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Search: Posts Made By: Cirvol
Forum: Space Empires: IV & V September 23rd, 2003, 12:15 AM
Replies: 19
Views: 3,065
Posted By Cirvol
Re: Three Words

thx, i got it, installed it...

and the damn thing gets memory errors every few minutes http://forum.shrapnelgames.com/images/icons/icon9.gif

i'm using a p4 - asus mobo with 845 intel...
Forum: Space Empires: IV & V September 22nd, 2003, 10:37 PM
Replies: 30
Views: 7,465
Posted By Cirvol
Re: The REAL milky way galaxy map - sol @ centre ;)

http://www.astro.wisc.edu/~dolan/constellations/extra/nearest.html

this pretty clearly shows that proxima centauri is closest... just like i said ...
Forum: Space Empires: IV & V September 22nd, 2003, 09:59 PM
Replies: 19
Views: 3,065
Posted By Cirvol
Re: Three Words

http://www.malfador.com/starfury/starfury.html

the above link clearly says its not available http://forum.shrapnelgames.com/images/icons/icon9.gif

so how can i get it????
Forum: Space Empires: IV & V September 22nd, 2003, 06:55 PM
Replies: 10
Views: 2,925
Posted By Cirvol
Re: OT: real life proof for gas-based life ;) - all you gas-peep haters need to c this;p

LOL, you captured the essence of it right there methinks;p
Forum: Space Empires: IV & V September 22nd, 2003, 06:18 PM
Replies: 18
Views: 2,872
Posted By Cirvol
Re: Gron Battleship

cool, lightwave 7.0 final eh?

have you ever played with autocad to do these?
how about using what fyron uses?

i keep playing around with different packages to figure out which one is best for...
Forum: Space Empires: IV & V September 22nd, 2003, 05:57 PM
Replies: 10
Views: 2,925
Posted By Cirvol
OT: real life proof for gas-based life ;) - all you gas-peep haters need to c this;p

http://www.newscientist.com/news/news.jsp?id=ns99994174 gas life (http://www.newscientist.com/news/news.jsp?id=ns99994174)

enjoy;)

i'll spare pointing out the obvious tie-ins with se4 ...
Forum: Space Empires: IV & V September 19th, 2003, 03:07 AM
Replies: 30
Views: 7,465
Posted By Cirvol
Re: The REAL milky way galaxy map - sol @ centre ;)

lol, suicide junkie http://forum.shrapnelgames.com/images/icons/icon12.gif amazing stats there

thanks

as far as the stars that 'appear' closer... its due to the frame of reference that was...
Forum: Space Empires: IV & V September 17th, 2003, 05:32 AM
Replies: 24
Views: 3,733
Posted By Cirvol
Re: PBW : Devnull4 bis

I WANTED to play - i was in the first devnull4...

this one got started too quick http://forum.shrapnelgames.com/images/icons/icon9.gif

damn - is there any chance i could join?
Forum: Space Empires: IV & V September 12th, 2003, 02:05 AM
Replies: 20
Views: 4,406
Posted By Cirvol
Re: OT - Thoughts on the Honor Harrington series

OMG! i didn't even know about Crown of slaves!!!

woot http://forum.shrapnelgames.com/images/icons/icon12.gif

but from what i've read so far, its not about HH ...
Forum: Space Empires: IV & V September 10th, 2003, 11:36 PM
Replies: 20
Views: 4,406
Posted By Cirvol
Re: OT - Thoughts on the Honor Harrington series

LOL, i can't believe all you peeps havent read the all!

damn, get the damn hardcovers from the library if resources are low! http://forum.shrapnelgames.com/images/icons/icon12.gif

better yet,...
Forum: Space Empires: IV & V September 3rd, 2003, 09:46 PM
Replies: 30
Views: 7,465
Posted By Cirvol
Re: The REAL milky way galaxy map - sol @ centre ;)

ya, i know http://forum.shrapnelgames.com/images/icons/icon9.gif sorry about that...

the big map really messes with the text of Messages... perhaps that should be fixed?

use left...
Forum: Space Empires: IV & V September 2nd, 2003, 12:16 AM
Replies: 30
Views: 7,465
Posted By Cirvol
Re: The REAL milky way galaxy map - sol @ centre ;)

The closest 26 stars (http://www.astro.wisc.edu/~dolan/constellations/extra/nearest.html)

i thought this might also help http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum: Space Empires: IV & V September 2nd, 2003, 12:05 AM
Replies: 30
Views: 7,465
Posted By Cirvol
Re: The REAL milky way galaxy map - sol @ centre ;)

Ops, LOL, i wanted some of your inputs...

