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Showing results 101 to 125 of 213
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Posts Made By:
WhiteHojo
Forum:
Space Empires: IV & V
February 23rd, 2001, 06:26 PM
Replies:
15
Does the 1.50 Mod work with the 1.27b patch?
Views:
4,376
Posted By
WhiteHojo
Re: Does the 1.50 Mod work with the 1.27b patch?
Started a new game w/the 1.27 patch after having to reinstall SE4. Had previously loaded the Mod pack w/the 4 new races (darlock, EA, sergetti, & xiati?)... after reinstall, they were still there so...
Forum:
Space Empires: IV & V
February 23rd, 2001, 06:02 PM
Replies:
9
Embarrassed Question - Where the heck is the Mod Dircetory???
Views:
3,992
Posted By
WhiteHojo
Re: Embarrassed Question - Where the heck is the Mod Dircetory???
so I don't have to put any race files in the newly created mod folder? Do any new race files go in the regular pic & empire folders? What if I want to mod some of the research files - like God...
Forum:
Space Empires: IV & V
February 23rd, 2001, 03:26 AM
Replies:
9
Embarrassed Question - Where the heck is the Mod Dircetory???
Views:
3,992
Posted By
WhiteHojo
Embarrassed Question - Where the heck is the Mod Dircetory???
OK - get home and finaly find time to download the new 1.27 patch and install it. The thing wouldn't load (something about me not having a proper Version or something)... anyway, reinstalled SE4 and...
Forum:
Space Empires: IV & V
February 21st, 2001, 07:05 PM
Replies:
4
V1.27 - AI Still Seems to always have 4 items in Research Queue
Views:
1,784
Posted By
WhiteHojo
Re: V1.27 - AI Still Seems to always have 4 items in Research Queue
when the AI is using this 4 tech queue, is it also using a divide research points evenly option? if it is, can this be changed in the data files somewhere? (I feel I should know this but I'm...
Forum:
Space Empires: IV & V
February 21st, 2001, 06:55 PM
Replies:
20
Big Fat Bug
Views:
4,181
Posted By
WhiteHojo
Re: Big Fat Bug
Richard's response is why I love this forum and this game.
Seawolf's response is rather shocking. As Sundevil said, Seawolf has been around a lonnnnnnnng time and this is the only time he's gone...
Forum:
Space Empires: IV & V
February 21st, 2001, 04:01 PM
Replies:
20
Big Fat Bug
Views:
4,181
Posted By
WhiteHojo
Re: Big Fat Bug
Just got to work - checked board and LUCKY DAY the patch is out...
now the bad news - the BIG FAT BUG!!!
Is this something that can be modded out of the data files? I assume it is, but I...
Forum:
Space Empires: IV & V
February 20th, 2001, 07:22 PM
Replies:
9
Biggest Fleet Ive seen
Views:
2,373
Posted By
WhiteHojo
Re: Biggest Fleet Ive seen
296??? Is that a human fleet or was it a AI fleet? If AI, was it a hostile fleet? If hostile, how the hell did you survive(or did you?)?
------------------
Character is best defined as that...
Forum:
Space Empires: IV & V
February 17th, 2001, 10:17 PM
Replies:
18
Preventing Domino Surrender?
Views:
3,698
Posted By
WhiteHojo
Re: Preventing Domino Surrender?
I've played quite a few games of SE4 and I just realized something. I have never noticed a computer empire surrendering to another computer empire...
Has anyone ever seen this happen?
just a...
Forum:
Space Empires: IV & V
February 16th, 2001, 11:22 PM
Replies:
27
Tech Levels in Excell Spreadsheet format...
Views:
6,379
Posted By
WhiteHojo
Re: Tech Levels in Excell Spreadsheet format...
Someone below mentioned they would like to see the research cost of each tech added to the spreadsheet. This got me to snoopin and I found that, with my present information or lack thereof, I am not...
Forum:
Space Empires: IV & V
February 15th, 2001, 08:59 PM
Replies:
27
Tech Levels in Excell Spreadsheet format...
Views:
6,379
Posted By
WhiteHojo
Re: Tech Levels in Excell Spreadsheet format...
Tampa - I feel your pain - 200+ hours? WOW
------------------
Character is best defined as that which you do when you believe nobody is watching.
Forum:
Space Empires: IV & V
February 14th, 2001, 07:42 PM
Replies:
27
Tech Levels in Excell Spreadsheet format...
Views:
6,379
Posted By
WhiteHojo
Re: Tech Levels in Excell Spreadsheet format...
I've finally been published. What the hell do those law review editors know anyway? (will only make sense to anyone who has toiled thru 3 years of law school - yuck)
Atrocities, went to your site...
Forum:
Space Empires: IV & V
February 14th, 2001, 05:42 PM
Replies:
7
How many Facilities....
Views:
1,692
Posted By
WhiteHojo
Re: How many Facilities....
