.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 76 to 100 of 217
Search took 0.01 seconds; generated 30 minute(s) ago.
Search: Posts Made By: Lighthorse
Forum: Space Empires: IV & V October 24th, 2003, 11:52 PM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Atrocities,

I'm finished play-testing the Borg. Is there another major Star Trek Mod race that hasn't been tested yet? If so, please let me know, and I will play-test them.

Lighthorse
...
Forum: Space Empires: IV & V October 24th, 2003, 02:49 AM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Atrocities,

Finish a two week long game as the Borg. I didn’t notice any major problems at all with the Star Trek Mod as the Borg. After 120 turns, I was able to push back all the other races....
Forum: Space Empires: IV & V October 17th, 2003, 09:02 PM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Here some of my first impressions with Version 1.27 of Star trek mod;
The AI races does an good job in defending they planets, and warp holes with satellites and weapon platforms.
AI races do...
Forum: Space Empires: IV & V October 16th, 2003, 10:56 PM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Atrocities,

Orginal posted by Atrocities
Lighthorse, do much skiing? You being from Sandy and all I figure you'd be doing that a lot.
Haven't ski since I worked for the US Forest Service...
Forum: Space Empires: IV & V October 16th, 2003, 04:57 AM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Hey Atrocities,

Unable to put much time into star trek mod lately, because I have to study for another state test. Shall start gaming the mod later this month, as the Borg. What I have reviewed...
Forum: Space Empires: IV & V October 11th, 2003, 01:51 AM
Replies: 102
Views: 19,952
Posted By Lighthorse
Re: SEIV Modding 101: A Tutorial

My thanks to you, Imperator Fyron for writting this modding 101 instructions. Kuto, to you and other who help in this worthly project.
Next step, I for me, after reading your modding, is trying to...
Forum: Space Empires: IV & V October 10th, 2003, 07:03 PM
Replies: 24
Views: 3,623
Posted By Lighthorse
Re: Question re AI Modding

I’m enjoying AIC Version 3.02. Started game with organic technology, increase maintenance and research technology level, and reduce repair and ground fighting capacities. Set the game for large...
Forum: Space Empires: IV & V October 1st, 2003, 03:28 AM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Hey Atrocities,

After playing with the Borg, I noted all those changes that you maded. Here my thoughts and suggestions.
Ship Sizes are the same for the "Cube" and "Battle Cube" at 500 kts each....
Forum: Space Empires: IV & V September 24th, 2003, 07:49 AM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Hey Atrocities and Usex,

Star Tek Mod 1.25 seems to work great on it own, but when I tried it with star trek map, it locked up on some of the comp files. To bad, I was looking forward to trying...
Forum: Space Empires: IV & V September 20th, 2003, 06:44 AM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Quote

Originally posted by Atrocities:
I have a question for those who know.
The next Version does not make any changes to the game that would require new EMP files to by up grading to the...
Forum: Space Empires: IV & V September 12th, 2003, 04:13 AM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Orginal posted by Atrocities
And PLEASE do not use acient Race trait. Thanks.

How do I re-enter my corrected BORG empire file into the PBW Star Trek Mod game. Do I withdrawn from the game and...
Forum: Space Empires: IV & V September 7th, 2003, 07:45 PM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Now there a problem with the AI empire not having the ability to build any more colonies in Star Trek Mod PBW 1.20. I check out they technology in dozen or so of them, none of the AI empire have any...
Forum: Space Empires: IV & V September 7th, 2003, 07:22 AM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

False alarm, I messed up, sorry everyone.
Lighthorse

[ September 07, 2003, 06:27: Message edited by: Lighthorse ]
Forum: Space Empires: IV & V September 7th, 2003, 07:11 AM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Just received a email from my friend in our PBW game of Star Trek Mod PBW 1.20, and his research points are increasing normally. Came anyone clue me in on what happening.

Lighthorse
Forum: Space Empires: IV & V September 7th, 2003, 07:06 AM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Just tried out the Star Trek Mod PBW 1.20 Online with a friend. There something wierd about the research centers. New additional research centers are not being credited to one's overall research...
Forum: Space Empires: IV & V August 31st, 2003, 04:16 AM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Hey Atrocities,

Thanks to your effort on restricting Colony technology trading in this mod. After reading your posting on all the problems you encounted, my thanks to you. Hell, one of these days,...
Forum: Space Empires: IV & V August 27th, 2003, 05:20 AM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Posted by Atrocities
So I ask you, should I incorperate the colony tech mod into the next Version of this mod, or wait until later?
Do it now, please. The AI player are sucker for a colony type...
Forum: Space Empires: IV & V August 25th, 2003, 05:34 PM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Atrocities, All I really care about is playing SE4 Star Trek Mod, PBW. I could go with neither UserX map or a random map. I perfer to leave the game set up decisions solely with you alone.
...
Forum: Space Empires: IV & V August 25th, 2003, 07:21 AM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Atrocities posted
One other thing, do we want a random map or the Star Trek map by UserX?
I for one would perfer to use Usex excellent Star Trek map.

Lighthorse
Forum: Space Empires: IV & V August 25th, 2003, 05:50 AM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

I have notice a problem with some of the AI shuttle, early in the game. They do not have life support, cockpit or engines. The interesting thing was the federation's first shuttle had only weapons,...
Forum: Space Empires: IV & V August 24th, 2003, 09:44 PM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Can we have a rule in the game where all races must be RPed appropriately? I really don't want to see more non-Borg Borgs forming alliances of 4+ players...
I agree also, since the Borg do not form...
Forum: Space Empires: IV & V August 24th, 2003, 07:59 AM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

With all luck, and some hope, this will be the Version I ask Geo to upload to PBW. In a few day perhaps we can test the mod. 10 players, I have two already, any one else interested?Count Lighthorse...
Forum: Space Empires: IV & V August 22nd, 2003, 12:36 AM
Replies: 2,841
Views: 328,668
Posted By Lighthorse
Re: STM "Final v1.7.5" Discussion

Space Empires IV Play By Web is back on line
Forum: Space Empires: IV & V August 22nd, 2003, 12:35 AM
Replies: 5,004
Views: 604,595
Posted By Lighthorse
Re: Babylon 5 Mod

Space Empires IV Play By Web is back on line
Forum: Space Empires: IV & V August 18th, 2003, 02:38 AM
Replies: 70
Views: 12,631
Posted By Lighthorse
Re: Map for Star Trek Mod

Finished my game late Last night. Federation won on turn 110, victory condition was 500% more victory than any one else. The Federation defeated the Cardassians, and Founders completed. Was rolling...
Showing results 76 to 100 of 217

 
Forum Jump

All times are GMT -4. The time now is 12:59 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.