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Search: Posts Made By: Autochthon
Forum: Scenarios, Maps and Mods September 30th, 2007, 02:50 AM
Replies: 4
Views: 1,720
Posted By Autochthon
Re: Adding Fatigue Effects to Terrain - Possible?

Yeah, I remember that.

Was thinking of expanding that a bit to a more generalized or layered effect rather than a single situational effect.

Ah well...wait for Dom4?

/wink
/nudge...
Forum: Scenarios, Maps and Mods September 30th, 2007, 02:45 AM
Replies: 8
Views: 2,485
Posted By Autochthon
Re: New Spell Effect #s - Brainstorming

Oh yeah, I dunno about this one, but is there a spell or Global Enchant that allows enchanted units to gain Survival abilities? We could call it Pathfinder or something like that...

And was there...
Forum: Scenarios, Maps and Mods September 30th, 2007, 02:29 AM
Replies: 8
Views: 2,485
Posted By Autochthon
Re: New Spell Effect #s - Brainstorming

CC spells would be nice - there's a TT game called Warmachine where some mages can make or break a game that way (The Kreoss 'Drop and Pop' Feat comes to mind). Either PBAoE short-term...
Forum: Scenarios, Maps and Mods September 30th, 2007, 02:00 AM
Replies: 4
Views: 2,263
Posted By Autochthon
Re: Those 4 pixels are totally a dude

Would you believe that was precisely the reason why the old Japanese SNES RPGs has superdeformed character sprites?

There's only so much resolution you can get from 8- or 16-bit graphics put up on...
Forum: Scenarios, Maps and Mods September 30th, 2007, 01:49 AM
Replies: 145
Views: 63,739
Posted By Autochthon
Re: Map-in-Progress: World of Warhammer

Ahem. Lets, try that again...

/blush

http://www.war-rvr.net/index.php?option=com_smf&Itemid=47&topic=173.0

You might find it useful, I think.

Good luck!
Forum: Scenarios, Maps and Mods September 30th, 2007, 01:48 AM
Replies: 145
Views: 63,739
Posted By Autochthon
Re: Map-in-Progress: World of Warhammer

Try this link out:

You might find it useful, I think.

Good luck!
Forum: Scenarios, Maps and Mods September 29th, 2007, 02:15 AM
Replies: 84
Views: 16,110
Posted By Autochthon
Re: Mod thread- WH hordes of chaos

Hmmm,

Frankly, if I were to do a WHFB Chaos game, i'd create factions by ethnicity rather than patron Power.

So, instead of the Khornate, Slaaneshi, Nurgling and Tzeenchian nations, i'd choose...
Forum: Scenarios, Maps and Mods September 29th, 2007, 02:06 AM
Replies: 173
Views: 89,388
Posted By Autochthon
Re: Warhammer MA: Empire

In WHFRP lore, the Magisters and their Colleges were answerable to the Emperor alone.

However, we are taking liberties with this in that the Emperor has either lost his mandate to rule or that...
Forum: Scenarios, Maps and Mods September 27th, 2007, 11:29 PM
Replies: 4
Views: 1,720
Posted By Autochthon
Re: Adding Fatigue Effects to Terrain - Possible?

Bummer.

But thanks for the quick response http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Dominions 3: The Awakening September 27th, 2007, 11:07 PM
Replies: 31
Views: 11,337
Posted By Autochthon
Re: help beating Eater of gods?

Sure does, just like Herpes.

I'm pretty sure he's not supposed to be beatable. He's the Eater of Gods, defeating him with a God would just be...crazy! ...
Forum: Scenarios, Maps and Mods September 27th, 2007, 11:00 PM
Replies: 4
Views: 1,720
Posted By Autochthon
Adding Fatigue Effects to Terrain - Possible?

Greetings,

I recall a military historian saying that the quickest way to destroy an army was marching it long distances in unfamiliar climes.

He then referred to numerous accounts of unit...
Forum: Dominions 3: The Awakening September 24th, 2007, 11:24 PM
Replies: 26
Views: 6,613
Posted By Autochthon
Re: POLL - Weakest Among All

Yeah, same here - I'm almost getting familiarized with the EA nations. Do you have any inkling of how long it would take to be able to give an informed opinion on all of them?...
Forum: Scenarios, Maps and Mods September 23rd, 2007, 02:31 AM
Replies: 173
Views: 89,388
Posted By Autochthon
Re: Warhammer MA: Empire

Let's see what we can add here...

