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Search: Posts Made By: Markavian
Forum: Space Empires: IV & V February 17th, 2001, 12:55 PM
Replies: 3
Views: 1,705
Posted By Markavian
Re: Access violation

Hehe. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

However, the original problem! Yoyu are being to broad about what happened, and were you using a mod or not?!

There are several...
Forum: Space Empires: IV & V February 17th, 2001, 12:51 PM
Replies: 5
Views: 2,527
Posted By Markavian
Re: Fire Rate of weapons

Hey, Thats an interesting point - weapons which fire more than once a turn.

At the moment, the only way to do something mlike this is to reduce the size of the weapon and put more weapons in,...
Forum: Space Empires: IV & V February 17th, 2001, 12:48 PM
Replies: 18
Views: 3,647
Posted By Markavian
Re: Preventing Domino Surrender?

Em, I've not had much luck with surrenderrings :-\ Only once or twice have I actually forced an empire wtih only 2 or 3 planets left to give in.

Also, I think the mega-evil declare war thingy...
Forum: Space Empires: IV & V February 17th, 2001, 12:43 PM
Replies: 16
Views: 4,582
Posted By Markavian
Re: Do not send someone se4.exe

Em, I don't think its matters that MM didn't put much effort into security.

Think about it, find a game which isn't available for download off the internet, or hasn't been 'hacked' in some way, a...
Forum: Space Empires: IV & V February 17th, 2001, 12:36 PM
Replies: 6
Views: 1,771
Posted By Markavian
Re: Artist Needed

I cna do facilities as well :-p

I don't mind doing the odd few renderings, its the whole shipset thing that I object to. . . :-d

Oh, and I have some very nice new Space Yards people might like...
Forum: Space Empires: IV & V February 17th, 2001, 12:31 PM
Replies: 13
Views: 4,284
Posted By Markavian
Re: Is Anyone working on the default races?

Trying to make speech files for each of the original races in SE4 is plain insane. They take as much effort and time as the shipsets do IMO.

I'm really proud to have a personallised speech file...
Forum: Space Empires: IV & V February 14th, 2001, 08:00 PM
Replies: 3
Views: 1,637
Posted By Markavian
Re: Questtions about downloaded races

Any text files that the game can't find, it looks in a default directory with 'standardised' data files in it.

The only files that a race desperately needs to operate in SE4 without error Messages...
Forum: Space Empires: IV & V February 14th, 2001, 07:40 PM
Replies: 7
Views: 1,798
Posted By Markavian
Re: SEOR Fleet from USY is missing two files

I just thought I'd say I updated the SEOR shipset on US.

Also, I'd just like to say that the EMP file included is for 3000 Racial Points btw.

Happy gaming

John Beech
Forum: Space Empires: IV & V February 14th, 2001, 07:34 PM
Replies: 34
Views: 6,496
Posted By Markavian
Re: Space monsters

Hey I jsut came up with an idea for a new component, maybe.

Its a storm generator, but it moves with the ship http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

The storm would have to be...
Forum: Space Empires: IV & V February 14th, 2001, 04:25 PM
Replies: 7
Views: 1,798
Posted By Markavian
Re: SEOR Fleet from USY is missing two files

Em. . .I forgot about them. :-\ http://www.shrapnelgames.com/ubb/images/icons/icon7.gif


I'll just update the SEOR fleet zip soon, thanks for noticing. . .

John Beech
Forum: Space Empires: IV & V February 11th, 2001, 05:25 PM
Replies: 13
Views: 3,697
Posted By Markavian
Re: Bug - Asteroid w/ sphere/ring world

Actaully. . .

The point about Ring worlds/Sphere worlds being soo large adn takign up so much space and also the point about other planets not getting light.

1) If you build a gigantic sphere...
Forum: Space Empires: IV & V February 9th, 2001, 11:38 PM
Replies: 8
Views: 1,736
Posted By Markavian
Re: The Long Wait...

I know this really really cool web site where you can download quite a few SE4 shipsets.

Its well maintained, and theres always something new to update. . .
http://universalshipyards.tripod.com ...
Forum: Space Empires: IV & V February 9th, 2001, 09:35 AM
Replies: 10
Views: 2,649
Posted By Markavian
Re: File Lookup data mod which needs implementing.

