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Showing results 76 to 100 of 121
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Posts Made By:
cshank2
Forum:
Space Empires: IV & V
July 14th, 2005, 09:36 PM
Replies:
45
What is a realistic release date for SE5?
Views:
12,379
Posted By
cshank2
Re: What is a realistic release date for SE5?
I hope that gorgeous ship-design screen doesn't change. Also, will different placement of components effect combat? Say, you put armor around the bridge, will the armor act like SE4 where it's...
Forum:
Space Empires: IV & V
July 2nd, 2005, 06:53 PM
Replies:
155
Star Wars Ships & Status of SW Mod
Views:
24,189
Posted By
cshank2
Re: What Is The Status Of The Star Wars Mod?
Very nice Avenger!
Hm, about the shuttle thing, in the Star-Trek MOD, the shuttles act like fighters. To really get a warp capable one, you'd have to use a lambda shuttle as the portrait for, say,...
Forum:
Space Empires: IV & V
July 1st, 2005, 12:50 PM
Replies:
155
Star Wars Ships & Status of SW Mod
Views:
24,189
Posted By
cshank2
Re: What Is The Status Of The Star Wars Mod?
Hm, only problem I see with the fighters is that there's a hatch on the top of the ball area... if I remember right.
But that's a moot point...
Forum:
Space Empires: IV & V
June 30th, 2005, 06:12 PM
Replies:
155
Star Wars Ships & Status of SW Mod
Views:
24,189
Posted By
cshank2
Re: What Is The Status Of The Star Wars Mod?
I think the main problem with the array is the ridge you have running along the edge of it, it's too thick. Make it thinner and lower and it should look better. Also, a TINY ridge around the center...
Forum:
Space Empires: IV & V
June 30th, 2005, 03:34 PM
Replies:
155
Star Wars Ships & Status of SW Mod
Views:
24,189
Posted By
cshank2
Re: What Is The Status Of The Star Wars Mod?
The Laser Array should be more sunken in, instead of the lines looking rippley going away from the center, they should look like rays going away from the main emitter. Overall, the second picture...
Forum:
Space Empires: IV & V
June 25th, 2005, 09:40 PM
Replies:
396
From the Begining New Chapter Added (9/12/06)
Views:
55,959
Posted By
cshank2
Re: A new Game story (From the begining)
Wow, sounds like the Imperial Guard from WH40k, I like.
Forum:
Space Empires: IV & V
June 25th, 2005, 04:44 PM
Replies:
39
OT: Master of Orion 3 is now working.
Views:
7,989
Posted By
cshank2
Re: OT: Master of Orion 3 is now working.
Ah, the map one is probably it since that was the only one that actually really /changed/ anything.
Forum:
Space Empires: IV & V
June 24th, 2005, 10:26 PM
Replies:
39
OT: Master of Orion 3 is now working.
Views:
7,989
Posted By
cshank2
Re: OT: Master of Orion 3 is now working.
Ahaha. So, I put in all the mods and stuff, start the game up. Get tot he loading screen for new game.
ERROR: Can not find DirectX Surface. Meh, uninstalled it, apparently the game doesn't like...
Forum:
Space Empires: IV & V
June 24th, 2005, 04:37 PM
Replies:
12
Robotech mod
Views:
2,462
Posted By
cshank2
Re: Robotech mod
Actually, Atrocities, they show a couple of ships in the different Anime's and in the Video Game... I'll see if I can find some pictures or someting.
Forum:
Space Empires: IV & V
June 24th, 2005, 04:35 PM
Replies:
39
OT: Master of Orion 3 is now working.
Views:
7,989
Posted By
cshank2
Re: OT: Master of Orion 3 is now working.
Those guardian ships are so evil. First time I played (Unmodded for the most part, had Combat FX 1.5 and a flag pack installed.) I sent a task force of about fourteen ships against the thing... Well,...
Forum:
Space Empires: IV & V
June 23rd, 2005, 02:38 PM
Replies:
9
Story Thread: The Hunter's Call
Views:
2,057
Posted By
cshank2
Re: Story Thread: The Hunter\'s Call
Shameless bump, another chapter (/continuation of this chapter) tonight, I'm also going to redo number two, since I wrote that at Four thirty in the morning.
Forum:
Space Empires: IV & V
June 22nd, 2005, 03:02 PM
Replies:
26
Solar Sail I almost complete!
Views:
4,882
Posted By
cshank2
Re: Solar Sail I almost complete!
Well, here's hoping for the best.
(I just got done watching something on the Science Channel about Spaceship 1. Very Impressive, now where's my DUC?)