Flagellants! We loves them - and maybe Flagellant commanders? And they seriously need Berserk. I dunno why the vanilla Dom3 Flagellants don't...

Standard...
Forum: Scenarios, Maps and Mods September 23rd, 2007, 01:48 AM
Replies: 18
Views: 2,916
Posted By Autochthon
Re: Stats for a war wagon - suggestion needed

Well, going off of the Wagenburg used in the Hussite Wars:

http://en.wikipedia.org/wiki/Wagenburg

To start with, I'd have to consider something that large (Size equiv to Elephnant?) to be a...
Forum: Dominions 3: The Awakening September 23rd, 2007, 01:22 AM
Replies: 18
Views: 5,092
Posted By Autochthon
Re: The (Indirect) Fire Bless for Magi - Huh?

Sweet, I'll give it a whirl http://forum.shrapnelgames.com/images/smilies/happy.gif

Now, about the spell that gives me four arms...
Forum: Dominions 3: The Awakening September 21st, 2007, 09:13 PM
Replies: 18
Views: 5,092
Posted By Autochthon
Re: The (Indirect) Fire Bless for Magi - Huh?

Hmm,

I'll have to test more, but considering the Encumbrance penalty to fatigue when casting spells, I don't think thug/mage heroes are particularly efficient.
Forum: Dominions 3: The Awakening September 21st, 2007, 12:46 AM
Replies: 18
Views: 5,092
Posted By Autochthon
Re: The (Indirect) Fire Bless for Magi - Huh?

Whoops, I do mean the indirect magic http://forum.shrapnelgames.com/images/smilies/tongue.gif

Y'know, the one that increases Attack for each level in the Fire path of magic.

So, a F3 Mage would...
Forum: Dominions 3: The Awakening September 20th, 2007, 11:54 PM
Replies: 11
Views: 3,037
Posted By Autochthon
Re: Ho Hsien-Ku

If i'm not mistaken, the Man With The Iron Crutch is modeled after one of the 8 Chinese Immortals.

See the following Wiki article here:
http://en.wikipedia.org/wiki/Iron-Crutch_Li

Li's...
Forum: Dominions 3: The Awakening September 20th, 2007, 11:19 PM
Replies: 18
Views: 5,092
Posted By Autochthon
The (Indirect) Fire Bless for Magi - Huh?

Greetings,

No matter how much I stare at the indirect bless for Fire (+Attack), I just don't see how it synergizes with the caster, let alone with any Fire spells.

Am I missing something, or is...
Forum: Dominions 3: The Awakening September 15th, 2007, 03:48 PM
Replies: 36
Views: 7,542
Posted By Autochthon
Re: Wishing for clam snatch

Me too.

Be careful what you wish for...just when you thing you're going to score some beaver, you end up with a badger in your shorts instead.
Forum: Dominions 3: The Awakening September 15th, 2007, 03:40 PM
Replies: 19
Views: 3,732
Posted By Autochthon
Re: Dominions : The Movie

You could narrate from the top down (Pretender, the ultimate Deus Ex Machina) or from the bottom up.

After all, when sacrificing Mictlan Blood Slaves to spread Dominion, do they not bleed? Do...
Forum: Dominions 3: The Awakening September 15th, 2007, 03:29 PM
Replies: 384
Views: 106,386
Posted By Autochthon
Re: Wish-List for Dominions 4

Oh yeah, I'd also like to see battlefield magic rituals.

What I mean is that instead of casting a spell and seeing the effects run themselves, have spells that the mage has to upkeep to keep the...
Forum: Dominions 3: The Awakening September 15th, 2007, 03:22 PM
Replies: 384
Views: 106,386
Posted By Autochthon
Re: Wish-List for Dominions 4

Another one for the AI/Orders list:

Can we either get Commander order that either stay with/inside a specific squad, or have a squad order that allows them to form around the Commander?

That...
Forum: Dominions 3: The Awakening September 15th, 2007, 03:08 PM
Replies: 19
Views: 3,732
Posted By Autochthon
Re: Dominions : The Movie

Well, how about starting with something a bit more low-key. Like, say, a Flash Comic series on the Web?

8Bit Theatre for Dom3? Yes please!

Then we release then Dom3 Music Album, CCG, RPG,...
Forum: Dominions 3: The Awakening September 15th, 2007, 03:01 PM
Replies: 31
Views: 4,492
Posted By Autochthon
Re: Any new players fancy multiplayer?

I was asking for that one, wasn't I? http://forum.shrapnelgames.com/images/smilies/laugh.gif
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