There is stil hope then. Meanwhile I'll see about modding other areas.

Mods needs testers as well, anyone want to do some very small teting work on some small new techs?
Forum: Space Empires: IV & V February 9th, 2001, 02:37 AM
Replies: 10
Views: 2,559
Posted By Markavian
Re: Massive loss of fighters - please help!!!

I really think that PD cannons are way too powerful against Fighters.

What they shoudl do is:

1)Make them 8 times Weaker
2)But make them aobut 10 times smaller in size.
3)Make them less...
Forum: Space Empires: IV & V February 9th, 2001, 02:33 AM
Replies: 3
Views: 1,578
Posted By Markavian
Re: A strat that you may want to consider

I'll just have to try that when I get home. . .

Thanks.
Forum: Space Empires: IV & V February 9th, 2001, 02:29 AM
Replies: 10
Views: 2,649
Posted By Markavian
Re: File Lookup data mod which needs implementing.

No it doesn't http://www.shrapnelgames.com/ubb/images/icons/icon9.gif

That just allows you to change the graphics and still have the originals in their own folder!

Or does it, :-\
I'll have...
Forum: Space Empires: IV & V February 9th, 2001, 01:25 AM
Replies: 10
Views: 2,649
Posted By Markavian
Re: File Lookup data mod which needs implementing.

I have sent several emails to MM's e-mail, but have not had a response :-\

I think something is up with my mail server (pop.ntlworld.com) and so I'm getting a friend to forward a message to them...
Forum: Space Empires: IV & V February 8th, 2001, 05:32 PM
Replies: 10
Views: 2,649
Posted By Markavian
Re: File Lookup data mod which needs implementing.

Your there Henk!

You've got just what I mean. I think you've explained it well now as well.

Now all I need it the support to get it implemented!

Has anyone seen those baseships pics in some...
Forum: Space Empires: IV & V February 6th, 2001, 09:46 PM
Replies: 14
Views: 3,480
Posted By Markavian
Re: Beating a dead horse....

Its actually very possible and extremely easy to make a system with a ring world, or three or ten in it. . .

Who wants one? E-mail me and I'll amke you the data files needed. . . plus I'll send...
Forum: Space Empires: IV & V February 6th, 2001, 09:38 PM
Replies: 10
Views: 2,649
Posted By Markavian
File Lookup data mod which needs implementing.

With shipsets, there is only one picture that the game looks up when searching a shipset's directory. What it should do is look for one file, then if it can't find it look for another file.

The...
Forum: Space Empires: IV & V February 6th, 2001, 09:34 PM
Replies: 17
Views: 3,466
Posted By Markavian
Re: My Star is going Nova!!!

My mistake on time limit for building stuff.

Then again, when you've got a Temporal Space Yard Component like I do. . .

I've also got an Organic shipyard, Crystalline shipyards, Radioactives...
Forum: Space Empires: IV & V February 6th, 2001, 10:07 AM
Replies: 15
Views: 3,941
Posted By Markavian
Re: 3D modeling

I tihnk you'll find you need to use the draw line tool. . . draw using that first, then press F10 to switch point editing on. (F11 to switch off).

Also, to get anything to look like rendering you...
Forum: Space Empires: IV & V February 5th, 2001, 07:21 PM
Replies: 2
Views: 1,623
Posted By Markavian
Re: Really starnge ship...

Another error. . .

Can you please tell me where you downloaded the shipset from?

If you got it from Universal Shipyards, then it would be nice that you could e-mail any errors you find so that...
Forum: Space Empires: IV & V February 5th, 2001, 07:13 PM
Replies: 17
Views: 3,466
Posted By Markavian
Re: My Star is going Nova!!!

Bit more maths here. . .

Okay, you find out you have 1.0 year, 10 turns, till your star goes nova.

How long does it take to build 11 Starbases, around one star. By my reckonings teh 11th, and...
Forum: Space Empires: IV & V February 5th, 2001, 06:53 PM
Replies: 9
Views: 1,932
Posted By Markavian
Re: USY\'s Rating System Explained

I'm sorry to say that the Ri'Chex fleet you can see at US won't ever be able for download.

Due to a computer crash, and some sort of problem all the 3D model files were lost, and no mini's were...
Showing results 101 to 125 of 130

 
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