The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 4 of 4
«
First
<
2
3
4
Showing results 76 to 81 of 81
Search took
0.00
seconds; generated 9 minute(s) ago.
Search:
Posts Made By:
Tanus
Forum:
Space Empires: IV & V
March 11th, 2004, 11:05 AM
Replies:
26
Simultaneous movement buggier than turnbased?
Views:
3,208
Posted By
Tanus
Re: Simultaneous movement buggier than turnbased?
How the movement log ('play all' part anyway) works is that it will play the movement for the entire system the ship is in, but it does this for every ship you have.
So if you have 20 ships in...
Forum:
Space Empires: IV & V
March 8th, 2004, 07:13 AM
Replies:
12
Visible and Cloaking Mines...
Views:
2,766
Posted By
Tanus
Re: Visible and Cloaking Mines...
I've done this in a MOD I'm currently working on, based on the Honor Harrington universe (book series by David Weber).
The mod's still a long ways from completion, but when it's done, it'll make...
Forum:
Space Empires: IV & V
March 5th, 2004, 01:18 PM
Replies:
31
Temporal Strategy
Views:
4,880
Posted By
Tanus
Re: Temporal Strategy
I have tried the strategy of using seekers to outrange weapon platforms, and even with all seekers (no beam weapons) and max. weapon range, the ships go into range of the planet (not too bright).
...
Forum:
Space Empires: IV & V
March 5th, 2004, 12:47 PM
Replies:
71
NGC5 starting now. (or "I wanna be a God aswell!")(Nearly Gods - the Conflict)
Views:
8,282
Posted By
Tanus
Re: NGC5 starting now. (or "I wanna be a God aswell!")(Nearly Gods - the Conflict)
Ok, just sent you my prefs, and I'll upload my empire shortly
As for combat outside our home systems... I think Oogs is right - it won't actually affect much, so sure.
Forum:
Space Empires: IV & V
March 3rd, 2004, 08:13 PM
Replies:
71
NGC5 starting now. (or "I wanna be a God aswell!")(Nearly Gods - the Conflict)
Views:
8,282
Posted By
Tanus
Re: NGC5 starting now. (or "I wanna be a God aswell!")(Nearly Gods - the Conflict)
I'd love to get in on this game... perhaps as a god if there's still space available?
It'll be an interesting dynamic, and though I'm already in NGC4, I'm pretty sure I'll still have lots of time...
Forum:
SEIV
February 4th, 2004, 11:20 PM
Replies:
2,397
Sticky:
SE5, Tell Aaron what's on your Wish List
Views:
420,501
Posted By
Tanus
Re: SE5, Tell Aaron what\'s on your Wish List
A couple things I'd like to see are - the ability to restrict warp point travel by component. Eg. You need to have 'gravity sails' or etc installed on your ships to use warp points. This lets you...
Showing results 76 to 81 of 81
Page 4 of 4
«
First
<
2
3
4
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
10:46 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.