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Showing results 76 to 100 of 213
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Posts Made By:
WhiteHojo
Forum:
Space Empires: IV & V
March 7th, 2001, 04:05 AM
Replies:
19
Patch 4?
Views:
4,936
Posted By
WhiteHojo
Re: Patch 4?
HELP!!!!
I can see the patch...
I can click on the patch...
But I CAN'T download the patch!!!!!
Why?? It tells me to disable my download accelerator software - so I do. Then it tells me...
Forum:
Space Empires: IV & V
March 7th, 2001, 12:59 AM
Replies:
8
Temporal Ramblings...
Views:
2,642
Posted By
WhiteHojo
Re: Temporal Ramblings...
{doing my best bowing and apolgizing act}
I took no offense to your post, I was under the impression you were taking offense to my original post... isn't this how wars start???
...
Forum:
Space Empires: IV & V
March 6th, 2001, 07:12 PM
Replies:
809
A pirates life for me...
Views:
76,943
Posted By
WhiteHojo
Re: A pirates life for me...
Suicide - you are the reincarnation of Blackbeard - sounds like you are doin w/pirates what I was attempting to do w/my 1st post - good job - maybe I can attempt this play style myself soon.
happy...
Forum:
Space Empires: IV & V
March 6th, 2001, 06:47 PM
Replies:
5
How do allegiance converters work ?
Views:
2,472
Posted By
WhiteHojo
Re: How do allegiance converters work ?
Don't have a clue but hope someone Posts the answer - I've always wondered this myself...
I assume that the experience rating of the target comes into play somehow...
------------------...
Forum:
Space Empires: IV & V
March 6th, 2001, 06:31 PM
Replies:
8
Temporal Ramblings...
Views:
2,642
Posted By
WhiteHojo
Re: Temporal Ramblings...
alasyr - you are getting my point and missing it at the same time - probly my fault... you say "no one claimed that games run in Earth years" - after reading lots of Posts for many a long day at...
Forum:
Space Empires: IV & V
March 6th, 2001, 05:27 PM
Replies:
8
Temporal Ramblings...
Views:
2,642
Posted By
WhiteHojo
Temporal Ramblings...
Ok - this post may challenge the "what types of MP3s do you listen to while playing" as the most ridiculus, off the wall, idle nonsensicle ramblings of a over exposed SE4 player, but I feel I need to...
Forum:
Space Empires: IV & V
March 4th, 2001, 09:44 PM
Replies:
3
Updated Research&Ships mod and new Quadrant&Systems mod
Views:
2,024
Posted By
WhiteHojo
Re: Updated Research&Ships mod and new Quadrant&Systems mod
Emporer - what exactly do your EA & sergetti files do that would change the Mephisto/Daynar(?) file/mods? Are they compatible? If you load the other races w/your mods and not the EA/Ser will it...
Forum:
Space Empires: IV & V
March 2nd, 2001, 06:17 PM
Replies:
809
A pirates life for me...
Views:
76,943
Posted By
WhiteHojo
Re: A pirates life for me...
ooops... "ship bound race"... uhhhh, I kinda thought a pirate should have a port (ie, planet). Anyway, the ship recycler abilities would be nice to have for the pirates but the storage, etc aspects,...
Forum:
Space Empires: IV & V
March 2nd, 2001, 05:44 PM
Replies:
809
A pirates life for me...
Views:
76,943
Posted By
WhiteHojo
Re: A pirates life for me...
can you make a ship component w/planet facility abilities? I thought that was not possible, such as trying to make a ship based research component.
------------------
Character is best defined...
Forum:
Space Empires: IV & V
March 2nd, 2001, 04:56 PM
Replies:
809
A pirates life for me...
Views:
76,943
Posted By
WhiteHojo
Re: A pirates life for me...
How bout starting em w/Light cruiser tech, ship capture tech, 2nd gen engines, cargo III tech, some type of shield tech (3 or 4 or 5?) or maybe make em organic w/org tech III (org armor III works...
Forum:
Space Empires: IV & V
March 1st, 2001, 10:56 PM
Replies:
809
A pirates life for me...
Views:
76,943
Posted By
WhiteHojo
Re: A pirates life for me...
my god!!! I've had an Epefani (no jokes bout ma spellin)!!!!
Shield regenerators ARE for puttin back up shields!!!!
Just call me Homer. Dohhhh!
------------------
Character is best defined...
Forum:
Space Empires: IV & V
March 1st, 2001, 10:30 PM
Replies:
809
A pirates life for me...
Views:
76,943
Posted By
WhiteHojo
Re: A pirates life for me...
Suicide - disregard my previous post - after I wrote it I went back and actually put my mind to work - you are correct, obviously large fleets would win out over ship capturing fleet - the little...