A) will anyone make a 'real' local map based on these for se4?
B) what do we need to do to get real 3d starmaps for se4? (other than wait for se5) ...
Forum: Space Empires: IV & V September 1st, 2003, 11:42 PM
Replies: 30
Views: 7,465
Posted By Cirvol
The REAL milky way galaxy map - sol @ centre ;)

I thought you'd all like this map...

http://www.projectrho.com/hstars.gif

Here is another one...
(Click here to see the full size Version of this one)...
Forum: Space Empires: IV & V September 1st, 2003, 04:03 PM
Replies: 4
Views: 1,397
Posted By Cirvol
Re: Geoschmo

atro, i've been playing with this latest Version...

and the planet bmp's are not being found for some reason...

i unzipped it into my se4gold directory, and of course, i used mod picker utility...
Forum: Space Empires: IV & V September 1st, 2003, 06:55 AM
Replies: 41
Views: 10,803
Posted By Cirvol
Re: The Walkers, updated 9-28-03

chewy http://forum.shrapnelgames.com/images/icons/icon7.gif

nice start of a story... its a bit on the 'too close to alegory in real life' type of thing if you see my meaning

(with all the...
Forum: Space Empires: IV & V September 1st, 2003, 06:31 AM
Replies: 20
Views: 3,198
Posted By Cirvol
Re: rendered with LW 7.0

have you tried rhinoceros 3.0 ?

i've been trying to play with it as a first attempt at doing my own shipset... its kinda cool

i was wondering if you could give info comparitively.

i know...
Forum: Space Empires: IV & V August 30th, 2003, 10:08 PM
Replies: 15
Views: 3,518
Posted By Cirvol
Re: SEIV Meets Murphy\'s Law

lol PVK, thats great http://forum.shrapnelgames.com/images/icons/icon12.gif

... and true
Forum: Space Empires: IV & V August 30th, 2003, 09:18 PM
Replies: 15
Views: 3,518
Posted By Cirvol
Re: SEIV Meets Murphy\'s Law

your planets will riot when you ship off the troops to make a ground assualt on any enemy planet. even if they were happy before http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum: Space Empires: IV & V August 30th, 2003, 06:01 AM
Replies: 18
Views: 3,664
Posted By Cirvol
Re: What Does This Look Like?

well, they were never called 'spaceships'...

just magical elf ships http://forum.shrapnelgames.com/images/icons/tongue.gif

don't get me started about turning a flat plane universe into...
Forum: Space Empires: IV & V August 29th, 2003, 10:24 PM
Replies: 18
Views: 3,664
Posted By Cirvol
Re: What Does This Look Like?

<font size="2" face="Verdana, Helvetica, sans-serif">prolly cuz the elf ships to fly off of middle earth reminded him about spaceships -> which might even look a bit minbari like ...
Forum: Space Empires: IV & V August 28th, 2003, 08:31 PM
Replies: 69
Views: 12,681
Posted By Cirvol
Re: Games you miss playing

have you tried eve Online atrocities?;p

me and deadmeat have, its pretty cool...
needs some work, but its just so damn beautiful

if you play in 'altered states' ever, its really fun
Forum: Space Empires: IV & V August 28th, 2003, 07:45 PM
Replies: 14
Views: 3,386
Posted By Cirvol
Re: Only The Brave

OMG, i luv the look of that ship!!!

any eta on finishing a devnull compatible set???

i'd really really luv one http://forum.shrapnelgames.com/images/icons/icon7.gif

are you still using...
Forum: Space Empires: IV & V August 25th, 2003, 03:56 PM
Replies: 5
Views: 1,821
Posted By Cirvol
Re: (OT): Blugeoning C++ 6.0 into working with quake 2 open source.

lol, you find the se4 crowd to better programmers than the quake 2 open source community? http://forum.shrapnelgames.com/images/icons/icon7.gif

just outa curiosity, have you checked on any quake...
Forum: Space Empires: IV & V August 25th, 2003, 03:45 PM
Replies: 5
Views: 1,899
Posted By Cirvol
Re: How to lose three hours \'work\'

Loser, you really need to run a scandisk on those drives! Even using 8k or 64k cluster sizes, 375 meg should never take up 12 gig... thats like 36 times bigger... something seems sick.

Secondly,...
Showing results 101 to 125 of 210

 
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