I believe on a domed planet (race not able to breath the planets atmosphere) the numbers are:
tiny - 1
small - 2
med - 3
large - 4
huge - 5
on a breathable atmosphere planet:
tiny - 5
small...
Forum:
Space Empires: IV & V
February 13th, 2001, 11:44 PM
Replies:
27
Tech Levels in Excell Spreadsheet format...
Views:
6,379
Posted By
WhiteHojo
Re: Tech Levels in Excell Spreadsheet format...
I plan on it... hopefully
------------------
Character is best defined as that which you do when you believe nobody is watching.
Forum:
Space Empires: IV & V
February 13th, 2001, 07:18 PM
Replies:
6
An Interesting Anomoly
Views:
2,028
Posted By
WhiteHojo
Re: An Interesting Anomoly
Spyder - there is an excell file located in a earlier thread (on page 2 below -titled tech levels in excell format - maybe...) that might be of some help to you in your tech level mapping. I made it...
Forum:
Space Empires: IV & V
February 10th, 2001, 07:12 PM
Replies:
27
Tech Levels in Excell Spreadsheet format...
Views:
6,379
Posted By
WhiteHojo
Tech Levels in Excell Spreadsheet format...
I finally got tired of flipping thru mulitple data files while trying to figure out what characteristics a baseship has, when do I get Monolith IIIs, what level of Intell project is Puppet Parties,...
Forum:
Space Empires: IV & V
February 8th, 2001, 10:01 PM
Replies:
43
The neutral challenge
Views:
5,750
Posted By
WhiteHojo
Re: The neutral challenge
Never underestimate the power of a good roll of Charmin!!!!
------------------
Character is best defined as that which you do when you believe nobody is watching.
Forum:
Space Empires: IV & V
February 8th, 2001, 05:28 PM
Replies:
43
The neutral challenge
Views:
5,750
Posted By
WhiteHojo
Re: The neutral challenge
update on the low AI bonus N.C. I mentioned in my Last post.
1st contact was achieved around yr 2412.0. The now hated Pionda race (look like rock faces). This very unfriendly race promp'tly...
Forum:
Space Empires: IV & V
February 8th, 2001, 04:54 PM
Replies:
25
AI colony ship design
Views:
4,636
Posted By
WhiteHojo
Re: AI colony ship design
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Daynarr:
Anyways, I am using our mod pack and in it the Mephisto has disabled all the supply components....
Forum:
Space Empires: IV & V
February 7th, 2001, 11:03 PM
Replies:
26
Mod/Extension Posted
Views:
4,029
Posted By
WhiteHojo
Re: Mod/Extension Posted
Daynar - thanks for the reply - use em & love em... I assume that they are still posted somewhere in the mod section?
------------------
Character is best defined as that which you do when you...
Forum:
Space Empires: IV & V
February 7th, 2001, 07:06 PM
Replies:
26
Mod/Extension Posted
Views:
4,029
Posted By
WhiteHojo
Re: Mod/Extension Posted
thanks for the info - doin a search on this board is kind like goin to a rumage sale - you never know what you'll find.
------------------
Character is best defined as that which you do when you...
Forum:
Space Empires: IV & V
February 7th, 2001, 06:38 PM
Replies:
26
Mod/Extension Posted
Views:
4,029
Posted By
WhiteHojo
Re: Mod/Extension Posted
Was doin a little search on the board and ran across this thread. It was before my introduction to the game so I have never seen it.
My question is to Tampa mainly (& any other modders that...
Forum:
Space Empires: IV & V
February 6th, 2001, 04:47 PM
Replies:
43
The neutral challenge
Views:
5,750
Posted By
WhiteHojo
Re: The neutral challenge
Ok - an observation on the N.C.(Nuetral Challenge - tired of spelling it out)...
It seems that if left alone for 150-190 turns I seem to be able to obtain 1st or 2nd place out of 13 races w/o...
Forum:
Space Empires: IV & V
February 5th, 2001, 10:54 PM
Replies:
14
Beating a dead horse....
Views:
3,542
Posted By
WhiteHojo
Beating a dead horse....
I've seen several other (and I mean numerous) topics regarding Ring Worlds/Sphere Worlds and Ships containg construction yards and the pros and cons of this system.
While reading one of those...
Forum:
Space Empires: IV & V
February 5th, 2001, 10:42 PM
Replies:
25
AI colony ship design
Views:
4,636
Posted By
WhiteHojo
Re: AI colony ship design
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Q:
Contrary to all other ships, the resupply minister does not care about colony ships to...
Forum:
Space Empires: IV & V
February 5th, 2001, 10:36 PM
Replies:
11
Does the AI use mothballing?
Views:
2,932
Posted By
WhiteHojo
Re: Does the AI use mothballing?
W/o some means to filter all those mothballed ships from the ship report window, doesn't sorting thru the rows & rows of mothballed ships drive you crazy?
------------------
Character is best...
Showing results 101 to 125 of 213
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