Forum:
Space Empires: IV & V
March 1st, 2001, 10:15 PM
Replies:
809
A pirates life for me...
Views:
76,943
Posted By
WhiteHojo
Re: A pirates life for me...
Try to play a game using ship capturing tech - it's alot easier than it seems once you get past the ridiculously high research cost to attain Ship Capture tech. (once got it very early in a game via...
Forum:
Space Empires: IV & V
March 1st, 2001, 09:52 PM
Replies:
809
A pirates life for me...
Views:
76,943
Posted By
WhiteHojo
Re: A pirates life for me...
w/a 0 maintenance though, they would be more cancer like than pirate like. Imagine the horror - a race w/no maintenance cost shows up in your systems w/ship capturing tech and a mean disposition -...
Forum:
Space Empires: IV & V
March 1st, 2001, 09:23 PM
Replies:
809
A pirates life for me...
Views:
76,943
Posted By
WhiteHojo
Re: A pirates life for me...
Spyder - I believe you are thinking along the same lines as me. I was hoping to be able to build a race for the AI to run that would be rather annoying and fun to play against. like a cross b/t a...
Forum:
Space Empires: IV & V
March 1st, 2001, 07:44 PM
Replies:
809
A pirates life for me...
Views:
76,943
Posted By
WhiteHojo
Re: A pirates life for me...
Spyder - I agree w/the bonus to intel but for another reason - thought pirates wld be difficult to infiltrate so wanted a bonus to intell defensive ops (the counter I suppose is that a pirate has no...
Forum:
Space Empires: IV & V
March 1st, 2001, 07:37 PM
Replies:
2
Early start
Views:
1,480
Posted By
WhiteHojo
Re: Early start
Windborne - your idea sounds like a Version of the "Neutral Challenge" (I bumped the old topic up so you could check it out)... This idea seems to have been taken up by quite a few people. I found...
Forum:
Space Empires: IV & V
March 1st, 2001, 07:34 PM
Replies:
43
The neutral challenge
Views:
5,750
Posted By
WhiteHojo
Re: The neutral challenge
bump
------------------
Character is best defined as that which you do when you believe nobody is watching.
Forum:
Space Empires: IV & V
March 1st, 2001, 07:31 PM
Replies:
809
A pirates life for me...
Views:
76,943
Posted By
WhiteHojo
A pirates life for me...
Seems that todays topics are leaning toward new race types (saw one on making silicoids and another about a gypsie type race)...
Thought I'd throw in my idea (actually someone eles mentioned it...
Forum:
Space Empires: IV & V
March 1st, 2001, 06:35 PM
Replies:
1
New settings for setting up a game (PBEM)
Views:
1,416
Posted By
WhiteHojo
Re: New settings for setting up a game (PBEM)
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Triumvir Emphy:
1)What will researching or trading colony techs acomplish with these settings?
2)Can you...
Forum:
Space Empires: IV & V
February 28th, 2001, 04:08 AM
Replies:
4
Help!
Views:
1,653
Posted By
WhiteHojo
Re: Help!
Counselor Felix - If you will represent me at any bar review board, I'll represent you at yours... I know exactly what you mean about this game being the great time consumer. Fortunately for me, I...
Forum:
Space Empires: IV & V
February 27th, 2001, 07:23 PM
Replies:
27
Tech Levels in Excell Spreadsheet format...
Views:
6,379
Posted By
WhiteHojo
Re: Tech Levels in Excell Spreadsheet format...
I haven't done any updating since the 1.27 patch - dang work is gettin in the way - but if someone else wants to use my original file feel free to update it.
------------------
Character is...
Forum:
Space Empires: IV & V
February 26th, 2001, 07:45 PM
Replies:
48
Building New Planets
Views:
9,441
Posted By
WhiteHojo
Re: Building New Planets
Triumvir - as much as I play w/this game I can't believe I never realized this - are you sure that if you select 5000 pt setup and let the computer randomly pick its starting races, the extra 3000...
Forum:
Space Empires: IV & V
February 26th, 2001, 07:37 PM
Replies:
10
Has the AI really improved? Examples please?
Views:
3,126
Posted By
WhiteHojo
Re: Has the AI really improved? Examples please?
It might not sound exciting but so far my favorite is the supply minister is working for all ships.
The retrofit minister is still a little screwey in that it is still trying to retro a design...
Forum:
Space Empires: IV & V
February 23rd, 2001, 07:03 PM
Replies:
9
Embarrassed Question - Where the heck is the Mod Dircetory???
Views:
3,992
Posted By
WhiteHojo
Re: Embarrassed Question - Where the heck is the Mod Dircetory???
Ahhhh... the little lite is starting to come on.
thanks
------------------
Character is best defined as that which you do when you believe nobody is watching.
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