Forum:
Space Empires: IV & V
June 22nd, 2005, 02:22 PM
Replies:
26
Solar Sail I almost complete!
Views:
4,882
Posted By
cshank2
Re: Solar Sail I almost complete!
Wow, according to the news, the thing didn't even leave our atmosphere. GG Russian Engineering. GG.
Forum:
Space Empires: IV & V
June 22nd, 2005, 05:17 AM
Replies:
9
Story Thread: The Hunter's Call
Views:
2,057
Posted By
cshank2
Re: Story Thread: The Hunter\'s Call
Chapter 2: Surprises? I think not.
"Sir...?" The Ensign turned to face the captain, sweat stained his officer's cap and tunic and his eyes showed the sign of caffeine pill usage. Captain Menja ran...
Forum:
Space Empires: IV & V
June 21st, 2005, 04:24 AM
Replies:
9
Story Thread: The Hunter's Call
Views:
2,057
Posted By
cshank2
Re: Story Thread: The Hunter\'s Call
Aye, no update today and probably not one tommorow, sorry folks. I reformated my computer, no hassle, got all me drivers installed all properly, until, you know, I tried to play a game of SEIV,...
Forum:
Space Empires: IV & V
June 20th, 2005, 03:49 PM
Replies:
9
Story Thread: The Hunter's Call
Views:
2,057
Posted By
cshank2
Re: Story Thread: The Hunter\'s Call
Holy crap, I completely forgot yesterday was father's day... and that it was a sunday...
Yeah...
Sorry about the emo-tasity.
Well, more will come later today... maybe. The computer I was...
Forum:
Space Empires: IV & V
June 20th, 2005, 12:47 AM
Replies:
9
Story Thread: The Hunter's Call
Views:
2,057
Posted By
cshank2
Re: Story Thread: The Hunter\'s Call
Guess no one likes it, meh, understandable. Okay, locking topic.
Forum:
Space Empires: IV & V
June 19th, 2005, 06:59 PM
Replies:
155
Star Wars Ships & Status of SW Mod
Views:
24,189
Posted By
cshank2
Re: What Is The Status Of The Star Wars Mod?
Hm, Maybe make a 1kt (Or 0kt) Unit(or component/facility) and just name it Hero, or Commander, or something, and make it cost a lot of resources and have an ungodly build time (to reduce the 'spam'...
Forum:
Space Empires: IV & V
June 19th, 2005, 06:44 PM
Replies:
25
Star Wars episode III shipsets
Views:
3,951
Posted By
cshank2
Re: Star Wars episode III shipsets
Oooo, Please Do, they are quite nice.
Forum:
Space Empires: IV & V
June 19th, 2005, 06:42 PM
Replies:
9
Story Thread: The Hunter's Call
Views:
2,057
Posted By
cshank2
Story Thread: The Hunter\'s Call
A/N: Well, this is based on an idea I had, basically I'm trying to branch away from the Empire History logs, and trying to make a character driven story... or something. Heh... second attempt, just...
Forum:
Space Empires: IV & V
June 18th, 2005, 07:58 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,668
Posted By
cshank2
Re: STM \"Final v1.7.5\" Discussion
Hm. For some odd reason, one sector is calling for a supernova .bmp but can't find it... I've got the latest SE4 Patch, STM patch and ImageMod files...
Any help? (It's not crashing the game, but...
Forum:
Space Empires: IV & V
June 17th, 2005, 10:05 PM
Replies:
59
OT: A question about the Human Ability to Cope
Views:
9,801
Posted By
cshank2
Re: OT: A question about the Human Ability to Cope
Hm, you have to remember, that, like in the case of 40k, Religion is a HUGE psychological boost. If every religion were to claim that said aliens were either Pure or Unpure would determine the...
Forum:
Space Empires: IV & V
July 21st, 2004, 07:58 PM
Replies:
50
Phosna Refit
Views:
8,383
Posted By
cshank2
Re: Phosna Refit
They mean it looks like a penis.
Looks good otherwise.
Forum:
Space Empires: IV & V
July 19th, 2004, 11:31 PM
Replies:
56
Semi-OT: We will go to Stars.
Views:
11,121
Posted By
cshank2
Re: Semi-OT: We will go to Stars.
So...if FTL travel is impossible (or possible) then are there other means to get to other systems in a timely manner? I mean, by the time we were to get a ship or sattelite to the closest star system...
Forum:
Space Empires: IV & V
May 5th, 2004, 12:38 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,668
Posted By
cshank2
Re: STM "Final v1.7.5" Discussion
Sooooo when can we expect the update? (I love this MOD.)
Showing results 76 to 100 of 121
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