
Space Empires: IV & V
October 4th, 2006, 10:21 AM
Replies:
17
Toxic Injectors broken in sev
Views:
4,020
Posted By
RonGianti
Re: Toxic Injectors broken in sev
I like the idea that special weapons have to get through shields (and sometimes armor) before they will work.
All it really means is that you also need to research shield depleting weapons and...
Forum:
Space Empires: IV & V
October 4th, 2006, 09:16 AM
Replies:
17
Toxic Injectors broken in sev
Views:
4,020
Posted By
RonGianti
Re: Toxic Injectors broken in sev
Virtually every "special" weapon requires that the shields and possibly armor be down. You can tell by looking in the text file for weapons. It will tell you whether or not it skips shields or...
Forum:
Space Empires: IV & V
October 3rd, 2006, 03:34 PM
Replies:
465
SE5 Demo Bug Reports & Annoyances/Requests
Views:
84,379
Posted By
RonGianti
Re: Ineffectual PDC for multiple ships: Solution
What are the other factors in this equation? Level x CSM vs. Level x PDC?
Plus, what type of PDC? There are like, a lot. I've yet to get to test with them all, so please share.
Forum:
Space Empires: IV & V
October 3rd, 2006, 02:39 PM
Replies:
42
SEV on store shelves now? In Austrailia?
Views:
8,696
Posted By
RonGianti
Re: SEV on store shelves now? In Austrailia?
How insane is insane?
Forum:
Space Empires: IV & V
October 3rd, 2006, 01:57 PM
Replies:
25
Poll:
SE5 Launch Party
Views:
6,070
Posted By
RonGianti
Re: SE5 Launch Party
It has the beaches, its missing the water LOL.
Forum:
Space Empires: IV & V
October 3rd, 2006, 01:04 PM
Replies:
42
SEV on store shelves now? In Austrailia?
Views:
8,696
Posted By
RonGianti
Re: SEV on store shelves now? In Austrailia?
Well if SOMEONE has it, then maybe ebgames WILL be shipping it tomorrow, as their website says...
Forum:
Space Empires: IV & V
October 3rd, 2006, 10:11 AM
Replies:
42
SEV on store shelves now? In Austrailia?
Views:
8,696
Posted By
RonGianti
SEV on store shelves now? In Austrailia?
http://www.gameswarehouse.com.au/longpage.asp?gameid=12839
This site says "In Stock".
Is this true? Why austrailia? I mean, nothing against austrailia, but how is is on store shelves there, 2...
Forum:
Space Empires: IV & V
October 2nd, 2006, 03:53 PM
Replies:
53
SEV: Are there missing ship types?
Views:
9,357
Posted By
RonGianti
Re: SEV: Are there missing ship types?
I thought the same thing until I played the demo. Have you played the demo? One of the things you can now research is hull upgrades within a class. So your destroyer hull size can almost double in...
Forum:
Space Empires: IV & V
September 29th, 2006, 11:25 AM
Replies:
7
SE5: Renforcements..have arrived.
Views:
1,795
Posted By
RonGianti
Re: SE5: Renforcements..have arrived.
For whatever reason, I never used the combat sim in SE4, but I'm loving it in SE5 demo. I go with the ALLTECH cheat, then design a bunch of different ships and let them go at it to test strategies....
Forum:
Space Empires: IV & V
September 29th, 2006, 11:15 AM
Replies:
115
SE:V, I'll be honest
Views:
16,439
Posted By
RonGianti
Re: SE:V, I\'ll be honest
*snip*
Funny, I feel exactly the opposite. I'm feeling hounded off the forums because a handful of people hijack threads with constant whining about minor issues.
I'm enjoying the demo and...
Forum:
Space Empires: IV & V
September 29th, 2006, 09:58 AM
Replies:
73
Growing concern - but optimistic
Views:
16,357
Posted By
RonGianti
Re: Growing concern - but optimistic
Ok, so I've seen around 10 distinct "complaints" about the demo.
Around 5 of them turned out to be just changable options, (flag size, etc) that the poster(s) chose to complain about in overly...
Forum:
Space Empires: IV & V
September 28th, 2006, 05:31 PM
Replies:
465
SE5 Demo Bug Reports & Annoyances/Requests
Views:
84,379
Posted By
RonGianti
Re: Design Flaw: Sucker missile ships
Good question. If so, how about this instead: remove the point defence entirely, create a ship with only point defence, set it to defend (picket?) the missle ships. Would that work?
Forum:
Space Empires: IV & V
September 28th, 2006, 04:16 PM
Replies:
73
Growing concern - but optimistic
Views:
16,357
Posted By
RonGianti
Re: Growing concern - but optimistic
I'll buy it immediatly, even if its slightly buggy. Heck, the Demo is buggy, cripled and has a 100 turn limit, and I'm enjoying THAT.
I'd rather not hold off, then have to read here how much fun...
Forum:
Space Empires: IV & V
September 28th, 2006, 01:16 PM
Replies:
70
Poll:
SE:V Poll
Views:
16,142
Posted By
RonGianti
Re: SE:V Poll
The UI took some getting used to since I've had my face buried in the SEIV UI for 6 years. Once I figured out how to customize it, I LOVE it. I love the little flags over the 3d objects (once I...
Forum:
Space Empires: IV & V
September 28th, 2006, 01:07 PM
Replies:
115
SE:V, I'll be honest
Views:
16,439
Posted By
RonGianti
Re: SE:V, I\'ll be honest
Well, there was quite a learning curve going from SEIV to this demo, but I'm over the curve and LOVING this game.
The demo is broken. Resources disappear, Neutral AI is basically disabled, etc. ...
Showing results 51 to 75 of 120
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